Monkey Tales itself is aggressively rudimentary, likely because its target audience is children under the age of 12.
Amber writes: "Monkey Tales is a fun to play adventure game that focus’ not only on fun gameplay but also on learning. To be specific, the game series helps child from the ages of 7 – 11 at their mathematics, utilizing a four year collaboration with teachers and schools."
It’s the Holy Grail of children’s games; that one shining goal that nearly all of them aspire to; and it’s more elusive than that ever cited needle in a haystack. An educational game….that’s actually fun? A learning game…..that kids actually want to play? I’ll believe *that* when I see it, my friend.