I remember when pre ordering was to guarantee a copy of a game that was in high demand. Now it's used as a tool to gauge how many people are willing to buy a beta. After The Division I'm no longer pre ordering or even buying day one. I'll wait it out.
I'm surprised as well. I was expecting maybe fights from characters who are planned on entering in the future to at least have an idea how the story mode should be. Hell I can play Alpha 3, or 3 and get far more from the story modes than this. Due to school I was only able to achieve 5 story completions so far which took less than 45 minutes.
Street Fighter Alpha 3 is my all time favorite game next to the arcade version of Tekken Tag Tournament in 1999. If a game like that was to release today here's the breakdown:
15 characters at launch
5 per 3 months depending on "feedback" at $5.99
Extra modes as "asked by the fans"
I bought SF5 with the confidence Capcom would at least cater to the fighting community - WRONG! It's hard to take Capcom seriously aft...
Final Fantasy 11 is proof cross platform can exist as long as companies are willing to work together. With that said, companies need to at least have some sort of neutral ground so gamers can play together and meet new friends with positive experiences. This segregation of online services needs to end.
I'm actually more spoiled by 90's and early 00's gaming than today. Back then the majority of games released were complete (meaning no dlc/expansions), most had minimal to no bugs/glitches, and there was that sense of accomplishment when completing games.
Before people start having pitch forks I do like the online community I'm currently involved with. I also welcome patches as long as they fix broken areas of games. It gets old though when some companies r...
I did notice the feature and it is nice, however there's no way to save the options as separate setups for different games. I wouldn't have mind as much however to reset the controls each game gets annoying over time. If there is a way to save for various games though I'd appreciate it. Even if it was a save for up to 2-3 games I'd be fine with it and just switch as needed.
Otherwise I see it as a plan B and will use it as needed.
I'm going to check this game out, looks interesting. Reminds me of the good side-scrollers from the SNES/Genesis days.
Although not listed in the article I hope there's an option to remap controls to personal tastes (at least on console(s)). I don't like how Rainbow Six doesn't have this option. I know some people will argue "controls are fine!" however I feel some of the buttons were mapped the way they were last minute.
I wonder if there's application data tied to this. I'm also glad of a smaller file size so my Internet doesn't get tied up for too long.
I was tired of being lied to about the game itself. I stopped when Dark Below released and haven't looked back since. With new games coming out Destiny is a bad memory.
I agree. There's some games I play on normal for the story and game play, then go back on the harder levels (if I like the game) for the challenge. Some games I play once and put down towards something else. Other games I replay multiple times because the replay is that high.
I welcome difficulty settings as long as the game is created/intended for it. Some of these people who welcome hard games, try the original Ninja Gaiden on NES, or Super Mario Lost Levels.
I lost all interest in The Division when they announced today trading wasn't available at launch.
Argue all you want, a basic feature like trading to be removed from a game like this isn't the first time this occurred (Destiny comes to mind), and in turn hindered the game rather than helping it. When/I...
Amazing what you can do with time and imagination. I'm surprised the N64 and Game Cube wasn't on the list.
Back when the game first released? I was on the bandwagon. Now? I moved on to greener pastures with 0 intent on going back. I had people borderline bribe me into playing when Taken King released; now they play other games for the same reasons why I left back when Dark Below first released.
The game had potential, and because of the direction Bungie/Activision went with this game not only did they lose a customer (me) they also lost my respect as a gaming company.
After reading the article I still say the biggest question is why pirate? Verify the system can play the game in question? Because someone is on a limited budget? Trolling purposes? The why to me is more important than just pirating games in general.
I've had friends pirate games on PC to verify their system could handle the games before spending $ on something that "might" work. Back of the box and what their system is capable of playing are two different...
I actually got the Plat on Fallout 4 today during the outage instead of playing Warframe during the Sortie missions.
I watched the digital version since the nearest theater that could play 70mm was at least a 2+ hour drive from where I live. This is one movie I will buy when it releases because there's certain aspects this movie have that Hollywood lost over the years. Granted I there's a few movies of his I still need to watch, so far the few I did watch I enjoyed and can watch multiple times.
It's the ATM Machine. ATM stands for Automated Teller Machine, and using ATM Machine is Automated Teller Machine Machine. It's one of those issues that bugs me (as well as others).
(From the article)
"Virtuous Vigilante 15 Protect 30 ATM machines"
I'm sorry but a grammar mistake like that makes me already lose faith in the game. Yes it's a "maybe/what if" however I can't believe someone missed it. And yes I'm highly against poor grammar like this.
I still vote the 90s as the golden age of gaming. Reading this article I had a memory that made me smile - the first time playing Street Fighter 2.