Casual nature? Please don't tell me they're indeed going to bro-ify this to the degree of Battlefield or Call of Duty so as to not overwhelm the "newcomer bro's" with complex story arcs/characters or dialogue longer than a single paragraph because they have the attention span of a nine year old. We don't want them gaining new perspectives or questioning the nature of their lackadaisical lives or anything.
We Happy Few should be completed and out later this year as well.
Only 4: Quantum Break, Recore, Gears of War 4 and Dead Rising 4. So they need to release at least five exclusives in 2017. There may have been a couple independent titles as well, but nothing awe inspiring.
Edit: Forgot Forza 3, so 5 exclusives.
We now need 6 in 2017.
~Revelations 2, yet no mention of Revelations Part I? For playing it as a 3DS game and later a 360 & PS3 port, I thought "Resident Evil: Ghost Ship" was pretty great. Albeit the final boss battle was too hard on the handheld, so I finally finished it on the Xbox 360 port.
Neither did I, on November 22nd 2013.
The game play was fantastic, but stacked against the other games in the series the story, dialogue and voice acting was terrible. Troy Baker made Ocelot sound so "every man generic" as well as too friendly. Kiefer Sutherland voicing Big Boss.. ugh.. -_-
~I'm afraid that title already went to No Man's Sky.
In terms of Dishonored II, Prey and the next Wolfenstein, I have minimal worries about the games turning out to be awful. Bethesda's out-sourced developed games by MachineGames & Arkane have been wonderful. Bethesda's IN-HOUSE games like Fallout and Skyrim are the ones that should keep people up at night worrying.
I was going to say 399 like the Xbox One was at launch in 2013, but now I'm thinking more likely 349 dollars tops.
I'm really looking forward to this, I don't think we've had a great vamp game.. ever? I played Life is Strange over the summer which I really enjoyed. The writing and tone was so on point. I have a feeling it will be on of 2017's sleep hits.
LOL I would ask what year you think this is exactly, but even the Nintendo 64 was 199.99 at launch in 1996.
LOL second game (after the reboot in 2011) and the formula is getting stale? Imagine if Eidos had done to Mankind Divided what Konami did to MGSV then you'd have something to complain about VICE.
Not at all, but I wish there were more alien abduction games, I know there's an interesting looking one called "The Hum: Abductions" coming to PC sometime this year but no word on a console release?
https://www.youtube.com/wat...
Wolfenstein, BioShock, Singularity, Metro 2033 & 2034, Condemned, Borderlands, FEAR, Deus Ex, Metroid Prime, Dishonored.
This isn't an excuse to have a piss poor story or a short single player. Machine Games (who also develops for Bethesda) managed to make new Wolfenstein lengthy, fun + a good story with memorable characters.
I really liked Paul Serene in Quantum Break, he kind of reminded me of a cross between Gary Oldman in The Professional & Dennis Hopper in Blue Velvet.
~You know what I love most about Quantum Break? No season pass, no aftermarket dlc (which costs extra), no-microtransactions, no tacked on multi-player, no paywall nonsense. At the end of the day it's a great story driven, no bullshit game.
I'll even go as far to say Alan Wake was an underappreciated masterpiece, the closest we've gotten to a "Twin Peaks the video game" (aside from Deadly Premonition.) ^_^
6/10 LOL. It should be realized this is the same Gamespot Reviewer who gave Metal Gear Solid V a "10" which.. any true Metal Gear fan knows it was most certainly not. It was unfinished, awkward, worst entry in the series and a very bitter end for one of my most beloved series.
I didn't care to read the article but I imagine he drawls on about how it's okay to flop so Nintendo finally learns their lesson.
Future prediction: They won't.