Brilliant! CoD really does need a refresh of some sort. A step back to something a little more... off the wall and less traditional.
I feel like you are pretty ignorant to the process of game development and just how expensive the process has gotten lately. Were beyond lucky that developers are trying to find ways to keep base game prices from going up, hence microtransactions -- optional little pieces of content that people like you don't need to pay into them, and those that want to support their favorite studios can. Not all things that cost money are "evil."
Good to hear! Hope the sequel does well.
Gwent, or any in game meta game.
Hidden treasure trove of secrets.
That's probably for the better of the cleanliness of pants everywhere.
Affordability. Accessibility. The household name.
Still unconfirmed. Just rumors at this point.
I had a lot of fun with this at E3, though I can see how it may have missed it's full potential.
The first one just didn't hook me at all. I guess first person stealth games are just not my thing.
Hopefully these remasters do him justice!
Wow, can't believe it's been 21 years.
I agree with this for the most part. I like to get views from all around, because if I'm reading a Call of Duty review from someone who has played every Call of Duty, that's going to be vastly different than someone who just played CoD for the first time this year, for example. That's why the industry has a swath of reviewers. To get a broad oversight.
What if you already have an original PS4? Seems like it's not much worth upgrading in either direction quite yet.
Much like VR it seems, you need to see it to believe it. And at this point, I haven't seen it.
Love this. Very well thought out and had some great points to consider, instead of just being rabidly negative.
Get over it. The game will be better for it. I'd rather wait than get a crappy game.
Love these flash sales so much.
Love the downvotes you get for simply enjoying games... Oh internet...
Highly disagree. These seem like Move nitpicks, almost like you were trying to hate it. I've never had a problem with the move tracking on PSVR. And if it's such "old tech," why are they using the exact same technology with the lightbar on the DS4, the light nodules on the VR headset, and the bulb on the end of the PS Aim controller? Because it works. The calibration in Arkham VR had nothing to do with the Moves. It had to do with the fact that by actually requiring precis...
Easy answer. No contest at all.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.