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540°

Cliff Bleszinski Reveals New Game, Called BlueStreak

'In news coming from his new company, Boss Key Productions, Cliff Bleszinski has signaled his return to game development with a game codenamed BlueStreak, a free to play PC sci-fi arena shooter, co-developed by Nexon.'

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dasbeer883577d ago

Expect tons of microtransactions at incredibly steep prices.

barb_wire3577d ago

More F2P..

by the end of this console generation, everything will be F2P and microtransactions out the ass.

zeuanimals3577d ago

Not all F2P games make microtransactions practically needed for everything. Path of Exile is F2P, the only things you can buy are cosmetic things that replace how your armor looks like but not actually anything deep. That means you can play the whole game with all of the real content without ever having to pay a penny. Most people end up paying anyway because they've sunk a ton of time and they just wanted to sort of thank the devs.

But this is co-developed by Nexon, so expect the worst. They better not go down the Crossfire route where you don't even own the guns you buy, you just rent them for real money then lose access to them in however many months you paid to use them.

Chevalier3577d ago

Crossfire was the top microtransaction game last ear they made over $900 million and even beat out LoL, so that would not be surprising

Back-to-Back3577d ago

@Zeus your confusing f2p with p2w. ALL f2p games support microtransactions that nickle and dime the customer. More character slots, more inventory space plz pay us monies.

Team_Litt3577d ago

Say that in regards to Deep Down and get a barrage of disagrees. PC exclusive seems to be open season though.

bicfitness3576d ago

I think that most of the revulsion comes more from "Nexon" and "F2P". Those two words have never meant anything but doom for the wallet. I play lots of F2P and PC games, and every, single one of their titles is made to gouge the consumer. They have a monetize first, design later philosophy.

JBSleek3577d ago

Considering this game is only coming to PC and we have had free to play games for many years I see no issue.

TXIDarkAvenger3577d ago

F2P doesn't have to be a bad thing...

Bimkoblerutso3577d ago

It doesn't...but it almost always is.

FAT MAN GO BOOM3577d ago

If gaming becomes to the point where the majority of the games are F2P, P2W, and nothing but micro transactions .... I will become a retro gamer only...

In fact I have plans for investing into some old systems...

Atari 2600, NES, SNES, SEGA master system, genesis, Dreamcast, jaguar, N64 plus more...

I have already a good start... With around 5 or 6 systems already...

Eventually I would like to have a gaming room, with maybe a arcade coin op or two...

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TheTowelBoy3577d ago ShowReplies(3)
Relientk773577d ago

Would like to see some gameplay of this

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110°

Cliff Bleszinksi Wants Nexon and Third-Party to Revive LawBreakers

Cliff Bleszinksi, aka Cliffy B, opened Boss Key Productions in April 2014 and released the first-person shooter LawBreakers in 2017 for the PlayStation 4 and PC. The studio would close in May 2018 and the servers for the game would shut down in September 2018.

Bleszinksi shown interest in resurrecting LawBreakers. Publisher Nexon also owns the rights to the IP and Bleszinksi is open to talking with Nexon CEO Owen Mahoney.

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RaidenBlack364d ago WhoDisagree(0)Agree(1)
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Sciurus_vulgaris364d ago

Lawbreakers was never successful, and therefore not worth reviving. It was hero-shooter [incorrectly labeled as an arena] that failed cash in off the popularity of Overwatch.

Gwiz364d ago

LMAO I guess he really thought it was going to be competition.
This wasn't the only game that failed and claiming to be something entirely different.

Battleborn anyone?.

IamTylerDurden1364d ago (Edited 364d ago )

Battleborn flopped but had more going for it than Lawbreakers. Oh how i had wanted to like BB. It had solid art and characters and a campaign but the gameplay nor story were there.

kryteris364d ago

it having mobile graphics should have targeted that.

Inverno364d ago

I'm still amazed this guy opened a new studio, and then shut it down after their first game flopped. Your excuses didn't matter cause all that people got was their money taken, and a product they could no longer play.

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120°

Games Industry Layoffs: Over 1,000 Jobs Lost in the Past Year

The high-profile impending closure of Telltale Games has sparked a conversation about development practices within the video games industry, and their impact on employees. However, Telltale wasn’t the first or the only casualty in the past twelve months.

It’s no secret that the industry suffers from a lack of job security. Often, companies will “restructure” and lay off a significant proportion of their staff after projects are completed. In other words, a high number of layoffs are almost regular business. What’s worse is that it isn’t unheard of for developers to be in the dark about their employment status (Telltale showed everyone the door after handing them their final payment). Decisions made at the top affect those at the bottom of the chain the most.

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Cobra9512032d ago

Guild? Screenwriters have a guild. Why not the true talent in game development?

william_cade2032d ago

A guild would be a great start. The problem is that game companies feed off of dreams, so a lot of devs will say yes to just about anything to get in the door. With a guild and or union they would at least have some protection.

bluefox7552032d ago

It's unfortunate, but seems to be the nature of the industry.

Smokehouse2032d ago

Companies fail in capitalism, that’s just a fact. Unionizing to keep failing companies afloat through subsidies and taxes is a joke. I’m sorry the developers got laid off but that’s the business. Telltale should have never had 300 employees or whatever it was to begin with, they expanded to fast without innovation. Thats why they are broke plain and simple. And you want unions so they have to keep 300 employees or pay them anyways for firing them lol. Can you understand how the loss of merit and strategy would affect the quality of games? That would ripple through the industry like a battering ram, many more companies would fail.

That’s the totalitarian egalitarian mindset, Johnny wants his severance entitlement. From an outside perspective, I think people should be making their own teams in college. The tools are getting much more productive as the business gets older. Even I can play around with the basics of a game engine and I don’t know shit. Use your school loans and collaborations to make your game or at least a solid prototype to pitch which would cut costs.

Making games shouldn’t be about your corporate cubicle rights, that’s not why I would get into it anyway. I’m just a gambler and capitalist, if I was a developer I would bet everything on a good payoff. That’s why I support AA indie like the biomutant devs. 20 skilled veterans going back to basics with some new technology. Small teams can make it happen now and it will only get easier.

KillZallthebeast2032d ago

Pretty sure that's the way this industry has always been. They hire for projects and when they're finished they lay off all non essentials.

FallenAngel19842032d ago

This is more about companies going out of business than just laying off a certain amount of people

80°

Ep. 129 – World's Smallest Violin | The Gamerscore Whores Podcast

This weeks stories: Project Cars comes to iOS and Android, Rage 2 becomes 2018’s worst kept secret, Cliffy B shuts down Boss Key Productions, Metro Exodus gets delayed, Sony files a patent for digital selling and borrowing of games, Plus the games we’ve all been playing!

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