maybe he meant eventually, after the closed beta, when they needed more people online to test the game matchmaking and other new b.net features?
Or else the extra 8 months they've had to work on the game since b.net wasn't ready back when they had to delay the beta test gave them so much more time to play test and balance internally that they don't really need so much data from beta testers?
Can't say too much just from a few grainy stills from a video, but the outfit looks nice. Not so sure about the face; too young and pretty to be a brawling melee fighter? She looks like a Norwegian backpacker going native on a visit to Thailand.
A blonde? I'm really not sure about this.
I like how Blizzard has found a way to delay even their convention.
I'd almost forgotten they were making SC2. After all the push last year, it's been silent for 6 months, due to the b.net delays. ON the bright side, the sc2 team should have just about finished the first expansion by now, with 6 months of time to kill. Right? heh heh heh
it's an homage! Plus most wow players could use some deodorant anyway, eh?
Tristram town mottos:
A horrible place to visit, and you wouldn't want to live here.
Beware of cows.
Now with reduced risk of skin cancer!
I was once promised a "monk-woman" as well. Turned out I was in the wrong kind of bar.
Finally, a gaming company knows their audience! The avatar should come with WoW flavor Mt. Dew and Cheetos.
I can see blizzard's point in wanting to control the lightning and style of various areas of the game, but it does seem a little lazy. That said, much/most of the game takes place inside dungeons or other structures where the lighting doesn't vary anyway.
Oh noes, an Internet petition! I mean lawsuit!
I'm sure Bill Gate is quaking in his little space boots.
I'm sorry, but that's just idiotic rumor mongering. Because there's no way Blizzard could change the font/point size/spacing of their website layout to fit in any length of character name. They have to pick one that must be shoehorned into the tiny existing space!
Sheesh.
They can "twiddle on with it" and in fact they'll probably be required to do so, but there's a proper psychological state required. I've read about that in books and postmortems by Raph and other MMO designers. That games are often ruined by designers who can't let go of their vision and who keep trying to enforce it on the players. I'd guess Jay's read those same books/postmortems.
does that work? I mean, using human blood to cut lag? Just in Korea?
christ in a corndog. finally! I was thinking we had another ghost on our hands, here.
I have 2. all I need now is WoW? Wonder if they'll be needed for SC2 and D3 over B.net?
finally, some non-game WoW products to allow me to satiate my merch hungers!
I found interesting Jay's comments about surrendering the game to the players and not trying to make patch changes or tweaks to maintain how the designer wants it to be. Obviously that's not yet a problem with D3, but someday... it will be ours. The precious?
wow is no fun to bash, since it's too well armored with billions of dollars. feels no pain...
Brom is one of the most popular fantasy artists working today, and it's interesting that Blizzard seems to be collaborating with him. Is this the only thing he's painted for Diablo 3, and is it just a one time thing? Or is he more involved in the project than we know?