SynGamer (User)

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I would suggest two...pegs (?) that can slide into the phone at the top and the bottom to provide more stability.

I would also remove the modules at the top-back of the phone as that's just unnecessary. 16GB/32GB internal storage + 13 MP camera on back, done.

My only concern about a slide down controller is...sliding phones are just so 5-10 years ago. #1.2
47d ago by SynGamer | View comment
Really digging the art for AvsV. As much as gameplay is important, graphics/aesthetics can really help make a great game shine (no pun intended). #10
64d ago by SynGamer | View comment
This looks seriously fun, and kind of reminds me of Fallout Shelter (modular rooms). Definitely looking forward to this! #11
64d ago by SynGamer | View comment
"We Happy Few" looks quite interesting and I'm hoping this time around they can nail it. Contrast was interesting, but lost me after a couple hours. A lot of rinse and repeat sadly.

Still, I loved the setting and really hope they revisit that in the future. #13
65d ago by SynGamer | View comment
Who doesn't like gift cards? Does this article count since it's more informative than article? #5
65d ago by SynGamer | View comment
Really liked "Contrast" in theory, though execution was a bit rough. "We Happy Few" looks quite interesting and I'm hoping this time around they can nail it! #9
65d ago by SynGamer | View comment
That would look mighty nice on my desk and would beat my current, bland-looking Logitech MK700 setup. #50
65d ago by SynGamer | View comment
"Only one comment per blog post is necessary to enter. Additional comments on the same story do not count as additional entries, but do count toward your personal awesomeness."

Glad to see this was in the rules section. Looking forward to this month. Discovered a few gems last year, hoping for the same this year! Would love to see "Her Story" appear at some point during the month. #29
65d ago by SynGamer | View comment
Agreed. Each file I've tried so far has worked with no issues and it picks up my Plex servers (two computers) perfectly. #1.1
77d ago by SynGamer | View comment
I don't understand why people freak out when a game changes, albeit slightly, between development and release. The game still looks freaking great on PC and makes me wish I have a rig that could handle it on max.

That being said, up to release, everything we see is ALWAYS work-in-progress (WIP) and "subject to change". #1.7
110d ago by SynGamer | View comment
Great to see CDP working on the game post release for both patches and future DLC. Changelog for 1.02 is simply "Cross country support for DLCs", which is good to see. #1
110d ago by SynGamer | View comment
Absolutely loving this game right now. Controls are great, and overall, it's a simple game with plenty of strategy. Can't wait until it's released! #1
112d ago by SynGamer | View comment
Agreed. At the same time, they were still $7k short. Hopefully they regroup, perhaps adjust their goal ($25k?) and succeed on a second try. #1.1
114d ago by SynGamer | View comment
Not sure I'd pay $60, but I would take Burnout 3 HD for $20-30 if it had online play. I say only B3 simply because it improved in almost every way on the previous two games. #4.2.1
123d ago by SynGamer | View comment
Please enlighten me, where did I swear? #1.1.1
124d ago by SynGamer | View comment
Thank you. Saves me from having to click the link to view the site for such a pointless article. They could just as easily include the file size above. #1.1
124d ago by SynGamer | View comment
TL;DR - Slight Mad Studios will looking into the ghosting issue/bug and will fix it because they care about their game.

Can't wait for May 12th! #1
124d ago by SynGamer | View comment
Honestly, I'd take Burnout 3 in HD at this point. LOVED that game! While I liked the open world of Paradise City, it just felt overwhelming at times. The linear-ness of Burnout 3, along with the mini-games, was perfect. #4
125d ago by SynGamer | View comment
TL;DR - EG played a build from February and basically slammed the console versions for fps dipping into the 30's in some circumstances. Slightly Mad Studios (the dev) have since gone on record to clarify that EG played a build from February, and in the two months since then, they have fixed the bugs in question and made further optimizations...like we see with every other game out there that nears release. #1
139d ago by SynGamer | View comment
Considering they haven't reached Beta yet, this is promising. It has potential, not SOF needs to polish and optimize.

EDIT: and based on recent blog posts, PS4 funding seems to have some interested parties, one of which is in the second round of talks. #1.1
154d ago by SynGamer | View comment
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