P_Bomb (User)

  • Contributor
  • 6 bubbles
  • 6 in CRank
  • Score: 39250


[QUOTE]Metacritic is where its at, and Forza mops the track with GT.[/QUOTE]

Sounds a bit egregious. So let's take a look-see:

Forza1 = 92%
GT1 = 96%

Forza2 = 90%
GT2 = 93%

Forza3 = 92%
GT3 = 95%

Forza4 = 91%
GT4 = 89%

ForzaHorizons = 85%
GT5 = 84%

5 GT games' overall meta avg = 91.4%
5 Forza games' overall meta avg... #7.3
530d ago by P_Bomb | View comment
You realise that PSN also offers free games that don't require a Plus sub', right? DC Universe, Dust 514, Jetpack Joyride, Tekken Revolution, Buzz Quiz, random eps like Walking Dead etc.

For what it's worth, I already beat Dead Rising 2 three years ago, and Case Zero two years. #1.1.4
534d ago by P_Bomb | View comment
My PS3 controllers still work since 2007, sorry Loki.

Ask me about how I intermittently have to disable rumble on BOTH my 360 controllers though cuz the stupid batteries get rumbled off their connectors, disconnecting me mid gameplay? It's 2013 and I'm playing Crackdown without rumble, because of batteries. 10 more years of this?

If you are though, random disconnects are a nuisance, especially online. They adopted bluray, why not blutoo... #62.1
538d ago by P_Bomb | View comment
Know what I find convenient? Not having to disable rumble on rechargeable controllers (like the Dualshock) like I have to every so often on my two 360 controllers because the rumble dislodges the battery connection enough to DISCONNECT MY CONTROLLER DURING GAMEPLAY!

Had to disable rumble on Crackdown yesterday cuz everytime I'd lob a firefly, my screen would tell me to reconnect my controller. Then it takes like 10 sec to synch again, and bo... #1.2.14
541d ago by P_Bomb | View comment
Critiques by their nature should be open to criticism.

Escapist gave it the lowest score taking exception with some of the art calling certain images "lazy" and "regressive", while arguably overemphasising the importance of story in a MP beat em up (are Golden Axe, Streets of Rage or Final Fight revered for their story?), so having an Escapist presented video come to their defense seems a tad self-serving. #1
545d ago by P_Bomb | View comment
Great drop for Plus users who haven't played it yet! I bought Hitman for a twenty a couple months ago and platinumed it. Had a lot of fun. Some reviews were way too harsh imo. When in doubt stealth wise, as far as outfit cover being blown, hold the button that obstructs 47's face more. Helped me walk through many a mine field, like the hotel. #20
545d ago by P_Bomb | View comment
That's a great link! My anticipation for the game just went up.

Well said too. Man, I'm old enough to remember when Tyris Flare and Mortal Kombat blood were scandalous. Seems the more things change the more they stay the same. Props to George Kamitani for staying true. #4.1
545d ago by P_Bomb | View comment
Some sound advice. The writer also happens to be arguably the most level headed female reviewer to date, stating "If someone doesn’t like characters like the Amazon or Sorceress, don’t look at them". Worth a read for some in depth gameplay analysis. Never knew you could take screenshots on the Vita! #1
545d ago by P_Bomb | View comment
Great soundtrack, the campfire vibe acoustic guitars and the like make such a difference. Very ambient, dissonant. Nice break from the typical orchestral soundtracks often found in games. You can stream it on Sony's Music Unlimited service #1
545d ago by P_Bomb | View comment
Nice to see the underdogs competing with the big boys. On pace to be a cult hit, going off of Atlus' sales tweets and reviews like this. #5
548d ago by P_Bomb | View comment
Escapist gave it the lowest score on meta' actually. 3/5 for a 60%. Both the lowest reviews came from women actually. Hmm.

The Vita took a couple of the highest reviews as well. One bugger about Vita double releases like this, are the good reviews cannibalize eachother, usually lowering the PS3's average on meta' (eg. Guacamelee, Sound Shapes, Machinarium, PS All Stars, this). #4.1.2
548d ago by P_Bomb | View comment
300,000 already? That's fantastic for a beat em up that's a new IP and an exclusive to boot! Great reviews too. I'm really considering getting this next week. Came out of nowhere, but now I'd like to squeeze it in somewhere. #11
548d ago by P_Bomb | View comment
Both, depending on execution. More often than not though, linear like MGS or a more open-linear style like the Mass Effects seem to be faves for pure storytelling. More focused, deliberate pacing, you don't miss as much. Open world stories there's always a risk you'll skip a great side story for a lame one, or get so distracted you'll forget what you were doing in the first place. #9
548d ago by P_Bomb | View comment
Forza still uses old gen tricks like pre-baked lighting btw. The inFamous gameplay walkthrough from E3 looked pretty darn impressive as well from what I recall. We're also talking dynamic open world vs linear driving. #38.3
555d ago by P_Bomb | View comment
The fact you had to combine the output of TWO AAA heavyweights (Rockstar and Bethesda) just to break even with Naughty Dog, while also conveniently omitting their lower averaged games like Fallout New Vegas' 83% and MaxPayne3's 86%...speaks to the contrary. #1.1.14
562d ago by P_Bomb | View comment
#1 in US, UK, and worldwide sales is bad?! Who knew... #19.4
562d ago by P_Bomb | View comment
NPD is US only, justastranger10. Sony stated it did 3.5 million worldwide and that was a week or two ago http://www.destructoid.com/... . Pretty impressive for a new IP at the end of a gen that's not a military sci-fi FPS with millions of Doritos/Mountain Dew in mark... #1.1.13
562d ago by P_Bomb | View comment
I think getting that 1000/1000gs or Platinum can often be a good indication to your friends that you've nailed a game. They often have difficulty cheevos/trophies and require you to do things off the beaten path, so odds are you've seen/heard/found it all by the time you're done. Including some online. #13
563d ago by P_Bomb | View comment
[QUOTE] The Walking Dead understands the concept of tension and release, bringing the player along on the rollercoaster ride and letting them appreciate the game. The Last of Us simply does not provide that kind of experience. The Last of Us is a tense experience from beginning to end. [/QUOTE]

I disagree. TLOU was a much longer game and by default had many more moments of release.

The release I felt after the harrowing sewer escape in TLOU, when I could fin... #18
563d ago by P_Bomb | View comment
I disagree. David saved and/or prolonged Ellie's life (and Joel's by not letting his friend screw her over on the antibiotics) several times. He could've overpowered her from the get-go but never did. David was never one-dimensional.

1)He was shaken at the dead pals he found in the shack b4 the Bloater fight.
2)He fought and platformed back-to-back with Ellie through the shack.
3)He told Ellie that she and Joel were probably the o... #8.1
564d ago by P_Bomb | View comment
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