The lack of Classic Controller support is a shame. I like button mashing when I play beat 'em ups, not swinging wildly. Also, the fact that there are only five sidekick characters leaves much to be desired. I thought we would see a slew of supporting characters. Looks like it's fun to play, but I doubt it's the next great beat 'em up.
Kind of expected this classic to fare much better. I guess certain aspects keep it from being as great as it once was. It takes up a busload of disk space, though. Why so much?!
I would have expected more out of R-Type. Wait, scratch that. I forgot that this was a game on the iPhone. Games + iPhone = FAIL.
Guess they wanted to modernize the character? All those images and comparisons were pretty funny.
I love the colorful, quirky visual style of this. As expected, this PSN port is a great download for PS3 owners.
No other word could be used to describe the game.
I've been interested in this since day one. Looks like a great take on Mickey. Easily one of my most anticipated games for the Wii.
This may sound harsh on my part, but the fact that it's an MMO pretty much warrants my dislike of the game. Don't like the genre at all. But for those who do, have at it. =)
I have to check this game out. I haven't enjoyed any Spider-Man games I've played thus far, but this one looks like a winner.
The Prime games were at least 20 hour affairs. This game was almost half that lenght, which was somewhat disappointing.
I've been bashed by my friends for having never even touched a Final Fantasy game, but judging from everything I've heard/read/seen, the series needs something to help boost it to classic status once again. Personally, I'm excited about the upcoming Final Fantasy: The 4 Heroes of Light for the Nintendo DS. I know that's more of a spin-off, but it will be the first FF game I play. =D
Movie zombies and vidya game zombies both have distinct personalities and appeal to different crowds. Most video game zombies are dark and creepy, while most of the zombie movies I've watched featured citizens of the undead that were mainly cheesy but still pretty creepy.
Other M is a really satisfying game, but it's length is ridiculously short. I was hoping for a 20-hour experience and ended up beating the game in almost half that time. In short: great game, questionable length.
Couldn't expect anything less from such a notorious tower defense title. I'm looking forward to the future DS release!
I don't really understand why the game wasn't released on the PS3. But hey, as long as it's good, right? Still, this seems like a great sequel that would have been hugely successful on Sony's current home console.
The title of this DLC reminds me of Klaptrap of Donkey Kong fame. =P
This was an excellent read. Personally, I'm a huge Wii fan, and that's in no way because of the busload of BS shovelware that's constantly released. I enjoy the Wii for games like Super Smash Bros. Brawl, No More Heroes, Super Mario Galaxy, the recently released Metroid: Other M, and MadWorld. Games like that are designed for both longtime Nintendo fans and hardcore gamers. In terms of WiiWare, a lot of solid indie games are given a platform to be showcased on. Ca...
I was skeptical about OnLive at first, and I'm still not 100% sold on the idea. I like having the physical copy of the game; I like flipping through the instruction manual; I like heading out to a store on launch day and being one of the first to pick up a new game, all wrapped in shiny plastic. I will say, though, that for those who don't care about any of the aforementioned points, OnLive seems like a stellar choice.
I really like the look of this. And now I feel the urge to use the term NOINK. XD
This article instantly made me think of No More Heroes. That was an excellent game that just shouted, "Hey, I'm a game! Don't believe me? Look: coins are flying out of the enemies you just killed!" Little things like that bring me joy. I do believe some games should be realistic, but not everything has to be a simulation. I still remember playing GTA III and thinking, "Wow, the world is pretty life-like, but I really dig the health pick-ups and floating Hidden Packages....
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