Call of Duty engine should be on this list.
AC3 is way different from the previous ones, and Bioshock Infinite looks almost nothing like the previous games. I never played the original X:COM, but the new one seemed pretty original/creative to me.
There are too many cash cow franchises that get away with releasing a slightly updated game each year, I'll give you that. But for every CoD and yearly sports game rehash released, there's a good indie developer making a name for themselves (thatgamecompany, Supergiant, tons on KickStarter). I would almost agree with you that the more mainstream games are getting less creative, but then again there's games like Dishonored, Deus Ex, XCOM, Bioshock Infinite, and AC3 to make me think...
So many people seem to greatly exaggerate how bad UT3 was. I didn't like it as much as 2k3, 2k4, or even the UC games, but I still enjoyed UT3 more than most shooters that have come out in recent years. Sure it was disappointing because it was touted as the game that would restore arena shooters to their former glory, but to call it an atrocity? Really?
I'd love to hear why you think it's an atrocity as opposed to a decent game that could have been better.
Yay! I need all the help I can get this holiday season :)
Almost nothing is known about the PS4 at this point. Isn't this article a bit premature?
I'm in the same boat as you, but this kind of stuff does happen in console games, albeit much more rarely. The downside is that it takes longer to get it fixed on consoles than it does on PC. If this stuff happened on the console version, I guarantee you there wouldn't be a fix on day 1.
You're allowed to use tags for all the platforms the game will be on, as long as the game will be similar across all those platforms.
Hannah Montana: The Movie: The Game!
"Surplus of NPCs mean story can lose focus"
"A slow-burner; takes a while to learn how everything works"
I see a surplus of NPCs and a long learning curve as positives. Also I'm not too worried about the length. Most open world games can be beaten quickly if you forego any sidequests and exploration. I have a feeling that the game will be long if you want it to be.
He's actually on my friends list and we've gamed together for a couple years now, so I can vouch for him being a pretty normal college kid who is in good shape and has a social life. He's just extremely good at time management and will occasionally clear his schedule for ridiculously long gaming sessions when a new game comes out.
Whether or not he's right about that (I believe he is) literally every developer of a f2p game says that.
Say what you want, but I would read the third one.
Games they've released or re-released this generation:
Lost Planet: Extreme Condition
Lost Planet: Colonies
Lost Planet 2
Lost Planet 3 (soon)
Resident Evil: Director's Cut
Resident Evil 2
Resident Evil 3
Resident Evil Code Veronica HD
Resident Evil 4 HD
Resident Evil 5...
IMO both consoles are pretty dated at this point. It doesn't really matter which console is slightly more powerful when they're both pretty far behind in the graphics race against modern PCs. If graphics is your top priority, you shouldn't be playing on a 360 or PS3.
Wow, you take this seriously. Is it really that big of a deal? They're a small studio that doesn't have enough people to work on both the 360 and PS3 versions, so they're releasing this one to the platform that had to wait longer for the last one. Seems fair to me. If you care so much about the game, you should be hoping that the 360 version does well so they can get the PS3 version released sooner and hire a bigger team to handle both platforms at the same time for any future pro...
Pulling the Demon's Souls card is good, as long as your game can back it up. I'd love for more developers to make hard games and be proud that they're not making each sequel easier and more "accessible" to a broader audience.
Is it just me, or do you call almost every set of screenshots "stunning"?
I thought they had the best conference, except for arguably Sony. Watchdogs was amazing. AC3 looked great and more innovative than any sequel EA showed. Splinter Cell and Far Cry were icing on the cake. How is one publisher showing all these games a disappointment?
Okay that whole Toby thing was terrible, but still.