Rami Ismail is something of a whirlwind. Co-founder of the dutch games studio Vlambeer, he is a constant traveller, darting between industry conferences all over the world. Ostensibly, his home is in the Netherlands, but he reckons he was only there for 40 days last year. He probably spent more time in airports, where, because of his Egyptian heritage and rucksack full of gadgets and cables, the security process can be as challenging as one of his games. Last year, he started a website named Did Rami Get Random Checked, logging all the times he was marked for extra security attention. It happens a lot.
You may know Rami Ismail mostly for his previous work as Vlambeer‘s co-founder, but apparently, he’s also a fan of Microsoft Flight Simulator.
The attention to detail is astonishingly accurate. Great job to the developer Asobo for taking time to develop something as close to real life as possible down to the details. Some small things looks like nothing, but when combines overall it makes up to something. This is what differs from Good to Great games. Kudos to them.
Richard writes: "It’s tough to know where to start when describing Rami Ismail. As Xbox owners, you may not have even heard the name, but undoubtedly will have had some exposure to his work, directly or indirectly. His work transcends almost every aspect of gaming: the business, profiling and promotion, tutoring and more than a little development. His purpose at the Yorkshire Games Festival is to help nurture future generations of developers by giving one of his legendary talks."
Indie is dead, long live indie! At Develop:Brighton, Mike Bithell and Rami Ismail discussed the evolution of indie development and gave advice to aspiring developers.