The Nintendo Switch event is approaching and while most people are excited to get a hold of the upcoming console, some are wondering if the console will be satisfactory for its users. But the true meat of the console lies not in its expected performance. Rather, it also shows how the Japanese gaming giant has learned from its Wii U mistake.
The first three Tomb Raider games are coming to an Evercade Cartridge!
Their newer giga cart tech should make for even bigger games coming to the platform. I'm hoping for a Resident Evil collection with the first 3 games.
Huzaifah from eXputer: "With Larian Studios washing their hands of the IP, what is the ultimate fate of the legendary Baldur's Gate series?"
If anybody's gonna mention BioWare, then look at Archetype Entertainment, they're the new BioWare
or else
Obsidian is still a good choice but not independent anymore.
No, WoTC is pivoting to mobile. They can use Larian's work to justify DnD Go and everyone will accept it.
Honestly, we're talking completely new engine and none of Larian's built-in stuff with regard to environments and the like that they had from their past divinity game. No one is going to have that just ready to go. So, they need to shop for a dev studio that has a past game that shows what they want.
Obsidian doesn't have that, maybe the closest being Dungeon Siege 3 or Pillars of Eternity, but those are very basic, not as open, very little environment related and altering capabilities. So, we're talking a step way back on what Larian delivered. Zero scene experience to line up with what was done in BG3. Okay conversation tree designs, but still needs more complexity.
inXile has Wasteland 3 as a base model engine, and I think that's better than Pillars of Eternity from Obsidian. But, still needs to be more open world, more environmental effects, and a much heavier rules set adaptation. But, not a bad overall engine as a base, but still a ton of work. Zero scene experience to line up with what was done in BG3. Needs a ton of work on that entirely.
Tactical Adventure did the Solasta game. Really good and more accurate as far as 5e rules than BG3. But, again, if the expectation is similar to what made BG3 a big hit, engine isn't designed for moving the camera, is a bit outdated in graphics, doesn't have in-game scene elements, and needs much better writers/voice actors.
Owlcat of pathfinder games is another choice, even though they've recently moved on to WH40k licensed games. Again, though, the engine is the biggest issue here to match up, but it's a much better option overall than Tactical Adventure. Another question is writers/story telling, as much of their overall story telling bits are very limited with a lot of random worldbuilding elements that are just +\- of some attributes.
TBH, no matter who takes over, it's just not going to be like BG3 much like how BG3 isn't at all like BG1/2. And BG3 was so successful because of how much Larian was able to put in with their engine and how focused they were on players having ridiculous control over the story being told. I just don't see the next BG being the same and depending on what it is, it might be good but I'm not as big of a reach as BG3. It's way more likely players are going to go into BG4 (or its spiritual successor if it moves away from Baldur's Gate and into Neverwinter or something like Plansescape) expecting much of what is in BG3 with more options, new and older characters, and the same level of control over what they're doing. If it doesn't have that, regardless of who makes it, it won't be as successful, IMHO.
We’re delighted to announce a refresh of the Evercade line of retro gaming consoles that not only provides a simpler and more accessible way to get into Evercade and its physical cartridge ecosystem but also brings the price of the products down to under £100/$100.
It's always good to improve on one's past mistakes.
Hopefully it can get sufficient western third party support, and good marketing
How about learning from the WiiU mistakes and improve on the Wii's success?
@morganfell
Although my last Nintendo console was the Gamecube, and I think the Switch isn't targeted for audiences like me.
The Wii did innovate for the casuals who were looking for a fun, convenient way to workout which unfortunately didn't last like most people who purchase stair masters to stay in shape, but turned them into clothes hangers etc.
As much as I would like Nintendo to go software, I will sit back and see how the Switch does.
I can tell you one valuable lesson it still hasn't picked up even since Wii. Power. The ability to host the very same mega blockbuster 3rd party games beloved by 10's of millions of gamers that you just can't/won't be able to play on Nintendo. Still. And somehow N fans try to justify that the exclusives are all that count anyway. Meanwhile in Xbox land... exclusives don't matter! It's amazing how narratives change.
doesn't matter to those who aren't excited if Nintendo learned anything. They lie to themselves all the time about wanting Nintendo to succeed and get third party support when all they do is contradict themselves after they do what they want.
"Continue to say Switch will have no Third Party support"
"When Nintendo gets a major Third Party Exclusive"
"Gets mad and claim they will wait til it's ported to their preferred system"
Repeats.