masa2009 (User)

  • Contributor
  • 5 bubbles
  • 8 in CRank
  • Score: 33840


Installments of the Ratchet series already look very similar between them, and we got the HD Remaster, so I'm not sure a remake of the original is much needed.

But I might check it out of there is a bundle with the film. #36
9d ago by masa2009 | View comment
It's part of CBS Interactive. It's basically a Euro equivalent of Gamespot. #3.2
15d ago by masa2009 | View comment
Few Xbox titles are true exclusives. It'll be on PC, especially since Windows will get Kinect at some point.
Only their absolute true blockbusters in system selling genres remain pure exclusives.

Not sure why they do it. I'd give the XB One more of a shot if they kept Lionhead and Remedy games as pure exclusives. #47
20d ago by masa2009 | View comment
Omega Force and Traveller's Tales employees must get tired of churning these Dynasty Warriors and Lego games. #17
30d ago by masa2009 | View comment
Then they'll have to change their already cumbersome running controls, because they simple won't work with an FPS scheme. #21
31d ago by masa2009 | View comment
One of their problems is the writing and characterization.
Hopefully with the hiring of the creative director of Fallout New Vegas, they have acknowledged these weaknesses. #34.1
36d ago by masa2009 | View comment
I hope they at least have the decency to bring the control improvements from Snake Eater 3DS to this version. #45
41d ago by masa2009 | View comment
It's inevitable that devs won't push to implement certain things knowing that the XBO already struggles.
Probably won't be as bad as the PS2/Xbox gen where almost every Xbox title was held back in a brutal manner by the PS2 version, but it will still exist.

What I'd like to know is what kind of an impact it has besides polish limitations, on things like the size of levels, the kind of stuff that actually matters from a gameplay standpoint... #28
50d ago by masa2009 | View comment
People in the West don't necessarily buy a portable system to play on the go, at least not in the streets or transports.
They maybe take the device with them on Holiday in the car, and that's it. But mostly they will buy it for a big exclusive or two.
It's not like in Japan where they have low crime and play in the comute and public places.
So the portability of the Vita is not a huge deal for Westerners as it is for the Japanese.

I wonder... #26
112d ago by masa2009 | View comment
Hello, we are going to shove a 10GB download down your throat, of which 95% is just to make sure we can shove our future DLC down your throat.
Thank you for your understanding. #11
121d ago by masa2009 | View comment
As long as they discard the pre-rendered cutscenes they had in the previous ones (and The Last of Us), there's no problem.

It looked pretty bad when the game removed all weapons or went back to default gun for a cutscene and then immediately put the weapon back in your hand when you reverted to gameplay.

That's where MGS has the edge on games like these. It doesn't look exactly as good as Uncharted or Gears of War but it's all real time, all t... #20
122d ago by masa2009 | View comment
They owe their fame to their willingness to do open games in the age of the corridor shooter, and their great tech.
But they are not great game designers per se.
Their AI is grossly behind the time, their universes lack personality...

Actually, I think Crysis 2 while not perfect was their most cohesive product despite the criticism from certain (PC) gamers on release. #77
122d ago by masa2009 | View comment
MGS will always have a goofiness factor to it.
The drawn out, melodramatic dialogue, the ridiculous "Big Boss" military rank, the historical references that feel superficial and grossly inappropriate in the context of the story's pseudo-philosohical pretense, not all of it is intentional.
So you can bet a good chunk will remain.
ACtually I wouldn't mind if they toned it down.

I think a number of fans tolerate it because they became fa... #8
124d ago by masa2009 | View comment
If it's on PC, it doesn't count. #35
125d ago by masa2009 | View comment
Very promising although NPC animations do look a bit stilted. It was especially noticeable in the city demo.
Won't be a deal breaker but certainly could benefit from a coat of paint over the last months. #18
130d ago by masa2009 | View comment
I hope with Visceral's SP credentials, they manage to churn a campagn that lasts more than 4 hours, and has less cliched writing than basically all Battlefield campaigns except BC1.

Glad they seem to be keeping the more open SP level design from BF4 at least. #54
147d ago by masa2009 | View comment
Unfortunately, look at the numbers.
Other than Uncharted, Assassin's Creed and Call of Duty, all blockbuster franchises of the highest order, nothing sold really well on the Vita.

And about the only other titles whose sales were barely acceptable were Japan-centric games like God Eater 2 or Soul Sacrifice, which owe a large chunk of their sales to that market.

That's simply not a very encouraging climate for publishers to invest in AAA Western... #1.2.4
152d ago by masa2009 | View comment
This not ScrewAttack, just a featured fan video. #2
177d ago by masa2009 | View comment
40 hours in "PR talk" time = roughly 18 hours in real time. #10
221d ago by masa2009 | View comment
I bought my brand new 360 copy for 2 Euros. I feel I've been scammed now. #4
228d ago by masa2009 | View comment
1 2 3 4 5 6 7 8 9 10 ... 20
Showing: 1 - 20 of 390