Drawn to Death is shaping up to be rather insane, but probably the good kind of insane the gaming industry need more of. The development team is being definitely open in their dialogue with the fans, and they relesed some interesting new treats.
Terri writes: "In a recent video released by the creator of the God of War series, David Jaffe, we can see that Jaffe is not fond of the direction PlayStation took regarding the franchise, and in particular, Kratos himself."
Well, I personally think that Santa Monica did an absolutely phenomenal job with Kratos, showcasing insane character development in all the right ways.
Wasn't Jaffe the one who got stuck on something easy in Metroid Dread and started bashing the game because of it? From what I played of GoW 2018, they actually gave Kratos some much-needed depth. I definitely plan to finally go through the newer entries once my PS5 comes in.
This whole video was essentially him finding comments to back up his own opinion. "It looks like a lot of people think..."
Yeah, well what do the review scores, sales, user scores, and completion rates on the last two say? Anything on that?
People won’t like it I know but he’s entitled to his opinion being the games creator
I totally disagree but it’s not going to ruin the game for us who do like it
Game director David Jaffe reveals that the original God of War 2005 was considered for a first-person viewpoint.
Im very glad it did not end up that way. In first person you would lose the scale the game has. That is something i really appreciate about the GoW games is the immense size and scale of the environments and how the camera zooms out to show it in a much grander view.
One of the unlockables in the original God of War was a first person representation of God of War. A consideration for a spin-off/sequel was presented as a FPS in modern times. The military finds the dead Titan (Chronos I believe) and goes into the mountains where Kratos found Pandora's Box. Very interesting idea and gave me Clive Barker Jericho vibes.
Maybe the Egyptian era for the PS6 would switch to first-person just to keep things fresh
David Jaffe says he doesn’t believe a new game is in the works; “I haven’t heard a thing".
IF a new game is in the works (I hope so), I don't care if Jaffe is part of it or not. There are a lot of talented game directors out there. Twisted Metal might be his baby, but Jaffe isn't a guarantee lock in developing the best version.
Jaffe is all over the place now. Whenever he gets brought up it’s on some weird shit. I wouldn’t blame Sony for leaving him out of the mix even though I still respect his older works.
Well his "revival" of the franchise sucked out loud, so not sure what he expects.
that seems ok. Blitz Brigade does it pretty well. but it depends on how hard/easy it is to aim and how fast ppl move. that may seem kinda long but could be even longer due to the controls and level of difficulty (blitz brigade w/o auto aim etc.; hella fun but hella hard).
mix it up, have hit detectors where if you shoot someone in the head area it drains quicker like halo etc. i love Killzone Merc's balance tbh. headshot is a head shot; and the more dead-center the hit, the more health it takes off. also like socom 2 where a shot to the toe would take off a sliver compared to the leg or arm etc.
i think its good how is, gives people time to react but not so much an equal advantage if recovered. it doesnt seem _unfair_. think: in all fairness. imo.
In my opinion I think it's good. I like a shooter where you have time to react to being blindsided. Now a huge window but I think what they have now is perfect.
It looks decent so far, but I need to see more.
Why does it seem Sony are the only ones constantly dropping new exclusive games? News on the other side is so boring and slow like really boring.
OT: I recon Drawn to Death will be crazy fun.
I do think that in a game like this is should depend on the weapon or character right? This is a kids imagination, so depending on the character or weapon, it should differ. Mayne he sees his dad as a tough guy, or himself as the tough guy and his dad as a weakling. Maybe he wants the bully in class to be a glass cannon, but the bully hits real hard. So, maybe bonuses to the players and weapons. This would add a ton of possibilities and replay value also.
Maybe you are better as a glass cannon because your aim is quick and you move fast. Then you have weapons that could make you the ultimate glass cannon, or others that balance you out.
I just think it should have more to do with the world than simply, is the hp draining too fast.