splinter (User)

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  • 16 in CRank
  • Score: 57720


Sadly it rings true with my experience of the game's demo... but I had hoped the motion recognition issues would be resolved by release :/ #3
1135d ago by splinter | View comment
Read the article. That's part of what it's about. #1.1
1171d ago by splinter | View comment
@ Tal Kaliso

The Xbox 360 version was published by Namco Bandai, by the way. ^^ #3
1203d ago by splinter | View comment
No PS3 release has been confirmed. CD PRojeckt have said that they would like to do one, but that's about as far as it's gone so far. #2.1
1203d ago by splinter | View comment
Nice to see this game getting some more, highly deserved, critical love. #1
1245d ago by splinter | View comment
Writing up a full review a the mo, but my take is this:

Saints Row 3 is a better *game* than SR2 - it's more polished, the visuals are a vast improvement, and the whole game feels tighter and more responsive.

But I enjoyed SR2 more. It's not technically as good, but it felt like it had more of a heart - partly down to the rags-to-riches storyline and strong cast. SR3's story is shockingly weak, and with the exception of Zimos none of the new cast... #8.3
1343d ago by splinter | View comment
Try reading the review properly. I didn't say that othergames don't simulate tyre physics and temperature, just that Forza 4 does it better. Which it does; there's no 'lie' here.

I think you'll find that actually readers *want* to have comparison with other games in reviews - I certainly do - because I want to know how the game compares against other titles around. Saying I 'take jabs' at other games here just blatantly isn't true - i give... #1.1
1375d ago by splinter | View comment
Interesting comparison. I'd say both games have clear advantages and disadvantages. For me, the cars and lighting in Forza 4 look a tiny bit crisper, and the damage modelling just edges it for me. But then, its not all about the visuals.

Sure I'll be marked down by all the PS3 fanboys on here for stating a neutral opinion ;p #3
1394d ago by splinter | View comment
Why would a game being released on an extra format mean the end for a developer? That makes no sense whatsoever.

And Square ceased to exist a long time ago. Its Square Enix these days, duh. #6
1400d ago by splinter | View comment
"As you have no way to dodge their long slow swings," - apart from the dodge button, presumably, which lets you do exactly that? #1
1401d ago by splinter | View comment
No confirmation yet I'm afraid, its all down to whether Capcom feels there's enough demand for a PC version. #1.1
1410d ago by splinter | View comment
Both are fun, but we discounted them because of their inability to directly damage anything. #1.1
1477d ago by splinter | View comment
Revenge of Death Adder was even better. #1.1
1494d ago by splinter | View comment
The PS3 version (which is the one being reviewed here) is out in the UK in a couple of weeks. PC version has been around for a while, though. #2.1
1497d ago by splinter | View comment
Totally agree. Many people only remember the very different MegaDrive / Genesis version (if they remember it at all...) But as a licensed game I don't think many developers have ever done better. #1
1497d ago by splinter | View comment
I agree, the Gambit system was quite crap ;-) #6.1
1501d ago by splinter | View comment
@ Inception
Absolutely they're still RPGs, but the strategy is much more of a focus. I see what you're saying, though. I guess it all depends on what you class an RPG as, really.

I don't think the Tales games are complete button-bashes - certainly some are harder than others and do require more thought - but I've blasted through the likes of To Symphonia and To Vesperia mostly by hammering the attack button and throwing in the odd special attack. O... #4.1.2
1501d ago by splinter | View comment
We'd class FF Tactics, Tactics Ogre, and Valkyria Chronicles as Strategy RPGs, otherwise they'd be in the list.

Persona just has so many good, but often similar battle systems it was impossible to pick one out. Tales series has a fun battle system, but its mostly just a button bash, though Star Ocean at least offers some added tactical depth. I've never been a big fan of Suikoden's battle system, though, even though I enjoy the games.

As f... #4.2
1501d ago by splinter | View comment
Grandia 2 probably should have been on there, in retrospect.. damn.

As for Valkyria Chronicles, I'd definately class that as strategy RPG, hence it didn't make the list ^_^

Most of the Persona games have good battle systems, but I just couldn't pick one out that really stuck in my mind.

Chrono Cross very nearly made the list, but then, so did a lot of games... #1.1.2
1501d ago by splinter | View comment
my point was, I *did* know WKC controls - back when I played the first game. I've played a lot of other games since then, and surprisingly enough, I didn't remember them when I fired up WKC2.

I'm not saying I expect a 3-hour tutorial explaining the nuances of the system. Just a quick recap. That's all.

But really, we're getting hung up on a very minor point here folks. #1.2.3
1501d ago by splinter | View comment
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