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230°

Drawn to Death: Video Asking for Feedback on Death Timing

Drawn to Death is shaping up to be rather insane, but probably the good kind of insane the gaming industry need more of. The development team is being definitely open in their dialogue with the fans, and they relesed some interesting new treats.

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PoSTedUP3291d ago (Edited 3291d ago )

that seems ok. Blitz Brigade does it pretty well. but it depends on how hard/easy it is to aim and how fast ppl move. that may seem kinda long but could be even longer due to the controls and level of difficulty (blitz brigade w/o auto aim etc.; hella fun but hella hard).

mix it up, have hit detectors where if you shoot someone in the head area it drains quicker like halo etc. i love Killzone Merc's balance tbh. headshot is a head shot; and the more dead-center the hit, the more health it takes off. also like socom 2 where a shot to the toe would take off a sliver compared to the leg or arm etc.

i think its good how is, gives people time to react but not so much an equal advantage if recovered. it doesnt seem _unfair_. think: in all fairness. imo.

itBourne3291d ago

People move fast, and it is very Unreal esque, you also have to take into consideration that there is NO health regen, and even if you choose to spawn quicker, you spawn with less then 100% health. Game was a blast, and I do hope they keep it how it is. Cant wait to play it again.

PoSTedUP3291d ago

ah ok, then ill take your word for it. it now seems perfect the way it is taking that into consideration as well. glad u enjoyed, sounds like a lot of fun.

JMaine5183291d ago

In my opinion I think it's good. I like a shooter where you have time to react to being blindsided. Now a huge window but I think what they have now is perfect.

morganfell3291d ago

The slight color additions to the characters was a step in the right direction. Looks like a pile of fun.

lsujester3291d ago

I much prefer shooters to where it's not almost an automatic death if you don't get the first trigger pull. A little back and forth makes it much better experience, in my opinion.

Call of Duty takes the instant death scenarios to the extreme, Battlefield isn't too far behind... and some games like Destiny have redone their weapon damages to head farther down that path.

JMaine5183291d ago

It's why I've favored TPS>FPS. Games like Socom, Uncharted, TLOU actual give you a chance in a gun fight if you are blindsided.

kenshin127893291d ago

It looks decent so far, but I need to see more.

Genuine-User3291d ago

You'll be able to play it for free once it's released.

Ninver3291d ago

Why does it seem Sony are the only ones constantly dropping new exclusive games? News on the other side is so boring and slow like really boring.

OT: I recon Drawn to Death will be crazy fun.

Rookie_Monster3291d ago (Edited 3291d ago )

Because Dualshockers keep using "exclusive" on their articles for like the 100th time for any single PS4 game so it seems like it is a lot including niche and small indie games that no one cares or heard about. Who is going to give 2 cents about "Drawn to death?" Not hating but it is the truth.

BitbyDeath3291d ago

This is the guy that created two massive franchises God of War and Twisted Metal, lots of people care to see what masterpiece he creates next.

Palitera3291d ago (Edited 3291d ago )

^ but now he is doing a trash bin F2P mp only game.

Oh wait, it is exclusive, so it is all cool. smh

I prefer Sony too, but I really hope this fails heavily. F2P and the whatever-shooter trends need to die.

DigitalRaptor3291d ago (Edited 3291d ago )

Indie studio or not, David Jaffe is one of the most prolific game directors in the industry responsible, as BitbyDeath said for 2 grand franchises - one of which is a monumentally awesome game of multiplayer carnage.

Who gave 2 cents about that indie game, Journey? Probably all those folks who awarded it GOTY in 2012, and who bought it making it the highest selling PSN game of all time, at that specific moment in time. A game is a game. You can't predict how big a game will be, particularly not a multiplayer one. There are so many variables.

Because this is free-to-play, it will get a large number of PS4 gamers downloading and trying it from the store, regardless of whether it has the marketing potential of games such as Halo or Uncharted.
-----

@ Palitera

DTD looks unique and as though it has potential in the online multiplayer space. It seems like you are disregarding any game of this sort because of the way it is has been decided to be distributed. That's about as logical as disregarding a game because of its budget.

Gority3291d ago

@Palitera Some people like F2P shooters. You don't? Then don't play it. I don't understand the concept of wishing failure on a game you aren't interested in.

Why o why3291d ago

I dub thee.....

New to gamingalot

Genuine-User3291d ago

@Palitera

I'm sure you don't feel the same way towards team fortress or fable legends.

Ninver3289d ago

You sound like you're hating. Mr Jaffe is a veteran! The game will be fun at worst lol.

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joab7773291d ago

I do think that in a game like this is should depend on the weapon or character right? This is a kids imagination, so depending on the character or weapon, it should differ. Mayne he sees his dad as a tough guy, or himself as the tough guy and his dad as a weakling. Maybe he wants the bully in class to be a glass cannon, but the bully hits real hard. So, maybe bonuses to the players and weapons. This would add a ton of possibilities and replay value also.

Maybe you are better as a glass cannon because your aim is quick and you move fast. Then you have weapons that could make you the ultimate glass cannon, or others that balance you out.

I just think it should have more to do with the world than simply, is the hp draining too fast.

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360°

God Of War Creator Thinks That The Character Of Kratos Took A Wrong Turn

Terri writes: "In a recent video released by the creator of the God of War series, David Jaffe, we can see that Jaffe is not fond of the direction PlayStation took regarding the franchise, and in particular, Kratos himself."

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SinisterMister126d ago

Well, I personally think that Santa Monica did an absolutely phenomenal job with Kratos, showcasing insane character development in all the right ways.

Jin_Sakai126d ago

I disagree. God of War went from a brutal action game where Kratos was slaying gods to a boring father figure. God of War 3 was my favorite in the series.

Christopher126d ago

I much prefer the focused and purposeful with reason Kratos who still gets into brutal combat and still has to kill gods even though he tries not to. Past Kratos was just anger personified and did nothing but subvert any expectations of him being something else other than just rage.

darthv72126d ago

2 is still my favorite. Everything about that game is top shelf design. the scale and scope of things like fighting the colossus of rhodes to awakening the steeds of time... just epic. 3 was good, but 2 is the high point of the original trilogy (for me).

The direction santa monica took for the reboot was less GoW (god of war) and more GoW (gears of war). The whole 3rd person perspective, having a partner (even if its his son), and lack of verticality with no more jumping and creating crazy areal combos... it was difficult to come to terms with but i managed. the story was good though, but i still give the nod to greek mythology over norse (and likely egyptian if that is where they go next).

frostypants125d ago

I can see it either way. I agree that the series now has nothing in common with the original beyond superficial character appearances and general setting. They sort of used the IP to sell an entirely different style of game. That said the new games are well made in their own right.

VivaLaManual125d ago

Yes. The game grew and stopped being one dimensional. What a shame....

DarXyde125d ago

I don't even think Jaffe really understood Kratos, despite creating him. Or rather, he doesn't seem to understand how he created the fertile ground for this kind of character development arc.

He was always a warrior, but he had a very human element since day one. He had a chance to protect his family again in God of War I and Ares took them away... Again. He knows he can't get them back and moved forward as the new God of War. Fast forward, the Gods betrayed him (though he was still sympathetic to Athena at the time). Eventually, he waged war with Olympus.

He was part of the pantheon and that would've been the entirety of his story arc where he oversaw war for all time.

But the truth this, Kratos has changed, but he largely remained the same. His two constants were always pride in his family and revenge against those who have wronged him. You take those two together (a threat to his family and Gods looking to kill him) and the direction he's taken is pretty congruent with who Kratos always has been. I guess you can say Kratos would just be a merciless monster for the sake of it, but the old games never explore present aspects of the character (e.g., what kind of father Kratos was). We got a look at that, and with a boy, no less.

I find the franchise did well to age with the audience. I was an angry teen when the original came out. Now I'm kinda mellowed out with a family and I just get it.

I think it did an excellent job of connecting with the audience as we grew up. It's a bit like Toy Story in that regard.

Monstieur125d ago (Edited 125d ago )

Agree. I liked GoW 3 the best as well. There weren't enough unique boss fights in the reboot.

Crows90125d ago (Edited 125d ago )

Well he aged considerably. Define boring father figure exactly? Maybe your father was boring but don't put that blame on others.

As far as slaying gods ...you're right ...he went from god slaying to....hmmm god slaying.

The newer Kratos matured with the audience. They could have just kept doing the same game over and over but they saw it getting stale so they had to switch the formula...they did so incredibly well.

SinisterMister125d ago

While God of War 3 is undoubtedly excellent in its own manner, the "boring father figure" part is something I don't agree with. For starters, if the situation calls for it, the old Kratos is back on camera, like when he fights against a particular Aesir god in Ragnarok.

tombfan124d ago

He achieved his goal... he actually got the revenge he was so desperately needing and in the end what? It'd be terrible character development if he would just go to another mythology to kill more gods just for the sake of they being gods. They actually gave them a meaning in life, and even better, they got an amazing idea of how to create a new game with actual bealavility and a plot, not just merciless kill.

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savedsynner125d ago

Agree 100% Kratos had about an inch of depth before the norse version. Now he feels like a real character, a real dad, with real reactions based on his experiences.

gold_drake126d ago

i think they did a fantastic job with Kratos.

Snookies12126d ago

Wasn't Jaffe the one who got stuck on something easy in Metroid Dread and started bashing the game because of it? From what I played of GoW 2018, they actually gave Kratos some much-needed depth. I definitely plan to finally go through the newer entries once my PS5 comes in.

tombfan124d ago

Jaffe got stuck with his young mind thinking and it really showed with his latest attempt in gaming "Drawn to Death" it was like a teenage dream that became true and also, sucked.

Christopher126d ago

This whole video was essentially him finding comments to back up his own opinion. "It looks like a lot of people think..."

Yeah, well what do the review scores, sales, user scores, and completion rates on the last two say? Anything on that?

Reaper22_125d ago

Nothing wrong with his opinion. He created it so he's earned the right to criticize. Review scores and sales have nothing to do with it. It's success was never in question.

Christopher125d ago

You should probably read the first part of my comment. He's cherry picking opinions to support his but ignoring the plethora of other opinions.

Yeah, he's allowed his opinion, but his arguing method is to act like people just agree with him and not the diverse opinions out there on the subject.

-Foxtrot126d ago (Edited 126d ago )

People won’t like it I know but he’s entitled to his opinion being the games creator

I totally disagree but it’s not going to ruin the game for us who do like it

purple101126d ago

Yeh I may or may not disagree but he created the original and without him we would have no god of war, (or maybe one that wasn’t as good). So he can say what he wants in my books

Last I heard of him he made a black ad white game with a weird sketch art style. Similar to Sega Madworld

Haven’t heard from him since
Shame

itBourne125d ago

Drawn to Death, yeh, played it at the Playstation experience, it was quite fun, an old school arena shooter. Then it came out, and everyone died quicker, so strafe battles gone. It essentially turned into die, insta spawn, use ult, get a kill, they insta spawn, ult you, you die, and just repeat that loop lmao, its was terrible.

Christopher125d ago

I just have a problem with him saying they shouldn't have called it God of War because his opinion doesn't align with theirs on the future of the IP. That part I felt was pointedly petty.

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160°

God of War 2005 Was Originally Conceived For a First-Person Viewpoint According to Creator

Game director David Jaffe reveals that the original God of War 2005 was considered for a first-person viewpoint.

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darthv72931d ago

Im very glad it did not end up that way. In first person you would lose the scale the game has. That is something i really appreciate about the GoW games is the immense size and scale of the environments and how the camera zooms out to show it in a much grander view.

CobraKai931d ago

Those epic set pieces would have gone unnoticed

TallDarknWavy930d ago

In GOW3 they did an homage to the fact it was supposed to be an FPS by putting you in first person right at the end, swinging your blades and bashing Zeus' face till the screen completely goes red.

roadkillers931d ago (Edited 931d ago )

One of the unlockables in the original God of War was a first person representation of God of War. A consideration for a spin-off/sequel was presented as a FPS in modern times. The military finds the dead Titan (Chronos I believe) and goes into the mountains where Kratos found Pandora's Box. Very interesting idea and gave me Clive Barker Jericho vibes.

Npugz7931d ago

Barf I wouldn’t of played it!

NotanotherReboot931d ago

would love an arena based moba FPS in the GOW universe

camel_toad930d ago (Edited 930d ago )

Don't leave out a deck-building system and Kratos' fetch quests. "Make love to 12 different harpies".

goldwyncq930d ago

Maybe the Egyptian era for the PS6 would switch to first-person just to keep things fresh

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470°

Twisted Metal director says ‘I’d be very hurt’ if a revival rumour is true

David Jaffe says he doesn’t believe a new game is in the works; “I haven’t heard a thing".

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porkChop980d ago

That doesn't take anything away from his accomplishments. He still created the franchise along with Scott Campbell. If a new game is made he should at least be brought on as a consultant.

UltraNova980d ago

I wouldn't be surprised if Sony has cut ties with Jaffe considering how pro-XBOX and Gamepas (bordering shill level) he has been in recent times. I mean he is known for speaking his mind (to his detriment at times) but he hasn't learned that a certain etiquette is needed in this line of business in order to keep relationships alive. That said, I don't know why he would be surprised if Sony went ahead and revived this IP without him.

porkChop980d ago

@Ultra

As Jaffe has said, Sony came to him and connected him with the people creating the Twisted Metal show. They obviously wanted and valued his input. It would make no sense to not seek the same if they were planning to make a game as well.

Regardless of him praising Game Pass, he still maintains good relations with Sony. When his PSN account was auto-banned Sony reached out to apologize and said it shouldn't have happened. That doesn't sound like a company that wants to cut ties.

UltraNova980d ago

@porkchop

For the record, I'm a fan of his work and generally his opinions, and follow him on both Twitter and youtube. Now, I'm not saying they should cut ties with him, actually, they would do well if they seek his advice if they ever decide to revive TM. What I'm saying is that I will not be surprised if they actually have, seeing how critical he has been with Sony lately. He would go on how good Phil is and praised Gamepass while taking jabs at Sony for not having something similar. He was so into it sometimes that I couldn't help but wonder what would Sony execs who came across his content would do.

The whole PSN ban thing is irrelevant to the point I'm trying to make since he was more or less treated as any other customer and helped solve that. (being a public figure with an audience obviously helped speed up the process).

fitofficial980d ago

Disagree strongly. His last attempt at a Twisted Metal game was a miserable failure and he was basically given full control.

Jaffe has been overrated for a long, long time. He never grew.

Unknown_Gamer5794980d ago

The thing is, when a product is developed for a company, that company owns that product, regardless of who created it. If the individual who created said product is no longer part of the team, they no longer have any more to do with any future products created under that IP than anyone else who's no longer part of the team.

There is prestige in being the creator of a popular franchise, but that really only amounts to people knowing that individual created that franchise. Sure, Sony could look Jaffe up if they really wanted him back, but they're well within their right to not do so, and one of their studios could create a new Twisted Metal regardless.

porkChop980d ago

@Unknown

No one said a new studio can't make the game though. I think people are misunderstanding what Jaffe is saying. He'd just like to know a new game is in the works and consult/talk with the devs about the new game and their direction.

It's no different than the new God of War. Kratos moving to norse mythology wasn't Cory Barlog's idea. That was Jaffe's. Jaffe talked about it during God of War - Game Directors Live back in 2011. Jaffe consulted with Barlog on the new game, they bounced ideas back and forth, and it led to an incredible game.

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Bobertt980d ago

He has worked on the majority of the Twisted Metal games and made the last one in 2012 and is consulting on the TV show. The article doesn't mention it but in the video he says he thinks if there is a game they didn't tell him about it's most likely a mobile or short game related to the tv show and not a full fledged Twisted Metal game. He has said in previous videos about a Twisted Metal sequel that he doesn't think Sony will make it because they wouldn't make enough money for the cost of a next gen AAA game. The only way it would work was if it's full of micro transactions and online only and the fans wouldn't want that type of Twisted Metal.

BLAKHOODe980d ago

IF a new game is in the works (I hope so), I don't care if Jaffe is part of it or not. There are a lot of talented game directors out there. Twisted Metal might be his baby, but Jaffe isn't a guarantee lock in developing the best version.

brewin980d ago (Edited 980d ago )

Id take remakes of the first two games at this point. PS5 needs games. Twisted metal was always one of my favorite franchises. They just focus on these big story heavy single player games, its so limiting. They need to spread it out make some smaller games why not remake the classics like twisted metal 2?

13sentinel980d ago (Edited 980d ago )

Ps5 has more Exclusives compared to its Immediate competition. If you are complaining about lack of games then you need to keep the same energy. The pandemic has also clearly affected the gaming industry and games in their early to mid development have been severely disrupted. This isn't only a 'Sony' thing. I know it's frustrating with Sony not having a ps5 future showcase event, but the silence doesn't mean they are in trouble or dont have any games in development. You'd be lying if you say there aren't any, Herman Hulst has already made it clear on the number in the works.

It's almost as if people forget about Sony's output in 2020, which was phenomenal:

Final fantasy remake
Dreams
Tlou 2
Ghost of tsushima
Miles morales
Astro bot
Sackboy
Demons Souls
13 Sentinels

Then 2021

Ratchet and clank rift apart
Returnal
Kena
Deathloop
Ghost dlc

I dont think they could've done a better job with game releases thus far, especially for the ps5.

SpeedDemon980d ago

The system has been out for 9 months and a pandemic has slowed development of games, you can't expect them to have a bunch of new games just yet.

roadkillers980d ago

Honestly, he paid for the system, he can expect whatever he wants. The only reason I'm content with Microsoft is Gamepass has been phenominal. Without Gamepass, I'd feel like I wasted my money.

deleted980d ago

Exactly - most everyone has applauded the torch exchange from Jaffe to Barlog with the God of War franchise. The originals still hold strong as pillars of gaming history, but Barlog has advanced the series forward with new breath and vision after its stagnation. I'd be absolutely fine with Twisted Metal given new vision IF handed to the right talent.

sourOG980d ago (Edited 980d ago )

Jaffe is all over the place now. Whenever he gets brought up it’s on some weird shit. I wouldn’t blame Sony for leaving him out of the mix even though I still respect his older works.

fitofficial980d ago

Well his "revival" of the franchise sucked out loud, so not sure what he expects.

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