270°

Farpoint dev tells Sony what he wants in PSVR 2.0

In an interview with finder.com.au, Impulse Gear founder Seth Luisi talks about the next iteration of Sony’s hardware.

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GamerAllTheWay2478d ago WhoDisagree(1)Agree(0)
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sarahnade2478d ago
jp_footy22478d ago

"More important than that, however, is a wider field of view. Having a wider field of view can make you feel more immersed in the world"

This.

dirkdady2478d ago (Edited 2478d ago )

He flat out said he knows Sony is looking into this and is also very important to them. Hint or indirect confirmation of PSVR2?

I wouldn't be surprised but for me it would have to be the move 2.0 controller updates that would excite me more than an actual update to the psvr headset. When I played batman VR it was phenomenal just how great the visuals were from the sprawling Gotham city rooftop to the waterfalls in the batcave.
However the controls could use some improvement with better collision detection.

mcstorm2478d ago

I'm still wondering if we will see a psvr 2. Support has seemed to of dropped for the 1st one and 4k seems to be all the talk. Interesting times for vr but Sony and developers need to offer more for it imo for it to get a foot on the market as 1.5 million out of 40+ million console's sold is not a big market to make games for.

InTheZoneAC2478d ago

-OLED display, no form of LCD/LED that you find in 99% of TVs will cut it
-No move controllers, hate those with a passion
-Wider view
-Thinner headband design to allow better headset fitment
-1080p/60FPS locked

DanteVFenris6662478d ago

You need more than 60fps for vr, because real life isn't given to you by frames in order for your brain to feel natural in a vr environment is to give it too many frames for it to discern. So about 90-120 fps

2478d ago
cd12478d ago

@shloo

I've played a few PSVR games that i believe are rendered at 60fps - didn't vomit once.

GamesMaster19822478d ago

Ill be really pissed if they bring out a PSVR2 so soon after ive spend way to much on there first gimmick.

Sonic_Vs_Mario2478d ago

And no Sony first party games supports PSVR only

InTheZoneAC2478d ago

nope, just like all early consumers, you are the test bed for the future.

Thanks for your support, I'll wait for a perfect revision.

LOCO2092478d ago

Maybe for the PS5, I think this iteration of PSVR is what we are getting this gen as it taxes the hardware pretty hard even the PSPRO.
If they come out with another one this gen I think a lot of folks would be pissed off unless they have a trade up program.

BABY-JEDI2478d ago

Definitely, PSVR ver2 & PS5 must be designed with each in mind. The focus must be on delivering the best experience from each 😉

BABY-JEDI2478d ago

Farpoint is a great gaming experience. Variable enemies & tactics as the game story develops is great. No real control issues either. It plays very solid. So a must buy from me😉 New Ver 2 move controllers is a must however.🤔

Vizigoth042478d ago

I played it on the Dualshock 4 and thought it was immersive enough as it is. Would like to try it with the AIM controller. Also if they made a move controller 2.0 shaped more like a star trek phaser that might be more ideal for pistols while still comfortable to use as wands or melee weapons for RPGs and such.

BABY-JEDI2478d ago

Aim controller is a must. The various weapon types & their reload/trajectories are a pleasant surprise. Initial setting for Aim directional motion is set straight ahead. But applying gradient/ degree motion is great as you can travel back & fourth. A lot of reviewers missed this option 🙄 Definetly get the aim controller 😉

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200°

Microsoft Seemingly Closes Bethesda France

As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people

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Hereandthere5h ago

Microsoft should have left them stay 3rd party

GamerRN2h ago

If they are let go, they can be whatever they want. They ARE 3rd party now... 🤦

Barlos10m ago

Yeah, they're also jobless.

PassNextquestion4h ago(Edited 4h ago)

Bethesda France was made up of roughly 15 people... they couldn't of being doing much

Bethesda France mainly did publishing and marketing within the region

blacktiger2h ago

that's a shame for you to say that, i'm sure Elite loves hearing what you just said.

Profchaos4h ago(Edited 4h ago)

Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.

I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games

Tacoboto4h ago

It's France too, there's a high likelihood only 1-2 people on the team even had an Xbox.

Profchaos4h ago

Possibly guven all the leaks we know the Xbox brand is really struggling in the region.

Yi-Long1h ago

Well, if your consoles and games are barely found in any stores any more, of course you're gonna struggle finding consumers ...

XiNatsuDragnel3h ago

Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo

Profchaos1h ago(Edited 1h ago)

I think it would have been better for all parties really especially gamers

TheColbertinator2h ago

The recently purchased Activision French offices might take over all the licensing and marketing for Microsoft in France from now on.

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70°

I’m Glad Atlus & SE Changed Dates To Avoid Competing With Shadow Of The Erdtree

Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."

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H923h ago

More intelligent than guerilla games

raWfodog5h ago(Edited 5h ago)

Atlus is releasing their game one week before Erdtree, SE is releasing theirs one week after.

HZD released four days before Zelda, HFW released one week before Elden Ring.

It seems to me like they are still releasing their games too close to Erdtree.

110°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

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jznrpg6h ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos5h ago

Souls games will be like that players struggling make it harder

PassNextquestion4h ago(Edited 4h ago)

I think if used correctly it could work well

jambola59m ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

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