Swiftfox (User)

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  • 5 in CRank
  • Score: 18230


I agree with you. The key to good exploration is the idea of the unknown, and it's hard to feel you're discovering something special when there are repetitious dots all over.

I also think it highlights a huge problem of "fluff" we are seeing in open world games. Terribly unenjoyable quests and other activities simply designed to pad out the play time and have the golden selling point of 40+ hours of game play. I do hope Horizon will no fall into the same... #1.5.2
73d ago by Swiftfox | View comment
Again your method of thinking could be taken and applied directly to gaming past. For instance the Atari era which saw the gaming market crash because of shovel-ware and poor design.

Fast forward to the height of the Xbox, GameCube, and PS2 popularity--shovel ware and poor design were again an issue, but because the console audience had, more or less, grown up with gaming so quality was praised while shoddiness was punished.

Now shovel-ware has found a new... #19.1.1
90d ago by Swiftfox | View comment
"You shouldn't take them seriously." I remember a time when people were saying such things about all gaming. Mobile is just another platform, and its real issue is being the newest one.

The majority of those playing on mobile are not normally those who play games, and are not as well educated in gaming culture as console or PC players. The result is an increase of shovel-ware as parents and customers are falling into the same traps parents used to from the 90... #19
93d ago by Swiftfox | View comment
I would say unless you see the Level 5 Logo in an official trailer from Square themselves, I would take info with a grain of salt. I want it to be level 5 as much as the next person, but I'd rather have true confirmation. #17.1.2
120d ago by Swiftfox | View comment
Level 5 is not developing the Ps4 version. A studio named Orca is contributing. At the end of the video above, there is no copyright for Level 5 for Dragon Quest XI. #1.1.14
120d ago by Swiftfox | View comment
Except Dragon Quest XI isn't being developed by Level 5. Look at the end of the video above. There is the copyright at the bottom, and Level-5 isn't present. If there is hard confirmation Level 5 is involved, please share. =) Dragon Quest VIII was one of my favorite games on PS2 and Level 5 did an amazing job, so I would also like them to be involved with this one.

Edit: Seems like a studio known as Orca will be helping develop the title on PS4. #17.1
120d ago by Swiftfox | View comment
I honestly disagree with nearly all of the points listed by IGN.

1. New Localization. This is a given. 20 years ago it was common place to lose things in translation, but these days there's no excuse for a company like SquareEnix to botch it. Strong script? I'd say correctly translating the original game correctly would suffice.

2. Full Voice Cast. I disagree. Part of the charm of the old style JRPG's was you could create the voices by read... #7
131d ago by Swiftfox | View comment
A child could tell this game is going to look the part of a AAA game. The real concerns rest in the stagnant creativity of the developer and the sheer greed of the publisher. The identity of the franchise has been stripped clean to make way for the washed out, over done formula of the modern FPS. The game will be Battlefield 4 painted Star Wars--it will be bare-bones featureless, potentially riddled with bugs, and contain an extensive DLC system which pollutes and segregates the player bas... #1.2.3
222d ago by Swiftfox | View comment
This news is rather upsetting. I have to admit I was not planning on supporting this title due to EA's involvement, but I was hoping for the development of a true Battlefront game for those who have waited for so long. Now it seems what they will be getting is yet another Battlefield 4 re-skin with formulaic methods and riding the legacy for the Battlefront franchise. Oh, and expect an extensive DLC plan and a $120 version similar to Hardline.

The only reason this... #8
222d ago by Swiftfox | View comment
The term "cis" is short for "cisgender" or those who feel their gender matched the sex they were born with i.e the opposite of transgender. "Cis" has nothing to do with homo, or heterosexuality. So do please research and understand a term before just reciting a word you read on tumblr.

Also roughly about 10-14% of the USA population is homosexual. 6-8% is bisexual and there are emerging pan-sexual and asexual demographics as well. Given tho... #4.1.1
276d ago by Swiftfox | View comment
It's rather unfair to label Evolved as "poorly made" given time and cost restrictions of creating a multi-platform AAA title. You're comparing it to two games which are developed from the ground up for a single system with the same time and cost restrictions as those of a game being developed for two.

It's like a situation with two painters: The first painter needs to create two paintings(one in oil one in acrylics) for two different buildings which h... #9.2
284d ago by Swiftfox | View comment

As far as I'm aware, it's 2K that sets the price of the DLC, not the development team in this instance.

It really bothers me when individuals online constantly underestimate the cost and resources required to create AAA quality games. While it is true some publishers do seek to nickle-n-dime, I don't think this is the case with Evolve. According to a development team member, it takes 11 months to make a Monster and integrate it compl... #1.6.2
311d ago by Swiftfox | View comment
The indie scene not being larger in Japan is due to a cultural core belief of "for all" rather than "for me".

The people of most eastern cultures have the traditions of placing family and country before their own personal needs. You're still expected to grow up and get a job in the family business, or to get a normal job helping the larger publishers. To sit and say, "I'm going to not get into the family business or uphold family tradition a... #3
336d ago by Swiftfox | View comment
Capcom holds all rights to their character, Mega-Man/Rock-Man. In the case of Smash, Nintendo payed Capcom to use the image of Mega-Man for their game. Capcom still holds all exclusive rights to anything produced by the team at Nintendo involving Mega-Man, and have the right to cancel, alter, and redistribute the assets anyway they see fit.

In this case, Sony doesn't need Nintendo's permission to use the image of Mega-Man, they just need Capcom's. Sony probabl... #4.2
344d ago by Swiftfox | View comment
I'll be honest as well, the only Dragon Quest I have played was Dragon Quest 8. The demo of the game actually saw me put down the copy of Final Fantasy 12 I was playing and buy it to play instead. I thought it was absolutely charming from its music, to its world, to it's characters.

I do recommend picking it up as the game holds up well today with it's artistic direction and classic jrpg game play. I would love to see a remaster come out just so those who missed... #2.1.2
351d ago by Swiftfox | View comment
I would hardly use the words "returning to Playstation" to describe the arrival of a musou-style Dragon Quest.

Not that this musou game won't be fun or enjoyed by others, it's just certainly not the game with "Dragon Quest" in the title I'm waiting for. #2
351d ago by Swiftfox | View comment
I feel too much of the conversation is being spent on the question of whether or not Capcom had the funds to cross-develop Street Fighter 5, they could very well have. The question that strikes me is, "Would Capcom have even green-lit a next gen Street Fighter without a partnership?"

As Joe said it sold 8 million physical over 3 platforms over the span of 6 years. To a Company the size of Capcom, it could very well be under-performing. They've alrea... #4.1.1
351d ago by Swiftfox | View comment
Humanity is already telling stories with better than CG graphics for a long time now--they are called live-action films. Why are they not allowing elements of gameplay tell the story.

Also troubling in the interview are the staggering amount of QTE's he's eluded to. I don't care how well placed they are. They are still doing things like melee based cut-scenes, opening doors, specific powers. Shouldn't we be coming up with methods to engage the player furth... #7
512d ago by Swiftfox | View comment
Unfortunately, you have the advantage on this forum since I am limited in the number of comments I can respond with.

Despite your narrow views, there are people being denied their rights and freedoms because they are homosexual--this is the reality. Why? Because society has a very bleak view of homosexuality due to generation upon generation of social stigma.

In this case, it's apt people are questioning a gaming company's decision to not include ho... #7.7
567d ago by Swiftfox | View comment
Unfortunately, I feel Nintendo's mind set is that of a toy company--that games are not art and incapable of exploring mature topics like homosexuality. Simply making the option available is a huge stigma to them.

They aren't the only ones who feel this way--queue stereotype after stereotype, but I hope gaming does grow up a bit more in the future. #4.3
567d ago by Swiftfox | View comment
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