SkullBlade169 (User)

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  • 5 in CRank
  • Score: 31600


This is a very stupid idea... #7
I play WoW occasionally and I really couldn't imagine myself playing any game for even a third of that amount of time in one sitting.

At least he died doing what he enjoyed, RIP. #11
I would rather have the PS4. #13
The PAL/50hz vs. NTSC/60hz only really mattered for games during the PS2/Xbox/GC/DC generation and older.

Since we switched to using HD on the game consoles all regions now use the same video standard.

What you say is actually true on older systems. Some old games which have a choppy framerate at 60hz actually appear to run more smoothly on a PAL system, however the game as a whole is still slowed down overall since its running at a lower target frame rate.... #6.1
Ugh it looks like I can't disable auto update either.

At least I can drop my own music into the MP3 folder in the game's install folder and have it play my own music I guess. #7
That's a shame after all the things that were said. #4
Console peasant. #8.2
Mega Drive/SNES style graphics are the future of game graphics by the looks of most new releases... #6
I'd recommend 650W at least. Preferably a Corsair PSU. #9.1
Mobile gaming is a joke of a platform. Its like considering Flash as a legit gaming platform. #6
If the Japanese launch is anything to go by, it's not going to make a difference. #7
Oh geez not yet another one of these types of games... #2
I still use my 60GB BC PS3 for my PS3 gaming needs lol, I really should upgrade the HDD in that old thing.

Not ran out of space on my PS4 yet. I do have a 1TB HDD in my PC and run out of space on that though when I install a lot of Steam games. #19
You don't say? #4
Sonic 2, Streets of Rage 1 & 2, Starflight and Road Rash 3 are the ones I have the most fond memories of. #6
Delaying games until 2015 seems to be the cool thing to do these days. #3
Looks like the game will be a flop then. #72
When did consoles ever reach 60fps all the time?

NES, MD/Genesis, PS1, PS2, PS3 etc did all have some games which ran at 60fps, but in all generations many games did not run at a stable high frame rate.

Some games are specifically designed to run at a stable 60fps (F-Zero X on N64 comes to mind) but often will be of a lower visual quality when compared to games which run at lesser frame rates.

It's not really feasible on consoles. Games w... #14
At least type the phrase properly...

"Could care less" implies that you actually care about it quite a bit. #1.2
1 more platform. #3.1.2
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