From PlayStation Universe: "When the PlayStation 2 launched in the year 2000, it possessed a launch title that, despite some flaws, stood out as a wonderfully quirky, competent shooter that would go on to spawn a sequel that remains fondly remembered to this day, even if it’s legacy beyond that is one of longing, failure, and disappointment. TimeSplitters is a name that still warms as many hearts as it breaks."
As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people
Bethesda France was made up of roughly 15 people... they couldn't of being doing much
Bethesda France mainly did publishing and marketing within the region
Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.
I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games
Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo
The recently purchased Activision French offices might take over all the licensing and marketing for Microsoft in France from now on.
Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me
Crytek should re-evaluate their opinions of the Timesplitters franchise. There is games want more for Timesplitters, the demand for the series may not be huge but it’s still there. A remastered Timesplitters trilogy for PC and consoles would be a low risk investment, unless Crytek is still heavily struggling financially.
They work at Crytek
You could say that Timesplitters still lays dormant even today. It has been quite a while since the big petition opened online for it as i remember it happening there was a lot of interest then, Crytek weren't sure how many would want this game to continue so they gave a certain community of freelance devs a chance. Now...
If only those guys working on TS Rewind would hurry the fuck up.