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120°

Racial Diversity Gaming Hour 37: PS4 and Xbox One parity and 900p don't matter

What's up, gamers? RDGH returns this week to shun discrimination against gaming consoles for the colors of their branding. There's lots to talk about, and host Glenn Gordon joins Dane Smith and Garri Bagdasarov with a packed and very interesting episode.

Resolution is a star this week. A tweet from a regular listener sparks conversation about the console parity situation with Assassin's Creed Unity and almost with Dragon Age: Inquisition. The strength of PSN comes into consideration as well. Is PlayStation Plus a worthwhile investment for gamers? What would gamers be willing to sacrifice (hypothetically, of course) for a stronger PSN?

Xbox has had an interesting week as well. It's the first eighth-generation console to get a native Plex app, the Sunset Overdrive bundle got a short-lived price drop on Amazon UK, and Microsoft may finally be ready to "rethink" the controversial ID@Xbox parity clause. The crew takes a look at the parity clause and the effect it has had on Xbox and PlayStation so far.

Then, of course, there's DRIVECLUB. It's a great racing game but it has stirred a lot of unnecessary controversy in recent weeks, and with it having one of the worst launches in recent PlayStation history, it has little to defend itself with. We think DRIVECLUB is worth a gamer's chance.

All of this and more comprises a great episode of RDGH. Remember to follow us on Twitter @TheRDGH, and give us your tweets and topics to read and discuss on the air. Enjoy the podcast, and don't be a racist.

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Community3476d ago
afterMoth3476d ago (Edited 3476d ago )

Of course parity doesn't matter. People didn't spend $400 on a new console expecting developers to take advantage of the better specs. Nope, they bought them hoping developers would gimp the graphics to the significantly lower powered $500 system.

bintarok3476d ago

180p difference is huge, nay?

MRMagoo1233476d ago

Yes its around 600,000 more pixels but that is still completely missing the whole god damn point it's the fact they gimped it not the fact it's not 1080p. If you don't get that don't comment about it.

CYCLEGAMER3476d ago (Edited 3476d ago )

@aftermoth
When talking 900p upscaled to 1080p vs. 1080p native....no it doesn't matter. In fact I guarantee if, they didn't mention a difference, you wouldn't realize there was one. So in essence, you are complaining over nothing.

If you guys are really serious about there not being any parity (which I am) then why don't you cry no parity when the PC gets console ports....or the fact that developers won't use MS FREE dedicated servers due to parity?? Parity is parity, but u guys only seem to want to take a stand when you feel like Sony is being wronged. This only tells me that a lot of you don't really care about gaming as a whole. You only care about Sony and the ps4 being and remaining on top.

LamerTamer3476d ago (Edited 3476d ago )

Point missed.

If the PS4 has a bit more power to run a game that is 900p on the X1 at 1080p then why not do it? It isn't like it is a big deal to do. Resolution is effected allot by the GPU and RAM and the PS4 has these things better suited for the bump in resolution. I don't care "who is on top" I care about having to look at an aliased blurry image for no good reason other than political correct BS.

Console owners don't cry about PC parity anymore than PC gamers cry about parity between PS4 and X1 consoles. They are concerned about the device they game on obviously. That said, I don't game on PC but think parity of PCs to consoles is wrong too. No hardware should be held back due to weaker lowest common denominator. I EXPECT a decent PC to blow away the PS4, X1, etc.

And BTW I CAN tell the difference between 900p and 1080p pretty easily. It is easy to see the pixellation, upscale filter blur, and increased aliasing (dem power lines, ugh). 900p stretched to fit a 1080p TV and native are not the same at all.

afterMoth3476d ago (Edited 3476d ago )

Ah Melman is one of those who believes upscaled DVD looks identical to Blu-Ray. Perhaps it does to him, can't fault him for whatever genetics he inherited from his grandmother Helen Keller.

starchild3476d ago (Edited 3476d ago )

First of all, it's only the resolution that is the same as far as we know. You guys are jumping to huge conclusions when you act like the two console versions of AC Unity are the same overall.

So quit acting like it is a fact that the PS4 version has been gimped to the "lower powered" system's level. I predict that it hasn't been. The PS4 version will have advantages, just not resolution in this case, which is no different than games like Destiny and Alien Isolation.

Second of all, even if they made both versions identical it's not the end of the world. Gamers on other platforms have always dealt with that fact. On PC, for example, we don't always get games that take full advantage of the power of our rigs. And in the Xbox and PS2 generation the Xbox was severely held back by the PS2. The Xbox was capable of games that looked like Chronicles of Riddick Escape from Butcher Bay, but instead it often got stuck with multiplatform games that looked basically like PS2 games.

user74029313476d ago

if parity does not matter why not cater to wii u versions of games and lock them at the same settings as ps4 and xbox one games?

the truth is xbox one fans are pissed karma is biting them in the ass after ps3/360 MINIMAL differances, now there BIG.

TotallyNotGlenn3476d ago

Because Wii U is not as powerful as the Xbox One or PS4 and so while it can handle high resolution, it can't handle all the other parts of graphical fidelity that make graphics so sparkly on the other consoles.

LamerTamer3476d ago

And the X1 is not quite as powerful as the PS4. The xbone has a harder time hitting 1080p than the PS4 does without having to dial back other things like shadow detail, AO etc.

That was the point he was making, if you are going to hold back the PS4 because of the xbone, why stop there? Why not go all of the way down to parity with the Wii U? It was an exaggeration to point out how dumb it is to hold back the PS4 for the Xbone.

MadLad3476d ago

Good use of your own bubble there, sport.

redraider20113476d ago

I don't care about 900p if that's all [insert system here] can handle. I only care about it if it can handle more, but is purposely held back "to avoid debates and stuff." Just do the best the system can handle while having smooth gameplay and I'm fine with it. It is disappointing that both the PS4 and Xbone can barely do, if at all, 1080p/60 fps though. That should have been the standard when designing these systems.

TotallyNotGlenn3476d ago (Edited 3476d ago )

Keep in mind that the capabilities of both consoles are expected to expand as the generation wears on.

Do you mind if I quote your first two sentences here in the next episode?

redraider20113476d ago

No, I don't mind if you use them. I'm not too sure there is much more to these consoles though. Both are based on basic PC architecture with x86 processors unlike the PS3 with the hated Cell and the 360 with a PowerPC processor. Maybe Sony and Microsoft will drop the multitasking and game-sharing stuff and dedicate these CPU's to gaming only which might move the needle, or something like Metal that Apple came out with which would lower the overhead required to run these games, but other than that I think they're pretty much maxed out. You never know though.

TotallyNotGlenn3476d ago

Redraider2011

Last bubble here, but I disagree. Both consoles spoke of increased capabilities later in the generation, an intentional learning curve for developers that they would be able to take advantage of. I don't think they made that up. I'm not going to say they'll turn into ridiculous supercomputers or anything, but it makes sense that both companies would plan for a decade-long generation and make their consoles more accessible for developers as time goes on.

For example, look at early PS3 to games like Uncharted 3 and TLOU near the end. Those are on that hated Cell processor.

LamerTamer3476d ago (Edited 3476d ago )

The problem is cost. If they were made more powerful then people would moan about how expensive they are. So they are made more affordable, which means weaker hardware, and we moan about how weak they are. It is a no-win situation.

You can't have high end PC performance at $400.00 without the companies taking huge hits on the hardware. Sony doesn't have the money to do that and MS probably didn't want to spend the money on that for the Xbox division.

Me personally I would spend $600.00 on a new console to have decent power but I am in the minority.

Remy_S3476d ago (Edited 3476d ago )

It matters to me, Ubisoft and any other publisher that purposefully holds back their game can go f*ck itself.

AgentSmithPS43476d ago

Yeah. Maybe we should force parity on Ubisoft, they can't release a game unless it's up to the standards of better games.

AgentSmithPS43476d ago

"PS4 and Xbox One parity and 900p don't matter"

So we're just console commoners that should be glad for what we're given, where individual advancement isn't allowed by those with power? Lord Ubisoft has decreed parity to prevent squabbles amoung the low born ruffian fools!

To them I say "Let them eat C***!" I don't know how you youngsters do that hashtag thing but #LetThemEatC*** - no parity for unity might be entertaining.

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150°

Ranking the Devil May Cry Series

VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."

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VersusDMC4h ago

First to last for me...3,4,5,1,2.

VersusDMC2h ago

Me leaving it out should be telling of my thoughts on it. Better than 2 as a DMC game.

Still a good game though.

Friendlygamer3h ago

3,1,4,5 to me, never played 2. 5 gameplay is amazing but level design was really disappointing to me, just a bunch of plain arenas, the story felt like a worse written rehash of the 3rd and the charater models looked weird ( specially the ladies ). Another problem with 5 was that there was not enough content for 3 charaters so I could never really familiarize with any of them

monkey6023h ago(Edited 3h ago)

2.
Dmc.
4.
5.
1.
3.

God DMC2 was an awful game.
And in case this isn't obvious it goes worst to best

Yui_Suzumiya1h ago

1 and DmC. The rest are unimportant.

DarXyde1h ago

Order changes depending on your focus. I tend to focus on gameplay/fun factor, so...

5, 3, 1, 4, 2.

I really didn't like 4 but commend Dante's weapon diversity. The retreading of old ground was pretty unacceptable to me.

But even then... Still more enjoyable than 2 for me

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80°

Unicorn Overlord is a tactical RPG masterpiece

Vanillaware's tactical role-playing game Unicorn Overlord is a beautiful mix of old mechanics and new-age graphics, with over 65 unique recruitable characters and a rich storyline.

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jznrpg3h ago

I have the game and downloaded it going to start it tonight and play it on the Portal.

NotoriousWhiz1h ago

Enjoy. This game is so much fun and so addictive.

jznrpg5m ago

I heard great things and I am a fan of most Vanillaware games so I’m looking forward to it. Waiting for my kids to fall asleep and I’m good to go

200°

Marvel: Ultimate Alliance Has Appeared On The Xbox Store

Activision and Raven Software's 2006 action role-playing game, Marvel: Ultimate Alliance, has found its way to the Xbox Store.

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LG_Fox_Brazil9h ago

Used to love this one, but X-Men Legends 1 and 2 will always be my favorites, especially Rise of Apocalypse. Would pay some good money to play it today with online multiplayer, back then I had no way to get a modem

RavenWolfx1h ago

Yeah, I loved the Legends games so much.

ZeekQuattro8h ago

I remember buying them dirt cheap on the PS4 and then a few days later I read they were delisted. I was wondering why the bundle was price so low and got my answer when that happened.

Knightofelemia6h ago(Edited 6h ago)

Sad to say this is one game franchise next to the Xmen that needs a sequel. I use to play the hell out of Xmen Legends and Marvel Ultimate Alliance. Was great when my cousin had the OG Xbox play with four other people and then playing online. Great games glad to see it reappear even though I own the discs love the mechanics of this game.

Terry_B6h ago

It got a sequel..but for dumbass #reasons as a switch exclusive.

shinoff21836h ago

It looked so horrible to. They should've kept it similar to the first two.

Asplundh6h ago

Because Nintendo funded it, they did the same for Bayonetta.

Knightofelemia5h ago

I totally forgot about the Switch sequel.

jukins6h ago

Misleading. This page is whats available for people who owned the game prior to delisting.

Abnor_Mal5h ago

The first game was the best imo.