Cusmar350 (User)

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Editorial: Just passing by

13 days 11 hours ago - Bogged down with schoolwork, Marcus Mac Dhonnagáin hasn’t had much time for games, but the Nintendo StreetPass has stayed in his thoughts and kept... | Opinion piece | 3DS


Editorial: Games should not simplify the politics of war

41 days 19 hours ago - The Ukrainian crisis proves geopolitics are more complicated than games would have us believe, says Marcus Mac Dhonnagáin | Opinion piece | PS2


Changing Reels: The Wolf Among Us

54 days 20 hours ago - With the popularity of The Wolf Among Us soaring, Marcus Mac Dhonnagáin looks at some movies that share its noirish themes | Article | Xbox 360


Editorial: The disappointment of GTA V

69 days 19 hours ago - With Grand Theft Auto V’s release behind it, Marcus Mac Dhonnagáin reflects on why he wasn’t enamored with it | Opinion piece | Xbox 360


Filmwatch April Contests

Now - Calling all Marvel fans. Come celebrate the release of Captain America: The Winter Soldier with us as we give away a cool prize for fans of Cap plu... | Promoted post

Changing Reels: Rust

76 days 6 hours ago - In his debut column, Marcus Mac Dhonnagáin recommends some strange European art-house films that share a similarity with the post-apocalyptic survi... | Article | PC


Assessing the Gaming Battlefield

93 days 7 hours ago - With the games industry now heading back into full steam, Marcus Mac Dhonnagáin looks at what Microsoft, Sony, Nintendo and Valve need to do to win... | Article | Xbox 360


Review: The Wolf Among Us - Episode 1: Faith [Press2Reset]

152 days 17 hours ago - Who's afraid of the Big Bad Wolf? Marcus Mac Dhonnagáin did some detective work through Faith, Telltale's first episode of The Wolf Among Us. | Review | PC


Interview: Soup in the space-faring age

173 days 21 hours ago - Marcus Mac Dhonnagain sat down with Q-Games’ lead designer Rowan Parker to discuss the PixelJunk series and the new console generation | Interview | PC


Next-gen consoles could be the last, says Pixeljunk dev

173 days 21 hours ago - Flexibility and openness provided by PCs very exciting for development | News | PS4


Editorial: The shortsightedness of fanboyism

223 days 17 hours ago - What purpose do the Fanboy Wars serve, and if one side won would we be better for it? Chris Root muses in his latest article. | Opinion piece | GameCube


Analysis: Does the 2DS mean 3D gaming has failed?

233 days 17 hours ago - With Nintendo announcing a 2D version of its latest handheld, Marcus Mac Dhonnagáin looks at whether the 3D gaming experiment has died? | Article | Nintendo DS


Editorial: It's a long way to the top

234 days 4 hours ago - While progression systems in multiplayer games have become an industry standard, Marcus Mac Dhonnagáin asks if they’re being used incorrectly | Opinion piece | PC


Editorial: Look sir, DICE

240 days 6 hours ago - With DICE taking the reigns of the Star Wars: Battlefront series, Marcus Mac Dhonnagáin has ideas of where the Battlefield developer could take it | Opinion piece | PC


Editorial: Beyond deathmatch

255 days 22 hours ago - Plot-based multiplayer is starting to gain some traction in the industry. Marcus Mac Dhonnagain reflects on what has led us to this point. | Opinion piece | Industry


Indie devs cautiously welcome Xbox One changes

263 days 21 hours ago - Ragtag keen to hear more on storefront prominence and game curation | News | Xbox One


Interview: Resurrecting the indie space

285 days 20 hours ago - Games like Ragtag Studios’ Ray’s the Dead are becoming more relevant as we head into the next generation. Marcus Mac Dhonnagáin sat down with Ragta... | Interview | PS4


Press2Reset Review: The Walking Dead: 400 Days

289 days 15 hours ago - This Walking Dead DLC turned out to be an interesting interim episode between seasons one and two. Marcus Mac Dhonnagáin sheds some light on 400 Days. | Review | PC


Editorial: Opening the vault

303 days 23 hours ago - While Bethesda has been silent about details, Marcus Mac Dhonnagáin is still imagining the possibilities for Fallout 4. | Opinion piece | PC


Analysis: What effect will the Xbox u-turn have?

305 days 16 hours ago - Microsoft has dumped a raft of unpopular Xbox One policies. Marcus Mac Dhonnagáin looks at what it could mean for next-gen battleground | Article | Xbox One


Analysis: Can games move beyond violence?

318 days 8 hours ago - With another veteran game designer calling on the industry to reject violent content, Marcus Mac Dhonnagáin examines if this is ideal is really pos... | Article | Industry


Start Making Games for Xbox One

Now - Want to design the next generation of video games? Start learning game design today. Click for more info on how to get started. | Promoted post
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