@ftwrthtx and anyone else having trouble setting up LBP 2 Cross-Controller. I ran into a lot of other people on YouTube with the problem. So I wrote up a guide. Try following these steps: First off: Make sure both your PS3 and PS Vita have the most up-to-date firmware running on it. If not, update your systems. In addition, make sure your remote play has been set up prior. If you need help with this, Google, PlayStation dot com, and YouTube are your friend....
Some people just don't know how to set it up. It unfortunately has a bit of a process to go through before you can actually start playing.
Starhawk was amazing indeed. So sad that barely anyone played it.
Catherine came out in 2011.
You only need LBP 2 (a PS3 obviously) and a PS Vita. One game, two systems.
It's a little bit of old news, since he said this in the last Final Hours released at the end of last month. That said, he said it will "change the way you play" Tomb Raider forever. Not sure what that means... We'll see.
So far, I can think of about 4 games off of the top of my head that use cross-controller in one form or another. Street Fighter X Tekken, Ultimate Marvel vs Capcom 3, LBP 2, and Sly Cooper: Thieves in Time.
No. You can use some items/costumes cross-platform and you can create new LBP 2 content that will incorporate the Vita's cross-controller function. But that's not a part of LBP PS Vita.
This should be a nice bonus for my PS3 and Vita. :) Looking forward to seeing how the final product came out.
@Hicken & @dafegamer You can research NPD and VGChartz (among other resources) for sales figures.
It's just a shame they all sold so poorly. :(
With the game just released and barely hitting the 200k worldwide sales, I doubt they're already looking at a sequel. They could just be working on another game or need help for upcoming DLC.
Indeed, it was. :)
Journey is still my personal GOTY.
No. You do not need PS+. Each game automatically saves to the cloud, or will have an option in-game for you to save to and sync from the cloud.
Level 5 has too many ties with Square-Enix and Nintendo for that to happen.
What are you talking about? There are a lot of PlayStation exclusives that have been published by Sony yet are not Sony IPs.
I actually counted. Within a year of the 3DS' release it had about 100 games for the system (in North America). Within 9 months of the Vita's release, close to 80 games (in North America) have been released. The Vita's lineup is actually pretty robust taking it to its anniversary. The only thing is, most of the titles are digital. Both systems are releasing games at about the same pace.
The 3DS sells like crazy. Now tell me how many of the games that push big numbers are not, as you put it, " ports or spin-offs of home console franchises that people have already played to death"?
So this guy played a demo of the game earlier this year and "enjoyed" it. He "enjoys" the demo of the game and was supposedly looking forward to it- but he never buys it.... Then he says Sony let us down because he didn't see marketing for it and the game wasn't a blockbuster sales success. Logical. *sigh*
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