When they put Luigi's Mansion 2 (aka Dark Moon) on the 3DS but not the WiiU it was Game Over for the WiiU for me.
Nintendo partly killed themselves as major console players by concentrating on their handhelds at the expense of their main console.
If Nintendo had no handhelds they'd be in a much stronger position with the WiiU. But as handhelds are a golden goose for them it looks like the WiiU will be the fall guy. #21
Because if you're not interested in the Kinect 2.0 part of the console then you're not... actually all that interested in the console in the first place.
If you're not someone who likes a bit of colourful fun from time to time in your games then you'll probably be growling at the XboxOne with your state of the art PC and ultra serious games in any case.
So it makes perfect sense for Microsoft to make the Kinect 2.0 a required part of the conso... #4.5
Those complaining about having to have Kinect as standard are like petty people afraid of the light to me. Get some fun, some colour and some movement in your life. If all you want your XboxOne is for intense single player games then you'd probably be better served on the whole by the PS4 in any case. Embrace the difference that the XboxOne might give you. If you don't, you'll never get Rare making decent games for the system. #69
It's got Kinect - which, like Sony's Move and Eye camera would normally cost money - and Skype.
Those alone make the price very competitive compared to the PS4.
Although the launch all about television was a bit ludicrous to me. What is this- the 1950s?
But, in the long run, just about the only main reasons to think that the PS4 is so much better is if you happen to prefer their exclusives and controller. Or if you think that Playstat... #3.4
Restrictions only matter to people if the freedom offered is not what they want.
If you want the freedom to be able to play some great Kinect 2 game, Skype as standard and play some mystery project by Rare then you won't care so much about the small details. When you buy a car and install an extra for it you don't necessarily expect to be able to easily transfer it to someone else's car of the same model. So why expect to be able to transfer your game ad finitum,... #88
Microsoft have actually been clever. They had to be a bit arrogant this time to differentiate them from the PS4. They saw what it did for the PS3 - made it a cult hit in the long run. And their home country America is so large that they can survive on depending on a lot of early adopters there.
We know more or less what types of games we'll get from Sony with the PS4. But Microsoft are a loose cannon - will Rare make games like old? Will the Kinect 2 be massively fun? The... #11
To know what DK64 is like, think what Banjo Kazooie is like (only with 5 times the backtracking and, as a result, far less consistent sense of identifiable characterisation) more than you would think what Donkey Kong Country is like. One of the weird things about the N64 is that it didn't actually carry on the graphical slickness of the SNES DK game in any way. The N64 had blockyish graphics on the whole and they didn't appear to use a supercomputer this time to appear to be anything... #10.1
Like booing is ever polite itself. Responding in a similarly demonstrative way is the only way to make it clear that journalists have no right to be so childish when they are enjoying their junket to write their opinion pieces on games made by people who may be vastly more creative, technically skilled and thoughtful than the journalists. Anyone with a spellchecker who can feign sympathy can be a journalist- at its lowest it requires less than practically any other job. And at its highest it... #16.2.1
The N64 has a relatively limited range of exclusives, provided by Nintendo and Rare. There is not massive evidence that Rare have majorly influenced any other developers (probably because the epicness and clever level design of their platform games is beyond most) except with perhaps Goldeneye and Perfect Dark. Retro Studios' Metroid Prime has the cleverness of design that a Rare game has though.
The PS2 may have followed the Dreamcast but with the likes of Silent Hill 2,... #36
Nobody told Sega that the arcade market strings had been cut though. The Dreamcast has large amounts of them. Some of them are far too niche for widespread popularity but I think that it's nice that the arcade game has made a comeback on downloads this generation, with the likes of ports of Mad Dog McRee and Sega's House of The Dead. #1.3.4
So basically mostly any simple game that relies on flow of action is 'mechanically perfect'. Thanks for that.
I think that you'll actually find that many games that don't have bugs in them are technically mechanically perfect because they do exactly what they are designed to do. #3
They spent 50 MILLION dollars on La Noire? What a risk considering that here's me having never tried it out because I'd rather play some indie point and click for a tenth of the price instead.
And 60 million dollars on MSGS4 and all they could find was a grey pen to colour it in.
137 million on GTA5?? Hey let's not do anything stupid like spending 137 million on a sequel to a game that some people didn't even like that much. #7
No-one's talking about it because we're confident that it's going to be a much easier ride, at least to start with, than the start of the PS3 or even the start of the PS2. #15.1
I can't stand hack and slash games and I can't stand games about 'mythology'. I'm like- why should I play God of War when I could probably get all the constituent parts from playing Uncharted and Infamous? Not that I actually bother with Infamous either. I don't like games that give you too much power. #22.1
Nintendo partly killed themselves as major console players by concentrating on their handhelds at the expense of their main console.
If Nintendo had no handhelds they'd be in a much stronger position with the WiiU. But as handhelds are a golden goose for them it looks like the WiiU will be the fall guy. #21
If you're not someone who likes a bit of colourful fun from time to time in your games then you'll probably be growling at the XboxOne with your state of the art PC and ultra serious games in any case.
So it makes perfect sense for Microsoft to make the Kinect 2.0 a required part of the conso... #4.5
Those alone make the price very competitive compared to the PS4.
Although the launch all about television was a bit ludicrous to me. What is this- the 1950s?
But, in the long run, just about the only main reasons to think that the PS4 is so much better is if you happen to prefer their exclusives and controller. Or if you think that Playstat... #3.4
If you want the freedom to be able to play some great Kinect 2 game, Skype as standard and play some mystery project by Rare then you won't care so much about the small details. When you buy a car and install an extra for it you don't necessarily expect to be able to easily transfer it to someone else's car of the same model. So why expect to be able to transfer your game ad finitum,... #88
Xbox One - partying like it's 1959. #85
We know more or less what types of games we'll get from Sony with the PS4. But Microsoft are a loose cannon - will Rare make games like old? Will the Kinect 2 be massively fun? The... #11
We'll all just get that instead then. Well, no, let's make it a PS3. #32
The PS2 may have followed the Dreamcast but with the likes of Silent Hill 2,... #36
I think that you'll actually find that many games that don't have bugs in them are technically mechanically perfect because they do exactly what they are designed to do. #3
And 60 million dollars on MSGS4 and all they could find was a grey pen to colour it in.
137 million on GTA5?? Hey let's not do anything stupid like spending 137 million on a sequel to a game that some people didn't even like that much. #7