Warren Spector is an innovator in the gaming industry, who is responsible for creating some amazing games. The dev recently spoke about narratives in gaming, some that stick out to him and which genres are supposedly easier to tell stories in.
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned
"Treat your players as you would like to be treated, that's it," Vincke says when asked about how to maintain trust with a game's community.
BLG writes, "There are plenty of amazing horror games out there, but some of the very best ones that will leave you shaken to your core are indie horror games. If you’re looking to pick up new games for some scares, here are the best indie horror games you can play."
Agreed and game play and narrative are not sacrificed. I would rather have a wide linear playground than a bloated open world any day.
I feel like that's a given. The cinematic adventure genre is pretty much the easiest thing for competent developers to nail. String some well made levels together with high production value and a cohesive linear narrative and boom you've got yourself a hit. Naughty Dog are the masters of their genre, but I'd love to see them try to branch out a bit and create a game that's a little more dynamic.
Perhaps easier, but still not easy, seeing how rare a good story is in gaming.
Naughty Dog may never return to platformers
this guys day came and went. yeah he made some good innovation titles for the time. but those days are over. whats he done lately other than offer an opinion.