System Shock 2 is definitely the better of the two SS games, but it is recommended to play SS1 first to fully understand the events (and a certain 'twist' scene) of the second game.
This x100. I don't care if the graphics are outdated or if it doesn't quite live up to the vision of the devs. I'll just be happy to finally have closure on the story, because that's more than what I thought we'd ever get before Shenmue 3 was announced.
The devs have said that music still needs to be added to the levels, which is probably why the character noises seem so noticeable. :)
Yooka-laylee. Because it's as close to Banjo Threeie as we'll probably ever get.
That Gladiolus one is pretty impressive.
True, creatures do kill each other. But it's hardly the thriving and realistic ecosystem that was promised. Creatures marked as hostile basically attack anything that aren't their own kind. It has nothing to do with the food chain or defending their own species, it's just mindless aggression.
If you actually bothered to read the article, you'd see that it isn't complaining that the game doesn't "hold your hand" or that it "isn't for everyone". It's pointing out all the features that Sean Murray specifically said would be in the game....but aren't.
That's not nitpicking. That's hating being lied to.
Isn't that right, Zach?
Considering No Man's Sky has more planets than a single person can explore in their lifetime, were people really expecting every single inch of space to be jam-packed full of content? Were they really expecting the devs to have personally hand-crafted each of the planets in intricate detail? It's space. Of course it's going to be empty.
The end of FFVIII's story might have been a bit of a mess, but it sure was fun to go into space, explore Esthar (and the area around it), and overcome Ultimecia's castle. They were some of the most interesting locations in the game, imo.
Though it's a bit of a shame that more wasn't done with the Time Compression at the end. It would have been cool to see how the world was affected by a destroyed timeline. Maybe we could have seen the original sorceress Hyne, or...
Seriously? They ban betting on video games because it might influence children to gamble, but it's perfectly okay for Channel 7 to show MULTIPLE betting ads during the Olympics from 6:00pm onwards when kids are likely watching? Surely the latter would be a much worse influence on kids!
I remember Reggie mentioning a while ago that Nintendo haven't been able to do anything with Goldeneye because of all the legal trademark issues it would cause. Someone else (Activision, I think?) owns the James Bond game license now, Microsoft owns Rareware's old titles, and there were also problems with re-using the actors' likenesses.
Not to be a dick, but they literally warn you of spoilers 20 seconds into the vid and list the games they're going to spoil.
If there's a character with a high-pitched and/or squeaky voice in a cartoon, there's a high chance it's Tara Strong. lol
I didn't mind that Kuja was androgynous, but I hated his weird thong...dress.....thing. It's hard to take a bd guy seriously when his navel keeps staring at me.
I agree with you on Seymour too. I can look past the pretty face, the crazy hair, and even the voice....but it was hard to take him seriously in his oversized purple kimono that was knotted so low it showed off his happy-trail.
I don't think it seems hipster-ish. I think it seems more like something written by some middle-aged executive trying to sound "hip with the kids".
This x100. I loved Shenmue for the same reason I love games like Deadly Premonition and Legend of Zelda: Majora's Mask (I loved the story, the characters, the feeling of being part of a 'living' world, being able to help random people in their everyday lives, etc)....and yet so many people and reviewers hated those games for those exact reasons. They found them tedious, boring, busywork, etc. But oh well, I enjoyed them and that's all that counts.
Anyone who thinks Aerith's death should be optional doesn't understand the game's story, the ending, or the importance of Aerith being half-Cetra.
Did you actually read the article? It has nothing to do with playing games, but developing them. David Mullich has produced games that have won awards, that have been remastered, and that are on "top games" lists...yet he can't get a job in the game industry because developers consider him too 'old'. It happens in all sorts of jobs. Companies don't care about how experiences or talented a person is, which is a real problem once a person hits their 40s or 50s and sudd...
In this era of gaming, it definitely isn't unrealistic to expect a game to look like its concept art. The image above isn't impossible on console's today....Especially with a developer as experienced as Inafune and a 4 million dollar budget.
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