cool video. although it reminds me how size of map isn't indication of how fun it actually is to explore it.
this reminded me of that Kickstarter game "Unsung Story" wasn't directed by this same guy? he should have finished that game first before starting work on another one.
can't wait to play this again. I am also glad that it seems few hate the game now! back in 2006 it seemed like everyone hated this game (except for the critics)
I totally did not expect this. The G.U trilogy was pretty awesome.
a remaster of the original Trilogy for current consoles would be nice.
The witcher 3 is the best example of how to actually do DLC and (free) updates. The base game is massive with huge amount of (quality) quests, the main story felt complete/cohesive with great ending. The DLC they released were also amazing, far superior to FFXV's Gladio DLC. But that's just my opinion, no problem if you disagree.
there is supporting your game and then there is releasing an incomplete game and trying to finish it after release with updates and DLC.
great news. Now please bring the Xenosaga games to PS4!
I agree, massive maps don't always mean interesting ones, I played Ghost Recon Wildlands, and while the game is fun exploring its massive world became boring quite fast because of how empty and bland it is.
she posted on her Twitter "sorry guys i swear it's not DA related post I am very sorry"
hahaha you need to relax, this is the Internet of cousre you will find bad grammar
I am having mild amount of fun, I enjoy the different environments, they are beautiful. But I can't see myself playing it for weeks or months like Fallout 4, GTAV, etc.
GTA V was amazing but the world map also had vast areas that were empty with not much to do. when you make a huge map it's inevitable that there will be lots of landmass with nothing interesting on it, Skyrim, Witcher 3 etc. I think that's one thing Fallout 4 did well, the map was smaller than other open world games but also denser, you didn't travel long distances without stumbling across something .
If you wait a bit longer you might find a copy for $1 I am sure!
graphics and music are less important than gameplay/battles and story/characters for me personally.
While I enjoyed Nights of Azure, there was no way for me to play this game in January or February or March, too many other games will take priority, especially Horizon Zero Dawn and Mass Effect Andromeda, I will be sinking all my free times into playing these two game for quite a while.
There is nothing evolved about FF15. it has some western-style rpgs elements like open-world and tons of (fetch) side quests but lacks the coherent plot and world-building that previous FFs had. it's not a bad game but not great either, it feels incomplete in many ways and lacks identity. Hopefully Square Enix learns from it and next installment is better.
while I don't regret buying or playing this, it does not live up to the standard of Telltale's other works, like TWD and Borderlands.
no reason to resort to insults now. AAA games usually get 9s and 10s, so 8 for FF game that has been in development for a decade, is low in my opinion. If you think 8 is not 'low' by any means, than you think 7 would have been good? 6? 5 is low then? please elaborate what you consider is low for this game.
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