Well you didn't miss anything, they basically introduced all the original features from a series beginner point of view. The only new feature was being able to play in with the WiiU game pad. #3.1
" If you look around you can find games with really good assets. "
That's the problem, you won't find a game with all quality assets, a game like that calls for a full console investment. And exactly the compromise you will begin to see in design: 'play to win'. I mean that would be asking the audience that expects 99c games/apps to suddenly pay prices of $15 or so dollars, not going to happen.
Releasing a big name game at the very end of a console life is not unsual. The PS2 got some of the, if not, best games in it's library 2 years into the PS3 release window.
I mean why produce a game for maybe 10 million users when you have 70-80 million. #2
"The truth is the only reason they haven't killed them already is that there isn't a business model set up yet for big games"
It will never happen and will always be limited to basic graphics or gameplay. Because the turn over for a mobile phone generation is so quick (8-12months)nobody is going to invest in big projects that maximise the specifications.
The allure of mobile phone gaming is a dubious one, the install base and adoption is hig... #3.1
If you think women in scantily clad clothing is 'sexist' you must be shallower than a shoal pond at noon.
For a character to be a victim of sexism, they have to fit into prejudicial roles, and aren't able to break free from them. For example: we have Princess Peach who must always be saved by Mario and can't do anything herself, she'd be considered a depiction of sexism had Nintendo not done away with it in Mario Bros 2.
Exactly what I did, I'm a huge Nintendo fan with an original 1st press Super Metroid soundtrack with the mousepad still sealed sitting on my bookshelf. Yet 2 years post the Wii launch, I bought into the Playstation brand for the first time and haven't looked back since.
You can go on and on about the pro's of Nintendo, honestly it's just a big 'whatever' now for me, nostalgia doesn't keep me chained forever. #1.1
Kids should stay out of finance, Microsoft's stocks are going up because the Dow Jones and the NASDAQ indexes have been experiencing intensive rallying by increasing investor appetite for technology related stocks. Apple, Intel, HP, Google etc etc you name it have all been on a huge rise for the last 6 months.
If you had to explain Microsoft's most recent increases, IS FOR THIS ALONE: Congress has banned American communication companies from buying parts originating... #10
Technically the vendor should refund the money since (at least in my country) a Kid under 16 cannot agree to contracts that aren't 'necessities' without parental/guardian permission. Every time you buy something on the web/app store you agree to a statement, that's the contract. #5
I'm currently on a business trip in Japan, I saw a kid holding a Vita and then a businessman walk onto the train with a Vita. I had to rub my eyes to confirm what I was seeing, a huge turnaround from only 3 months ago when I was last in Japan. #8
Doesn't any find it ironic to call it sexist when the whole point of the story throughout God of War is Kratos trying to get revenge for his murdered family because he is quite the family man, hardly a sexist cause. #27
Classic case of a PR mess, everything they've done to preview the game before launch was a mess from the Necromorphs holding guns, fighting humans and then the micro-transactions.
Despite that, the reality is that the game wasn't stuffed because of that: Necromorphs holding guns were puppet-ed by a separate enemy that did add to the gameplay, the human shootouts were so quick'n easy that you really couldn't say much about it and the microtransactions were so... #20.1
Weird move, DeNA (parent of Mobage) has seen significant rises in revenue and take-up in just the last year.
However it never really made any sense for Sony to have shares in them, since they have their own platforms and you'd be stumped to find anyone who actually associates Mobage with Sony, so hardly any real loss in goodwill brand worth. #5
That's the problem, you won't find a game with all quality assets, a game like that calls for a full console investment. And exactly the compromise you will begin to see in design: 'play to win'. I mean that would be asking the audience that expects 99c games/apps to suddenly pay prices of $15 or so dollars, not going to happen.
"I have seen analog stick you atta... #3.3
I mean why produce a game for maybe 10 million users when you have 70-80 million. #2
Don't need to wait for those, devs have already ported or use competent engines such as UE3 or Unity. Yet the games remain touch and point based.
" I got some FPS zombie game that has all the assets of a handheld or console game,"
Dead Trigger? I agree the graphics are quite competent, but look at the level design and the way the game is designed: tiny shoebox levels... #3.2
It will never happen and will always be limited to basic graphics or gameplay. Because the turn over for a mobile phone generation is so quick (8-12months)nobody is going to invest in big projects that maximise the specifications.
The allure of mobile phone gaming is a dubious one, the install base and adoption is hig... #3.1
For a character to be a victim of sexism, they have to fit into prejudicial roles, and aren't able to break free from them. For example: we have Princess Peach who must always be saved by Mario and can't do anything herself, she'd be considered a depiction of sexism had Nintendo not done away with it in Mario Bros 2.
Then we look here,... #15
You can go on and on about the pro's of Nintendo, honestly it's just a big 'whatever' now for me, nostalgia doesn't keep me chained forever. #1.1
If you had to explain Microsoft's most recent increases, IS FOR THIS ALONE: Congress has banned American communication companies from buying parts originating... #10
Sexist, but it's the truth, you always see women outside 7/11 convenient stores downloading those free items for the game. #8.1.1
Despite that, the reality is that the game wasn't stuffed because of that: Necromorphs holding guns were puppet-ed by a separate enemy that did add to the gameplay, the human shootouts were so quick'n easy that you really couldn't say much about it and the microtransactions were so... #20.1
However it never really made any sense for Sony to have shares in them, since they have their own platforms and you'd be stumped to find anyone who actually associates Mobage with Sony, so hardly any real loss in goodwill brand worth. #5