Naughty Dog has explained how working on The Last of Us Remastered will benefit development on future PS4 projects such as Uncharted 4: A Thief's End.
After the release of The Last of Us on PS3, the studio - which was already working on the PS4 at the time - thought the port would be a "great opportunity" to become better accustomed to the architecture following the pains of jumping between console development in the PS2 to PS3 era.
"We've been developing for PS4 for a while, and obviously eventually we announced that we are doing Uncharted 4, so we've been working on those tools and everything for a while," community strategist Arne Meyer told Digital Spy.
"We were saying it would be a really good opportunity to test how good our development is by porting a game over onto the PS4 engine, because back when we went from the PS2 to the PS3 console generation, it was really painful for us to develop an engine and a game at the same time."
A stunning Uncharted Unreal Engine 5 imagining has been released, featuring cutscenes, platforming, combat, stealth, and vehicles.
Created by Daniel Arriaga, a level designer at MachineGames on the upcoming Indiana Jones game, this fan concept is a solo developer project.
This Valentine's Day got me thinking of some of my favorite video game couples. Specifically, Nate and Elena from the Uncharted Series.
Push Square's editorial team delve into their favourite PS4 games.
watch and learn how to milk a thing until it bleeds.
Benefit? let's them play with the PS4 and see what they can/can't do. They've already said they love 60FPS and see how it makes a difference, so hopefully Uncharted will be 1080/60fps which will be a huge benefit to that game as well.
Yes. All that experience learned with PS4 will carry over Uncharted 4, thus making the development less difficul.
Fantastic