Batman Arkham Knight was the exception and it was very disgusting!
The vast majority of 3rd party games look identical or better than the console version but also have options for resolution & frame rate.
Oh and as for terrible ports for PC? Well this is why I love Digital Foundry, there's no hiding for people lying. Pretty much every 3rd party game runs worse than a budget gaming pc
Intel Core i3 4130, 8GB DDR3 & Nvidia GeForce GTX...
Why not get them on PC (besides Sony games and RDR)
I think the PSVR is overpriced
All in PSVR, thats the; Headset, Camera, Controllers and Game its $500
All in Oculus, thats the; Headset, Camera, Controller and 2 Games its $600
And the headset is inferior to Oculus
PSVR is 960 by 1080 per eye at 60Hz (sub HD)
Oculus is 2160 by 1200 per eye at 90Hz
Well in that case its not the best experience? is it?
Hasn't Sony admitted that if you want a high end VR experience, it's not PlayStation VR?
Just look at Digital Foundry
PC with Intel Core i3s (Dual Core CPUS) 8GB and GTX 750Ti or GTX 960 walk over PS4/XB1 in every 3rd party game!
Don't have to even include, i5 or i7 nor high speed DDR or GTX 980Ti or Fury X
I can't see how people think AMD is winning?
"What in the hell has nVidia done? AMD is destroying them with the new Apis"
Nvidia cards are still faster! they just are!
Nvidia drivers are more frequent and actually fix any issues faster
As much of a big step Fury X was, bottom line Maxwell is just faster, Pascal will be out by April/May and will have HMB 2.0
AMD will have an even bigger struggle.
So basically what PC can do now? Nvidia Pascal coming soon!
"Physics engines haven't changed since I did the physics on [Dreamcast game] TrickStyle."
Look at PC games that use PhysX or Nvidia GameWorks
Why are console gamers so bitter about the particle effects update only on Nvidia PCs?
Of course GameStop and any other retailer will say this as its likely to make some money for them
I think its a bit of a stretch for Sony to say games are native PSVR considering over 75% of games are Oculus ports.
Also I can only see PSVR work 1 in 3 ways with the box that comes with it, lets face it the PS4 struggles with many intensive games to keep solid 60 at 1080p with most being 30fps capped. Just look at DigitalFoundry
1. The addon bo...
Its got nothing to do with the name, look at the actual application!
I love how Sony Defence Force are trying to gloss over it saying read the article, its about the name! NO! IT'S! NOT!
Sony tried to get "Let's Play" for "Electronic transmission and streaming of video games via global and local computer network...
Not HD Remaster at all. The PC looks less blurry but has aliasing, put 8xaa and it would look great
Not expensive if they've already sold out for launch window
It's not dead, they've already sold out and cannot commit to any more launch orders from what I've heard
Up front its gotta be more expensive than Oculus.
Oculus doesn't need a support system as a PC (w/ gtx 970 minimum requirement) will be more powerful than 2 PS4s together.
If its correct the support system on PSVR will just copy frames to keep 120fps then its already a failure.
Oculus and HTC Vive have more legs for being Open and have proper hardware behind them.
The game runs on Java and so do a lot of software and hardware technologies. So they just found a way for the technologies to work.
I reckon there was some virtualisation going on here, this is a first for me to see and its mighty
Still got my Intel Core i5 2500K nearly 5yrs old now and every next gen game this CPU toasts that in PS4/XB1
Again Consoles branded next gen and future proof but struggle to do 30fps at 1080p in 2015
I'm just sorry for the console gamers, Sony and Microsoft promised 60fps and 1080p in 2005 for every game on PS3 and 360
Well I'll be enjoying this at 1080p and I'm hoping for 120fps, if I get that then I'll do 1440p at 60 or higher