artisin (User)

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Death By Los Santos

278 days 21 hours ago - Will Grand Theft Auto V stand the test of time, or is it a game bolstered solely by current technology? | Opinion piece | Xbox 360

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Ed Del Castillo and The Next Evolution in Fight Games

809 days 4 hours ago - Castillo explains in this interview why his reactive audio system will make gamers care about each punch and why you absolutely shouldn’t call it a... | Interview | Xbox

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Feedback Loop: Playing To Win

815 days 14 hours ago - Can you play and compete at the same time. | Article | GameCube

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Saturday Morning RPG is Traditionalist Retro Gaming Done Right

832 days 5 hours ago - Saturday Morning RPG is traditionalist retro gaming done right. Rather than retro for retro’s sake, SMRPG is a videogame for videogames’s sake. Tha... | Review | Mobile

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Now - Want to design the next generation of video games? Start learning game design today. Click for more info on how to get started. | Promoted post

This Week in Videogame Blogging: March 25th

855 days 4 hours ago - Kris Ligman recounts the week's best in videogame journalism. | News | Culture

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In Offense of Cheap Shots: Violating the Right to Fun

857 days 3 hours ago - How playing in the gray area sucker punches the entire industry. | Opinion piece | Culture

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Videogames as Classics: The Greatest Hits Debate

857 days 12 hours ago - Can our generation's games be classics to the next generation? | Article | Culture

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Reactive Audio in the Fighting Genre

865 days 19 hours ago - Audio Director of Sucker Punch Productions, Rev. Dr. Brad Meyer and music composer/producer Tom Salta discuss reactive sound design and music compo... | Interview | Nintendo DS

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Darwinian Difficulty in Metal Gear Solid 3

866 days 6 hours ago - It’s your responsibility as a gamer to be as sadistic as possible. If you want to know what a character is made of, he must suffer intolerable crue... | Article | Xbox 360

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