sjaakiejj (User)

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"There will never be a language in which it is the least bit difficult to write bad programs."

Comments

Games are spread over 10 pages, and each page has a 15 minute starcraft video that you have to watch to the end. Nevermind. #7
511d ago by sjaakiejj | View comment
"This mentality is the driving force behind the decisions we all rally against this gen. Online passes, day one DLC, on-disc DLC, and now microtransactions and the possibility of always-on DRM appearing on consoles. All of these actions are designed to reap the maximum possible profit regardless of how it may alienate the userbase. "

That's an incorrect assumption. Whilst you've taken a few points into your argument, you've carefully ignored some others.... #3
511d ago by sjaakiejj | View comment
You call it greed, I call it a way to keep games at their current price point. Things like microtransactions and DLC are the reason games don't already cost $80,- at retail. #3.1.2
511d ago by sjaakiejj | View comment
"Unpopular IPs"?

Infamous, Killzone, Watch Dogs and Destiny are not unpopular IPs by any stretch of imagination. They may not be Halo, but to say they're unpopular is simply a lie. #6
511d ago by sjaakiejj | View comment
And development costs have gone up 10 fold whilst game prices and sales have remained the same. Suddenly there's a problem with your argument. #3.1
511d ago by sjaakiejj | View comment
Article should be marked as a rumor. "An anonymous inside source"? The number of times I've heard that phrase to make bullshit sound reasonable #54
511d ago by sjaakiejj | View comment
Visceral IS EA, and has always been. They were formerly known as EA Redwood Shores.

Mass Effect was headed into ME3's direction ever since the first game. If you couldn't see that then you're probably blinded by hatred against EA. #36.1
511d ago by sjaakiejj | View comment
"They think that their consumers enjoy microtransactions. "

That's a statement based on statistics generated by The Old Republic and Mass Effect 3, so whilst a vocal minority may hate microtransactions with all their heart, there are a lot of people out there buying new outfits for their Old Republic characters, and a lot of people buying item packs for Mass Effect 3, something they could've easily gotten by just playing the game.

The thing... #2.2.1
513d ago by sjaakiejj | View comment
"They don't HAVE to live in those cities. Games can be (and have often been) developed in a garage or a basement. You don't need to work in a San Fran high-rise for your game to turn out well"

Actually, they do. For a company to get the talent they need, they need to be established in a place where a lot of that talent lives. You can't expect talented employees to move all over the country to be where your company is. You'll lose them to the competit... #16
513d ago by sjaakiejj | View comment
It's an incorrect calculation, considering the RAM cache is only 32 Megabytes big. Once those megabytes are transferred to the processor, the RAMs bandwidth is again limited by DDR3 as it's attempting to fill the 32 Megabytes up again.

The cache is more likely to be used for small but performance critical operations, as well as AA in games. Adding the bandwidth of the two memory chips together however is absolutely meaningless. #1.5.2
514d ago by sjaakiejj | View comment
Yeah, because someone with Cliffy's reputation and CV needs to beg for a job. #23.1
515d ago by sjaakiejj | View comment
EA created two of those franchises though, so was that evil too? Will you ever forgive them for funding and creating Dead Space and Dragon Age in the first place? #6.1.2
515d ago by sjaakiejj | View comment
It's not gamer's fatigue.. It's franchise fatigue. Crysis was never much more than a Tech Demo for the CryEngine. Underneath everything was an average run of the mill shooter, and that hasn't really changed much. #38
515d ago by sjaakiejj | View comment
dennett, it's Mass Effect 3 style microtransactions that they're talking about, not F2P style. #7.1.2
515d ago by sjaakiejj | View comment
now you're expected to pay more money to play it correctly?

You're not. You can get the same items in alternative ways, microtransactions is an option - not a replacement. That's exactly what this article was trying to convey, but of course you didn't read it ;) #7.1
516d ago by sjaakiejj | View comment
It's the same system as in Mass Effect 3 - Microtransactions are an option, but not the only way to get the items. #4.1
517d ago by sjaakiejj | View comment
PS3 didn't make a net loss for Sony. It actually made fairly high profits. Remember the profits aren't in consoles sold but games sold. The manufacturer rarely gains profits from the machines themselves. #10
517d ago by sjaakiejj | View comment
How would DICE dump EA? They _are_ EA. #13.1
518d ago by sjaakiejj | View comment
It's an option, you can get the same items by playing the game without ever paying for any microtransactions. I honestly don't see a problem with that. It was fine for Mass Effect 3 and will be fine for any other game. #15
518d ago by sjaakiejj | View comment
This looks great. I can't wait for this game to arrive in my mailbox next week! #6
518d ago by sjaakiejj | View comment
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