Square is weird like that. Sometimes they'll keep the original Japanese songs in the international released, but other times they'll release an English version.
I think that's intentional though. Ubisoft said that Pagan Min has been in charge of Kyrat for so long that he's become bored, moody, and reckless. They said he is less like an evil villain trying to instill fear in people, and more like a crazy thrill-seeking friend who keeps convincing you to do dangerous things even though you know it's a really bad idea.
I really liked Donkey Kong 64. I didn't even know that fans disliked it until I started venturing onto game forums. Sure, it had a lot of backtracking and wasn't as good as other platformers on the N64, but it was still a fun platformer with some amazing boss fights.
Doom, in particular, wasn't faithful to the games at all.
It was yet another example of a Hollywood director thinking they can come up with a better story than the original games, thus creating something that had absolutely nothing to do with the source material and shouldn't have been called "Doom" at all.
Yeah, I'd definitely count Edea and even Beatrix as bosses. Anything bigger than just a "random encounter" can technically be considered a boss.
@Lightning Mr Bubbles: Their hair isn't emo at all. Plenty of Japanese men style their hair like the guys in the trailer. I'm assuming that is the look Square Enix are aiming for; They want the guys to resemble fashionable 20-something Japanese men.
I like the actual character designs (the concept art, not the in-game stuff). Shame it's being used for a mobile game though :(
I think they're both pretty awful. But "The Black Haired Shrine Maiden" is a direct translation of the Japanese title so it makes sense that it sounds awkward and overly literal, while the "Oracle of the Sodden Maiden" is just...bad.
Here's hoping! :)
X-2's ending where Tidus came back made no sense too. Even the characters couldn't explain it! Tidus was like "I dunno...the fayth did it?" lol
I hope it makes it to the West, but "Oracle of the Sodden Maiden" is a lame subtitle for the game.
Cid Highwind is easily my favorite Cid. I always forget he's only 32 in FFVII because he talks like a grizzly old man lol
"You don't text for help, you CRY for help."
I chuckled at this.
And I just learned that I've been pronouncing "Ajay Ghale" wrong.
It's strange how people claim to be fans of Final Fantasy yet they don't seem to know much about the games beyond the first few hours. Over the years I've seen so many people complaining that Squall is too "emo", that Cloud is too emotionless, that Tidus is too whiny, or that Zidane is too goofy.
These people seem to completely ignore the character development that each of them went through. They're all great characters in their own way.
He's probably just referring to the main story. It sounds like a reasonable length. Most FF games have taken me around 40-50 hours on my first playthrough because I go through the story first, then explore the side-quests during the second playthrough.
It's funny how a couple of well-written journal entries and notes can make people so invested in a minor character in a game. Out of all the mini stories you stumble across in The Last of Us, Ish's story was the one that stuck with me the most. Following his messages from the boat to the sewers made me really invested in the guy. Even after he was forced to abandon the sewers and leave the bodies of Kyle and the children behind, he was nice enough to leave a note warning people that...
I really like Tifa and Cloud's design in this game. They look just like their concept art from the original game.
Oh man, this game looks amazing. Please come to the West!
It does look pretty fun for a mobile game, but it'll probably be filled with micro-transactions though :(