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ziggurcat (User)

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uh... deep down couldn't be any further away from AC than it already is... #8.3
39d ago by ziggurcat | View comment
http://www.reactiongifs.us/...

douglord, nothing is being "cut off" in the order. its aspect ratio is 2.41:1 (or 21:9), and when you place something at that aspect ratio into a screen size that's 16:9, you're going to get black bars (exactly how a widescreen movie works). this is the game running on a proper 21:9 monitor:

39d ago by ziggurcat | View comment
they're not patching the game itself to improve its performance... they're fixing an issue that's caused by the emulation software, which has got nothing to do with the actual game itself. #4.1
39d ago by ziggurcat | View comment
@rookie:

MS owning the studio or publishing the game doesn't mean it's not an indie title. AAA refers to the game's *budget*, it generally has nothing to do with who published the game. As an example, Ubisoft publishes several smaller titles (i.e. Child of Light, and Valiant Hearts), but that doesn't make them AAA just because Ubisoft published them. #15.3.2
39d ago by ziggurcat | View comment
Rookie, I'm fairly certain that it wouldn't matter what they'd offer, you'd still find a way to act concerned.

Who in their right mind complains about free games? #15.2
39d ago by ziggurcat | View comment
@ratchet: AAA refers to the budget. Grim Fandango, despite being a really good game, is not considered AAA just because its budget likely didn't even come close to AAA status. #16.3
39d ago by ziggurcat | View comment
is dark souls 3 not with bandai namco? #1
39d ago by ziggurcat | View comment
RIP Lemmy :( #2
39d ago by ziggurcat | View comment
There's really only one reason: lots of games. #5
39d ago by ziggurcat | View comment
I just hope it's at least on par, in terms of tech specs, with PS4/Xbox One. Not that Nintendo has to all of a sudden make games that are ultra realistic or anything, but can you imagine, say, a Mario game with the same amount of resources available as MS's, and Sony's systems? it'd be:

https://media4.giphy.com/me... #2.1
39d ago by ziggurcat | View comment
uh... no... you're deflecting. the actual topic of discussion is whether people who already bought beyond remaster would have to pay for the game again in order to play the heavy rain remaster. it turns out, they made that information available 6 months ago, so there was literally no need for the affected concern or FUD other than to paint Sony as the villains.

and they'll most certainly make each individual uncharted title from the collection available separately... #3.5.3
40d ago by ziggurcat | View comment
"Both will be available at retail and as digital downloads, and either separately or as a job lot for the pair of them. No release date has been given, but they’re due this year."

http://metro.co.uk/2015/06/...

so you can stop acting concerned, now.

edit: and officially from sony -

"Both... #3.5.1
40d ago by ziggurcat | View comment
@retro:

the order is not 800p... that implies that it's being upscaled. the order is natively 1080p (because it maintains a 1:1 pixel ratio) at an aspect ratio of 2.41:1 (21:9). this is the order on a proper 2.41:1 (21:9) monitor: http://gearnuke.com/order-1... as you can see, no black bars because the black bars are a result of the aspect ratio being wider than your standard TV aspe... #1.5.3
41d ago by ziggurcat | View comment
Rookie, you should know by now (since you claim to be a "loyal supporter" since PSOne) that they've *always* made each game in these collections available individually. You obviously get a bit of a break on the price of each game if you get the collection, but you will be able to buy just Heavy Rain if you've already purchased Beyond: Two Souls. So before you pretend to be concerned or start spreading more FUD, heed your own advice, and do your research before you post. T... #3.4
41d ago by ziggurcat | View comment
Bloodborne is not a horror game... #5
41d ago by ziggurcat | View comment
@waluigi:

No, that is not what he is saying at all. The original claim that no other companies can support dedicated servers, which is false because Sony DOES support dedicated servers. The other original claim was that stating that anyone can use cloud compute is "way off" despite the fact that MS HAS LITERALLY SAID *ANYONE* CAN USE THEIR SERVERS. Rookie got caught in an inflammatory lie, and both of you are just back peddling, now, by turning it into an afforda... #5.6.11
42d ago by ziggurcat | View comment
@Rookie:

Uh.. You precisely said that MS were the only ones to have access to cloud compute and dedicated servers.

"The fact is MS already owned those servers (which is one of the biggest in the world) so it is not an issue for them to use what they have but the other companies don't have that luxury. Case closed."

The fact that Phil Spencer literally said anyone can use their servers for cloud compute means that other companies... #5.6.8
42d ago by ziggurcat | View comment
@waluigi:

What excuse? What have I changed? I have always maintained that the only way to prove anything is to see it working in a real world, home network environment. If it happens to work exactly like they've demonstrated, great! If it happens to struggle, then that only proves what I'm saying here right now. #11.2.4
42d ago by ziggurcat | View comment
@waluigi:

Except that's not what the comment was about... It was responding to the implication that MS was the sole company that had access to cloud compute, and the implication that MS was the only company that used dedicated servers... Both of which are unequivocally false.

What makes you think Sony won't spend money on this tech in order to compete with MS? #5.6.5
42d ago by ziggurcat | View comment
They showed the game working in a closed, controlled, optimized network environment that was designed to allow the game to operate at its peak performance... So they didn't exactly prove anything. The proof is in how it functions in your everyday, home network environment, which is yet to be determined. #11.2.2
42d ago by ziggurcat | View comment
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