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210°

Nintendo Switch Picks Up Valuable Lessons From Nintendo Wii U Mistakes

The Nintendo Switch event is approaching and while most people are excited to get a hold of the upcoming console, some are wondering if the console will be satisfactory for its users. But the true meat of the console lies not in its expected performance. Rather, it also shows how the Japanese gaming giant has learned from its Wii U mistake.

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Festano2661d ago

It's always good to improve on one's past mistakes.

bouzebbal2661d ago

Price is number one cause of the flop..
When I see that wii u today is priced like ps4 or X1 I wonder how much they have learnt.
3ds went from being irrelevant to hit product following the first early price cut. Wii u didn't get the same treatment and Nintendo can only blame themselves for this

rjason122661d ago

Hopefully it can get sufficient western third party support, and good marketing

Gamist2dot02661d ago (Edited 2661d ago )

How about learning from the WiiU mistakes and improve on the Wii's success?

@morganfell
Although my last Nintendo console was the Gamecube, and I think the Switch isn't targeted for audiences like me.
The Wii did innovate for the casuals who were looking for a fun, convenient way to workout which unfortunately didn't last like most people who purchase stair masters to stay in shape, but turned them into clothes hangers etc.
As much as I would like Nintendo to go software, I will sit back and see how the Switch does.

morganfell2661d ago (Edited 2661d ago )

Was the Wii a great gaming platform it did it simply sell a lot of units? What were some of the unique and remarkable IPs created for the Wii? Innovation on Nintendo consoles has been going downhill each generation after the N64.

rjason122661d ago

Now that's a total bold faced lie.

gangsta_red2661d ago (Edited 2661d ago )

The only really fun games I had with the Wii was House of the Dead: Overkill which was an over the top blast to play and then Xenoblade, which was a fantastic RPG.

Other than that I seriously agree. Nintendo systems may have had some great innovated features but they seem to cater specifically around those instead of making a system that caters to all that also includes those features.

curtis922661d ago (Edited 2661d ago )

I can tell you one valuable lesson it still hasn't picked up even since Wii. Power. The ability to host the very same mega blockbuster 3rd party games beloved by 10's of millions of gamers that you just can't/won't be able to play on Nintendo. Still. And somehow N fans try to justify that the exclusives are all that count anyway. Meanwhile in Xbox land... exclusives don't matter! It's amazing how narratives change.

rjason122661d ago (Edited 2661d ago )

That's cause power wasn't working for them unfortunately.

@gamer we still dont know the official specs and the fact that nvidia shield (which is likely using an X2) is going to be 199.99, it doesn't seem realistic that Nintendo would use a weaker chipset than that and charge more money, but who knows.

gamer78042661d ago (Edited 2661d ago )

they could have had a much more powerful docked console for an expanded library of games, higher visual quality or expanded gameplay, basically do what some tablets are doing, higher end nvidia graphics in the dock, but mobile powered for when on the go.

NotoriousWhiz2661d ago

People talk about power, but maybe Nintendo isn't trying to capture Sony / Microsoft's market. Personally, I would much rather have a system that is different from my PS4 /X1, than one that is a carbon copy but with Nintendo games. It also helps that I'm (seemingly one of few) that enjoyed the motion controls on certain games. If the Switch gets Overwatch or Rainbow six siege with gyro controls like splatoon, the Switch may become my platform for shooters.

OtakuDJK1NG-Rory2661d ago (Edited 2661d ago )

doesn't matter to those who aren't excited if Nintendo learned anything. They lie to themselves all the time about wanting Nintendo to succeed and get third party support when all they do is contradict themselves after they do what they want.
"Continue to say Switch will have no Third Party support"
"When Nintendo gets a major Third Party Exclusive"
"Gets mad and claim they will wait til it's ported to their preferred system"
Repeats.

rjason122661d ago

Don't forget the "hating" of Nintendo franchises and then begging them to go third party so they could play said franchises.

NotoriousWhiz2661d ago

"Nintendo only releases rehash after rehash. That's why I will never buy a nintendo system. They should just go 3rd party so I can play their games on my PS4."

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70°

Tomb Raider is coming to Evercade!

The first three Tomb Raider games are coming to an Evercade Cartridge!

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darthv721d 21h ago

Their newer giga cart tech should make for even bigger games coming to the platform. I'm hoping for a Resident Evil collection with the first 3 games.

150°

With Larian Out Of The Picture, Will The Baldur's Gate IP Be In Safe Hands?

Huzaifah from eXputer: "With Larian Studios washing their hands of the IP, what is the ultimate fate of the legendary Baldur's Gate series?"

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RaidenBlack22h ago

If anybody's gonna mention BioWare, then look at Archetype Entertainment, they're the new BioWare
or else
Obsidian is still a good choice but not independent anymore.

anast22h ago(Edited 22h ago)

No, WoTC is pivoting to mobile. They can use Larian's work to justify DnD Go and everyone will accept it.

RiseNShine22h ago

Short answer, nope. Long answer, f*ck nope.

robtion4h ago

Correct answer. Most people don't realise that the companies that are still making good games using common sense and a customer focus are generally not American. They are from Poland, Belgium, Japan, or other countries that have not yet become completely corrupted by 'extreme capitalism'.

Before you down vote me into oblivion I am not anti-american. I just don't like greed and corruption which unfortunately seems to correlate with power.

I would guess the next Baldurs gate will probably be filled with GaaS.

Christopher21h ago

Honestly, we're talking completely new engine and none of Larian's built-in stuff with regard to environments and the like that they had from their past divinity game. No one is going to have that just ready to go. So, they need to shop for a dev studio that has a past game that shows what they want.

Obsidian doesn't have that, maybe the closest being Dungeon Siege 3 or Pillars of Eternity, but those are very basic, not as open, very little environment related and altering capabilities. So, we're talking a step way back on what Larian delivered. Zero scene experience to line up with what was done in BG3. Okay conversation tree designs, but still needs more complexity.

inXile has Wasteland 3 as a base model engine, and I think that's better than Pillars of Eternity from Obsidian. But, still needs to be more open world, more environmental effects, and a much heavier rules set adaptation. But, not a bad overall engine as a base, but still a ton of work. Zero scene experience to line up with what was done in BG3. Needs a ton of work on that entirely.

Tactical Adventure did the Solasta game. Really good and more accurate as far as 5e rules than BG3. But, again, if the expectation is similar to what made BG3 a big hit, engine isn't designed for moving the camera, is a bit outdated in graphics, doesn't have in-game scene elements, and needs much better writers/voice actors.

Owlcat of pathfinder games is another choice, even though they've recently moved on to WH40k licensed games. Again, though, the engine is the biggest issue here to match up, but it's a much better option overall than Tactical Adventure. Another question is writers/story telling, as much of their overall story telling bits are very limited with a lot of random worldbuilding elements that are just +\- of some attributes.

TBH, no matter who takes over, it's just not going to be like BG3 much like how BG3 isn't at all like BG1/2. And BG3 was so successful because of how much Larian was able to put in with their engine and how focused they were on players having ridiculous control over the story being told. I just don't see the next BG being the same and depending on what it is, it might be good but I'm not as big of a reach as BG3. It's way more likely players are going to go into BG4 (or its spiritual successor if it moves away from Baldur's Gate and into Neverwinter or something like Plansescape) expecting much of what is in BG3 with more options, new and older characters, and the same level of control over what they're doing. If it doesn't have that, regardless of who makes it, it won't be as successful, IMHO.

exputers5h ago

Yes, I completely concur.

As good and talented as inXile and Obsidian are in their own specific way of making their particular games, none of them have Larian's attention to detail, dynamic worlds, and reactivity, so even if they end up making a new Baldur's Gate, it's going to be a significant step-down in terms of gameplay if not narrative.

CrimsonWing6921h ago

Probably not, but maybe… just maybe…

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80°

New hardware, new lower price! Introducing Evercade EXP-R and Evercade VS-R

We’re delighted to announce a refresh of the Evercade line of retro gaming consoles that not only provides a simpler and more accessible way to get into Evercade and its physical cartridge ecosystem but also brings the price of the products down to under £100/$100.

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darthv721d 21h ago

Evercade is a great little platform. Im surprised more dont know about it.

Vits1d 20h ago

It's a great idea, but I feel the execution could have been better, particularly concerning the quality of the consoles themselves and the fact that those carts are likely not going to last long, given the cheap, bottom-of-the-barrel flash memory they use.