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SeanDKnight (User)

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You missed out on some good WWII games then! #2.1
The problem is that developers fall into a set path where there is no innovation and everyone is making the same kind of game. It happened for WW2 games and it is happening again with modern-themed games. Time to break the cycle! #3.1
You don't want to hear me rap. Your ears would bleed... #1.1
I'm not so sure although I will definitely be one of the first people to buy DayZ when it finally comes out. #3.1
108d ago by SeanDKnight | View comment
I'm guessing you didn't read the article itself to see what conclusions were drawn? #2.1
108d ago by SeanDKnight | View comment
Deadlines are needed in order to set goals for the team. But developers/publishers need to realize that they need to push these deadlines back if their product doesn't reach a certain standard. Just because they can patch it later doesn't mean they can release a game in a poor state. #13
163d ago by SeanDKnight | View comment
I've never thought my age has had anything to do with my opinion. :)

I have always been open to change so long as I think it is good. I was happy when cell phones went to touch screen. I was ecstatic when expensive cartridges were dropped in favor of CDs (which allowed games to be cheaper). I was, and still am, a supporter of Kinect although I believe that Microsoft dropped the ball on that.

I understand what Microsoft is trying to accomplish. However I&... #3.1.3
203d ago by SeanDKnight | View comment
I agree, it does seem more like a single-player/co-op game rather than an MMO. Of course EA's decision to make it available only on Origin also didn't help it much either. #1.1.1
286d ago by SeanDKnight | View comment
@Ravenor

So are many MMO games yet hackers are able to reverse engineer them and create private servers along with duping items. As for third-party selling it happens all the time. It is, in fact, very easy to do.

And as I explained in the editorial they are already working on the crack and will be able to play on their own servers, by themselves, without having to log into Battle.net (which many players wish they could do).

On top of that... #1.1.2
362d ago by SeanDKnight | View comment
But it's not going to work. All it accomplishes is making things inconvenient for the honest consumer and even turning some of those consumers, who would have bought it, into pirates themselves.

There is no benefit to it whatsoever because it doesn't accomplish its goals in the first place. #1.2.1
362d ago by SeanDKnight | View comment
It's all about control at this point. Unless people stop buying games with these restrictions then publishers/deveopers will continue to adapt them. #1.1
362d ago by SeanDKnight | View comment
This isn't going to stop them in the slightest. The always-on DRM has already proven a huge failure by UbiSoft and Blizzard will be no different.

The only difference they will make is making Diablo 3 the most pirated game ever. #1.1.3
366d ago by SeanDKnight | View comment
Well these issues will continue on for, at the most, the rest of the week before Blizzard finally gets a grip on things. If it takes longer...well... #3
367d ago by SeanDKnight | View comment
You should give it a shot. I think you'll be surprised by it. #1.1.1
367d ago by SeanDKnight | View comment
*mad #8.1
368d ago by SeanDKnight | View comment
Everytime someone mentions Orbis Vita I start singing...

"In the circle of life!"

Seriously though, I'm not expecting much from Microsoft. Their consoles, expecially the first two generations, have horrible failure rates and it takes them 3-4 generations to finally get it up to an acceptable standard. #5
368d ago by SeanDKnight | View comment
They have a right to be made to a point. Microsoft doesn't do a good job of supporting Indie games or giving them enough exposure.

However that doesn't excuse Polytron whinin like a little child. #8
368d ago by SeanDKnight | View comment
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