The problem is in part with the audience of gamers. Many just want confirmation bias, and many only click on headlines that are either "this is garbage, here's why" and "this is the GOAT, here's why." There's very little room for middle of the road opinions. Most just want the extremes, and thus, the gaming sites have to provide that content to stay relevant. I mean, how often do we see clickbait and extreme opinions as top stories on N4G? A lot.
I think VR will only get better, and hopefully cheaper too. I have yet to try VR, but it seems like a hefty investment for gen-one tech.
The purpose of Nintendo entering mobile, according to the late Satoru Iwata, was to get greater brand awareness and perhaps people transferring over to Nintendo hardware. With Pokemon GO, we saw just this due to increased sales of Pokemon Sun and Moon compared to past installments and even past installments increasing in sales after many years being off sales charts. To say this mobile venture is doomed because fickle investors and a fickle stock market didn't turn out the greatest is dis...
40 million downloads for Super Mario Run (regarding of those who paid) shows Nintendo easily has relevance and mindshare in the market still. Then, there is Pokemon GO, which remains on the top of the charts, and 3DS Pokemon games that have returned to sales charts due to hype from Pokemon GO. Then, that's not counting the 20 million who viewed the Switch YouTube trailer or last E3 where Nintendo showed off Breath of the Wild to high acclaim and hype.
What is a real gamer? Sounds like someone with an inferiority complex annoyed that a gaming company isn't giving them 100% of their attention. Mobile has helped Nintendo with Pokemon GO outside of the mobile market. Pokemon games on 3DS have picked up in sales, even older titles saw a sales resurgence due to the hype from Pokemon GO. If Super Mario Run gets people to buy console Mario games like they bought console Pokemon games because of Pokemon GO, where is the problem? Does it really ...
Then it's a problem with mobile, devaluing games and products so people expect and feel entitled to get games free or ridden with microtransactions, developer livelihoods be damned.
It's weird to me how gamers and fans of Nintendo wanted them to do F2P and microtransactions for Super Mario Run, things that I thought were cancer to gaming, but now gamers want Nintendo to do that?
I'm hoping Hot Shots Tennis somehow gets a sale in this month of sales!
Nicolash Cage has made my evening.
The first thing I noticed was the art style as well. Well, I guess that was the most obvious thing, but I agree-- looks great! :)
That's quite the task to accomplish. Really cool!
"Long-running conspiracy theory." There you go. It makes no sense and is again, rather naive to think that.
Why wouldn't Nintendo want third parties to be successful on its own platform? Seems rather naive to think differently. More third party games = more licensing = more money for Nintendo.
Doom is one of my favorite games of the year. Loved the exploration and combat!
Never heard of this one until now. Interesting!
I know it was a typo or auto-correction, but I would totally play Chronic Trigger. :)
I saw the retail version of this at Walmart last night. It looked interesting, but one of my friends on another review site wasn't too happy with it on Twitter. Shame it isn't as good as it originally looked. Thanks for the review!
Just imagine if I decided to post 30 SNES games in one article! I'm ambitious but not THAT ambitious! And I agree with you! :)
It has some of my favorite games of the generation and some of Nintendo's finest. Here's hoping some of the releases get a second life on the Switch. Though games like Hyrule Warriors, Super Mario Maker, and Yoshi's Woolly World have got or will get a second chance on the Nintendo 3DS!
It's so awesome. I just hope those who want the system can get one by Nintendo supplying enough of them for demand in the upcoming weeks!
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.