The biggest surprise of the fall's AAA season was Call of Duty: Advanced Warfare. The game is well-designed and well-paced, with surprisingly diverse gameplay beats that borrow touches from the likes of The Last of Us and Deus Ex: Human Revolution as much as they recall the gung-ho gameplay of previous entries in the franchise.
Throughout the story, Ilona pops up often as a squadmate. A former Spetsnaz sniper, she's presented as the most skilled marksman in the entire Atlas organization (if you pay attention in the "Atlas" mission, her name tops every chart on the company firing range), and one of its smartest and most talented field agents.
Former director at Activision, Bret Robbins, revealed that Advanced Warfare 2 had a working prototype, but it was eventually shelved for COD WWII.
That is a shame. AW is my favourite CoD. I hope they do a sequel one day.
I still prefer CoD based on historical settings or in near future settings(like CoD: Ghost) ... even though I liked infinite Warfare's campaign ... it was top notch
Game Rant Writes "With rumors swirling about a sequel to Call of Duty: Advanced Warfare, Sledgehammer Games can bring back a few weapons for a modern encore."
GR: "If one series truly defined the seventh generation of consoles it was Call of Duty. Sadly, the series has struggled to reach the same heights on PlayStation 4 and Xbox One and only Call of Duty: Advanced Warfare feels like the previous era of innovation and top-notch storytelling."
I quite enjoyed it but I think black ops 3 was the high point.
Modern warfare could be if a few tweaks are made and the new maps are good.
The campaign was OK, but the guns sounded like cap guns and the multiplayer maps were not memorable at all.
Ilona was my favourite character. Even more than Jack Irons but Spacey was damn good.
Of course it's Polygon.
sigh….is this all gaming has become? One giant mess of an industry that is all about women representation? Sometimes there are productive things to come from this discussion, but I swear it has taken over the entire freaking industry. Who cares about discussing the over simplification of gameplay mechanics, annualization, and lack of gameplay innovation when we have this juicy topic to discuss right?