Pozzle (User)

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It's funny how certain things from a work of fictional can stick with you for years. It's been over a decade since I first played the game and I still find it sad that Aerith never got to ride in an airship like she dreamed of. #3
337d ago by Pozzle | View comment
I don't think it's necessarily that Japan is more 'open' about these things. It's just that certain things that are taboo here aren't taboo there, and vice-versa. I've heard many Japanese people say they prefer American movies and shows because they're a lot more open about things like relationships and sex. We don't see a whole lot of boob jiggle and short skirts, but they don't see a whole lot of open-mouth kissing and couples having sex. #8.3
337d ago by Pozzle | View comment
Killing the Propagators was such a boring and unnecessary part of the game. It was especially frustrating because the rooms in the Ragnarok were narrow, so you would kill one Propagator, then when you went to the next room a different colored Propagator would be RIGHT IN FRONT OF YOU so you couldn't avoid battling it. That made killing them in pairs more difficult than it needed to be.

Now I know you can kill them in one hit if you Junction 100 Deaths to ST-Atk-J. But I d... #4.2
337d ago by Pozzle | View comment
If this stays a Japan-only release, I'll be pretty disappointed. Nintendo have made some very bizarre decisions since acquiring the rights to the Fatal Frame series.

"We're not going to localize Fatal Frame 4...but we WILL localize the Spirit Camera spin-off on 3DS that nobody asked for...and we'll localize Fatal Frame 2 remake in Europe but not America...but we won't localize Fatal Frame 5 at all."

It just makes no sense to me. #13
338d ago by Pozzle | View comment
I gotta admit, I got a bit emotional when Rinoa starts saying goodbye to Squall and all her friends because she thinks she is going to die, and it switches to an FMV where you can see her breathing slowing down and her eyes getting heavy. And there's no sad music or anything like that. Just the sounds of her breathing getting slower and slower. #2
338d ago by Pozzle | View comment
We don't even get game ads here in Australia, let alone fun ones like this :( #1.1.1
338d ago by Pozzle | View comment
Lol. It looks like I was beaten this time. :D #2.1
339d ago by Pozzle | View comment
Can't wait to play this game and go up against Pagan Min. I'm intrigued by what sort of villain he's going to be. He doesn't seem to hate Ajay Ghale, but I assume we'll have to take him on at some point if he's the main villain (here's hoping he doesnt die half way through the game and get replaced by someone else *cough*FarCry3*cough*) #1
339d ago by Pozzle | View comment
I didn't mind Doom as a cheesy action b-flick. But it really should have been called something else because it had nothing to do with the games. I do like Karl Urban and Dwayne Johnson though, and they did the best they could with a crappy script. #3.1.2
339d ago by Pozzle | View comment
"By bombing, he means not selling well."

Is it doing poorly? It was topping the UK digital charts on its release. I'm not sure about America though.

Swery was complaining about the lack of marketing on twitter, not the lack of sales. #1.1.6
339d ago by Pozzle | View comment
That's a bit harsh. Nomura's a little bigger nowadays, but he doesn't have man boobs: http://livedoor.blogimg.jp/... #1.1.1
340d ago by Pozzle | View comment
Square is weird like that. Sometimes they'll keep the original Japanese songs in the international released, but other times they'll release an English version. #1.1
340d ago by Pozzle | View comment
I think that's intentional though. Ubisoft said that Pagan Min has been in charge of Kyrat for so long that he's become bored, moody, and reckless. They said he is less like an evil villain trying to instill fear in people, and more like a crazy thrill-seeking friend who keeps convincing you to do dangerous things even though you know it's a really bad idea. #3.1
340d ago by Pozzle | View comment
Oh my. #2
340d ago by Pozzle | View comment
I really liked Donkey Kong 64. I didn't even know that fans disliked it until I started venturing onto game forums. Sure, it had a lot of backtracking and wasn't as good as other platformers on the N64, but it was still a fun platformer with some amazing boss fights. #4
340d ago by Pozzle | View comment
Doom, in particular, wasn't faithful to the games at all.

It was yet another example of a Hollywood director thinking they can come up with a better story than the original games, thus creating something that had absolutely nothing to do with the source material and shouldn't have been called "Doom" at all. #3.1
340d ago by Pozzle | View comment
Yeah, I'd definitely count Edea and even Beatrix as bosses. Anything bigger than just a "random encounter" can technically be considered a boss. #6.1.1
340d ago by Pozzle | View comment
@Lightning Mr Bubbles: Their hair isn't emo at all. Plenty of Japanese men style their hair like the guys in the trailer. I'm assuming that is the look Square Enix are aiming for; They want the guys to resemble fashionable 20-something Japanese men. #1.1.3
340d ago by Pozzle | View comment
I like the actual character designs (the concept art, not the in-game stuff). Shame it's being used for a mobile game though :( #4.1
341d ago by Pozzle | View comment
I think they're both pretty awful. But "The Black Haired Shrine Maiden" is a direct translation of the Japanese title so it makes sense that it sounds awkward and overly literal, while the "Oracle of the Sodden Maiden" is just...bad. #4.1.1
341d ago by Pozzle | View comment
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