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SlappingOysters

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Of course it shouldn't - that was the biggest non-controversy ever. And the scene was so not a problem. We've been screwing and then killing prostitutes in GTA for years for crying out loud!

257d ago 4 agree0 disagreeView comment

Excellent points all. In fact, i reckon that Star Citizen can't help but fail now. Expectations are unreasonable.

258d ago 4 agree18 disagreeView comment

Excellent! Thanks for the tip! I may try and read that before Halo 5.

258d ago 0 agree0 disagreeView comment

Has anyone read the books? Are they any good - got a pointer on where to start? Never been that interested, but it sounds like they might be quite epic.

258d ago 0 agree0 disagreeView comment

343 has sold Halo's soul by putting the focus on 60fp. Halo's spiritual home is splitscreen; you don't ditch that for anything.

I'd be happy if they just came out and said we're patching splitscreen in during 2016, but they're not. Instead they are saying they build a whole new engine, and didn't bother with including splitscreen at all. Sucks.

259d ago 1 agree2 disagreeView comment

Some good points. 343 is owned by Microsoft too, right.

259d ago 2 agree1 disagreeView comment

Well we don't know that yet - the Halo 4 story was weak

259d ago 3 agree4 disagreeView comment

This really is terribly hard to understand. When it's obvious what the price should be, why is it different? These are digitally distributed - there is no on the ground costs to be worried about.

259d ago 0 agree0 disagreeView comment

Sounds intriguing, although the idea of player choice impacted gameplay and it actually happening are often two very different things.

259d ago 0 agree0 disagreeView comment

I find this kind of hard to believe unfortunately. The series is too important to not be influenced. Hence why things like splitscreen were dropped - that is what the fans want, but doesn't get people buying Xbox Live does it.

259d ago 5 agree10 disagreeView comment

I agree - they just need more time to optimize.

262d ago 1 agree0 disagreeView comment

I'm willing to take any visual hit to be able to play splitscreen. Any!

262d ago 3 agree0 disagreeView comment

I don't think they even try and optimize compression

262d ago 1 agree1 disagreeView comment

Their data is wrong

269d ago 1 agree3 disagreeView comment

There was an article that kind of talked to this and said 54% of the games are indies, but didn't break it down beyond that. I remember thinking though that I would have expected the indies to be more like 65% or 70%. Seems like so many of them coming out. (source: http://n4g.com/news/1795393...

269d ago 6 agree3 disagreeView comment

You interested in the multiplayer spin-off? To me it feels like it just won't even remotely scratch the itch.

269d ago 2 agree1 disagreeView comment

What's Amy Hennig up to at the moment any way? Maybe the trick is to get her back involved.

269d ago 1 agree0 disagreeView comment

That's a fair gap. I realise that quality and quantity are two different things, and I can't think of too many games in the indie space I really care about being on one platform or the other, but if you were an outsider looking in - say an investor - you'd take note.

269d ago 70 agree16 disagreeView comment

I didn't think much of Crystal Dynamics first few Tomb Raider games - they were really mediocre - but the reboot was great. So maybe they have learned something about how to bring back a series now and do better than we expect.

269d ago 1 agree2 disagreeView comment

You can only assume they would run any sequel through the Tomb Raider engine as well, which is pretty impressive. It's salivating.

269d ago 3 agree0 disagreeView comment