I agree that the Shield is expensive but that doesn't mean mobile gaming is a fail in general. I have found a lot of great 2D side scrolling action games that are right up there with the classics as far as fun factor.
No, I am not spreading misinformation "to get hits on [my] shit website." The information stands as the interpretation of the status of Monolithsoft is about 50/50 even here on N4G. Get over yourself. You are not the
"final" say on what is right and what is wrong in gaming.
Hell yeah! So, seriously, did the first time you met the Shambler scare you too?
Enough people voted to approve it. That is how.
Whoops, we got one date wrong. Sue us, my man. lol Anyhow, too bad you didn't finish the article so we could discuss it better.
If you read the article closely, I mention that Monolith is a "2nd party" developer.
1st party would be an "internal" development team like what Miyamoto leads.
A 2nd party developer is an external development team that the console maker, Nintendo here, owns a stake in (usually majority) like they did with Rare.
3rd party is just a developer/publisher working on the console and has no ties to the main company other than a license to work on, an...
It is definitely an "endless" game. Similar to Asteroids, Stampede and others on Atari 2600 or in arcades.
@KentBenMei Sorry, I was meaning I hope they offer a "digital" from their site, or Itch.io, for the ISO of the PSOne version. They have done this with some of their past releases for the Atari Jaguar for those that have a flash cart.
I doubt they would be able to get this approved by Sony to be released as a PS1 Classic on PSN. It would be cool if they could though.
I hope they do the PS1 version digitally too though. There are a lot of PSP owners that would probably buy it to have another game to play. I would.
You may want to check our site out for the historical article on the Game Boy Color version re-release which was released on the same day, just a few years later. I wonder if they planned it that way?
That is why I had to write this article, promoting the fact that the company that owned, and the new company that owns the rights now, are ready and willing to work with fans to keep these games alive and well on new platforms.
I never played Powermonger, though I wanted to. How was it compared to Populous?
Good list. I will probably do a more broad reboot article including games by other companies rather than just Sega's. It is amazing that so many great IP's owned by Sega simply died in the 16-Bit era. Just a quarter of those appearing on the Saturn in continued 2D dominance could have helped turn the tide at least a little bit.
Was Wirehead released on 3DO?
I wholeheartedly agree. I am working on more articles on FMV games.
Prize Fighter was the best FMV game in my opinion. It just worked so well.
@2Pacalypsenow Sorry, sometimes I miss sarcasm via text.
The game still sucks, no matter the language.
Came to make this exact same comment. Nice to know I am not alone in remembering Polygon Man, even though he sucked (financially for Sony and in general).
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