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electricarmada (User)

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999 Hours: A Review of Mugen Souls Z (Pixels or Death)

622 days 4 hours ago - From the review - "Mugen Souls Z is about losing yourself in a world of spreadsheets and long-range character planning. It’s not about the PS2-era... | Review | PS3


Ten Hours With Mugen Souls Z - Pixels or Death

638 days 6 hours ago - Mugen Souls Z is a curiosity, an intentionally niche game that harkens back to titles from the early PS2 era — think the original Disgaea — that ce... | Preview | PS3


Ultimate Visual Novel: A Review of Danganronpa: Trigger Happy Havoc (Pixels or Death)

729 days 13 hours ago - Spike Chunsoft’s Danganronpa: Trigger Happy Havoc marries the linear storytelling of traditional visual novels with a unique logic based debate sys... | Review | PS Vita


First Course: A Review of Gunhouse (Pixels or Death)

742 days 15 hours ago - Gunhouse feels like an amuse-bouche; a delightful and personality filled taste of something to come. Each of the artists involved has left their in... | Review | Mobile


Track the Release Date for PlayStation VR

Now - Sony is yet to reveal the exact release date for PlayStation VR. Start tracking it now using | Promoted post

Fortune Favors the Bold in The Stanley Parable and Sleep No More

820 days 13 hours ago - Taking risks is part of playing videogames. Recent hit Dark Souls is one of the best examples of this, a game which gives you nothing and demands e... | Opinion piece | PC


What Shin Megami Tensei 4's DLC Says About The Future of Mobile Gaming

909 days 21 hours ago - Mobile games rely on the "freemium" model of in-app purchases to stay afloat. Low entry costs and small micro transactions rule the field, nickel a... | Opinion piece | 3DS


In Honor of Shark Week - Five Great Videogame Sharks

916 days 12 hours ago - Shark Week is that sacred time of year when humans acknowledge the frailties of humanity in the face of Mother Nature, a reminder that stripped of... | Opinion piece | Culture


The Survival Horror of Shin Megami Tensei IV

919 days 14 hours ago - It's clear that Shin Megami Tensei IV draws heavily from JRPGs when it comes to mechanics, but does it actually have more in common with games like... | Opinion piece | 3DS


Ia! Ia! GLaDOS Fhtagn: A Review of Magrunner: Dark Pulse

964 days 19 hours ago - Once the bland test chamber walls fall into the endless void of space, Magrunner: Dark Pulse reveals itself for what it is: a well-designed puzzle... | Review | PC


Mechanics and the Message in Kentucky Route Zero

981 days ago - Far more than just the sum of its mechanical parts, Kentucky Route Zero demands that its players view its plodding pace and seemingly empty systems... | Opinion piece | PC


Reading Candy Box as a Metaphor for Life

1002 days 7 hours ago - Candy Box might seem like a game about nothing more than feeding one man’s endless appetite for sweets, but it’s also about something far more elus... | Opinion piece | PC


Some Advice for Playing Super Hexagon

1042 days 19 hours ago - Super Hexagon is an intimidating game, especially the first few times you play it. Yet, like most things, if you stick at it, you'll find succes... | Opinion piece | PC


Five Great Examples Of In Medias Res In Games

1059 days 9 hours ago - There's nothing more insufferable than yet another stolid tutorial sequence. X to duck, Y to jump, RB to toss a grenade. It's always the same. H... | Opinion piece | Culture


Onwards and Upwards: A BIT.TRIP Runner 2 Review

1073 days 11 hours ago - BIT.TRIP Presents…Runner 2: Future Legend of Rhythm Alien is an exhortation. It’s a celebration of light and sound, an experience that is inclusive... | Review | PC


Aliens & Adolescence: Playing X-com With My Dad

1077 days 1 hour ago - Jason and his father didn't have much in common on paper. Jason was into anime, computer rpgs, and fantasy novels. His father worked on cars, went... | Opinion piece | PC


Is Eversion Really An Allegory For Depression?

1079 days 13 hours ago - The setup is one we’re all familiar with: bright colors, ambiguous kingdoms, and kidnapped princesses. It’s tried and true territory by this point... | Opinion piece | PC


Crafting Insanity - An Interview with Agustin Cordes About Asylum

1087 days 18 hours ago - Jason at Pixels or Death had a chance to chat with Agustin Cordes, lead developer of Asylum, about his new game, Kickstarter, the adventure game co... | Interview | PC


Don't Go In There! Six Of The Scariest Video Game Doors

1094 days 17 hours ago - Jason from Pixels or Death recounts the six video game doors that he wishes he had never opened. Examples include Silent Hill, Dead Space 2, Scratc... | Opinion piece | PC


Six Cheap Ways to Get Your Dead Space Fix Without The Game Itself

1100 days 12 hours ago - If you, like many people out there, aren't able to afford Dead Space 3 at release, but want to get your sci-fi action/horror on, here are six diffe... | Opinion piece | PC


A Poetic Ode to Ni No Kuni's Errand 73

1101 days 10 hours ago - From the article - I spent about twenty hours this weekend playing Ni no Kuni. I did a lot of things in the game, things which I will not repeat he... | Opinion piece | PS3


PlayStation 5 Will Support far More Dynamic and Interactive Worlds

Now - According to Criterion's former technology director Paul Ross the next PlayStation will let developers build "far more dynamic", "interactive" and... | Promoted post
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