Digital Foundry at Eurogamer:
"Did last-gen simply run out of steam? Xbox 360 launched in 2005, with its successor taking eight years to arrive - three years longer than the console lifecycle established by the first two PlayStations. Artificially extended due to rising software development costs and the urge for Sony and Microsoft to maximise profits from hardware sales, the prolonged life of these consoles was both a blessing and a curse. On the one hand, the need to upgrade was staved off, but on the other, there was undoubtedly the sense that these machines were hitting their limits in their twilight years. Far Cry 3 is a perfect example - a game that wowed with its scale and ambition, held back by its rather wobbly performance on console. This year's instalment emphasises the wall developers hit - Far Cry 4 is bigger and better than its predecessor, but the problems faced by its predecessor on last-gen console are just as pronounced, if not more so."
Far Cry debuted on March 23, 2004, meaning that next week, it will have been 20 years since Jack Carver first washed up on the shore of a tropical paradise teeming with hostile mercenaries.
I'd love a far cry pack with the original PC game (not the half assed port on ps360) instincts, predator even a port of far cry 2 to modern consoles back when these games had their own identity and weren't far cry 3 cut and pastel
India is a culturally rich and beautiful land which is a perfect setting for a video game. Here are some of the best games set in India.
Since the first game was released in 2004, Far Cry has set the standard on fantastic open-world shooters.
I would put 5 above 6 but agree with the other ratings. Though 6 has more refined gameplay compared to 5 it's lack of a compelling story really does hurt it imo but if you are a gameplay fiend and don't really care about story it makes sense.
The last-gen versions are not optimized well.
In 2 years (2016) Nintendo releases Fusion with 4.6 terraflops of GOD grunt. We will see if games look much better then on PS4 (1.8 TF) or Xone (1.3 TF). I don't think they will.
The next big step in graphic fidelity will be when we can put a 1080p screen in front of each eye at 120hz for mind blowing VR. IMO you need 12-16 TFlops to do that.