MattS (User)

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A game critic can be as subjective as he or she can support through informed debate and defensible argument. This is what I meant when I wrote this article.

If you have an issue with a game review it's not because it was "biased" or "subjective" or whatever word you want to use. It was because you don't agree with the thesis and argument. Now perhaps the critic didn't do a good job defending their argument. Perhaps you simply don't agree o... #1.1
14d ago by MattS | View comment
Combining two culturally similar countries, and comparing to the North American market which.. oh wow, has two culturally similar countries in it. #7.1
84d ago by MattS | View comment
And if you had have read the article you would notice that it's APAC, which is dominated by 2, not 20, markets, that is the biggest market for games now. #5.1
84d ago by MattS | View comment
No, *China* is known for free-to-play games. Japan and Korea have robust retail business models. Japan contributes significantly to the APAC numbers, and China's retail business is only going to grow now that consoles are legally allowed in there. #1.1.3
84d ago by MattS | View comment
Source? #1.1
84d ago by MattS | View comment
Actually, the American culture is *very* different to most of the rest of the world. #3.1
84d ago by MattS | View comment
I didn't think it sucked at all.

And "Square Enix tax?" The game is like $20. Just how entitled do you have to be to complain about $20 for a game that lasts like 80 hours, and is almost endlessly replayable because it is just that good? #1
84d ago by MattS | View comment
Just like there are people that don't realise that Dark Souls and especially Dark Souls 2 are, compared to King's Field, casual games designed to appeal to the masses, rather than the pure vision of the original games. #1.2
187d ago by MattS | View comment
The manufacturer is meant to support the third parties, though. So, you know, they don't go elsewhere. #6.1
194d ago by MattS | View comment
It's always so easy to tell when someone hasn't read beyond the headline. #1.2
226d ago by MattS | View comment
I wonder how many major development studios this author has run, to understand how business at major development studios works, how pricing works, and so on and so forth?

I suspect none. In fact, I would bet my house on the answer being "none"

Anyone want to bet against me? Didn't think so. #2
245d ago by MattS | View comment
@mochachino

"It *devalues* video games to call them something as *simple* as art. They are *much much more* than that."

Your words, not mine. You're the one prescribing a value to the word "art," and then assuming some objective truth that your preferences and tastes alone are what determines what is "mere" art and what is something so special to be "more than art."

It's a childish argument born... #1.1.3
252d ago by MattS | View comment
Art isn't a quality, therefore you can't have something that is "more than" art. It's either art, or not art. The quality is in determining whether it's good art, or bad art.

What you're trying to do is say an apple is "more than a fruit" because you happen to really like apples. Except that an apple is a fruit. It might be the best fruit in the world, but "fruit" itself is not a quality. It's a description.
253d ago by MattS | View comment
I loved the Xbox game and its sequel with a passion. Those were difficult, challenging strategy/ Warriors-style action hybrids, with charmingly terrible localisation.

I don't know about this game. I just want another Kingdoms Under Fire game. As those earlier games were. #7
256d ago by MattS | View comment
Not if you consider games to be a form of art.

Because the censorship of art is something to be VERY concerned about. At a community, academic, moral and political level. #4.1
256d ago by MattS | View comment
Because XCOM is a cheap, simplistic game that is nothing more than an experience, right?

And because 2K Games released XCOM on mobile they are now just another dirty mobile developer that doesn't make real games, right? #13.1
287d ago by MattS | View comment
Stupid people don't read articles before commenting on them. #9.2
287d ago by MattS | View comment
Sony and Microsoft both have mobile businesses. Given that both produce their own line of phones (and games for those phones) there IS a reason not to support iOS for them; direct competition.

Nintendo doesn't have a phone business, ergo it's not a reason. #5.1
287d ago by MattS | View comment
Sony and Microsoft both have mobile businesses. Given that both produce their own line of phones there IS a reason not to support iOS for them; direct competition.

Nintendo doesn't have a phone business, ergo it's not a reason. #6.1
287d ago by MattS | View comment
And I can guarantee 100% you didn't read the article before making that comment.

The idea that there can't be buttons for iOS games is completely, factually incorrect. #1.1
287d ago by MattS | View comment
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