maelstromb (User)

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Yes, I agree Enate, and I should clarify that when I said that they have a duty first and foremost to steward the industry, I meant that in the broadest sense--which includes a dedication to gamers. After all, the industry became popular and successful BECAUSE of gamers, and that is something that EA needs to realize instead of seeing its consumers only as individual money-making schemes. It's a toxic and downright detrimental way to view consumers, and as always, it alienates them from t... #6
788d ago by maelstromb | View comment
Medal of Honor: Warfighter & Dead Space 3 were just the tip of the iceberg ahead of EA, and they have A LOT to adjust in a short amount of time if they hope to win back a large swath of consumers. They are now in the 11th hour of launch for Sim City 5 (which also happens to be one of the most successful franchises of all time), and they have received loads of backlash about the game's use of always-online DRM and its dependence of micro-transactions--which could potentially spell the... #5
788d ago by maelstromb | View comment
"it's like a miniature EA! How cute."

Oh snap! He went there! ;) #5.1
794d ago by maelstromb | View comment
Well, he also didn't clarify what percentage of profits go toward their other projects. And if that's true, I could see Pitchford hoarding as much money as possible (right after paying himself a nice salary) for the development of the next Borderlands iteration, whilst shirking Gearbox's development responsibilities with their other projects. It just makes Gearbox look extremely unreliable, inconsistent, and borderline unprofessional. And if this latest Aliens debacle doesn't... #4.1
794d ago by maelstromb | View comment
CDs are an impractical, sonically inferior, aging medium and it's about time that we're forced to give them up. After all, they've been around for what? 20+ years now? Yeah, not a big deal. #67
794d ago by maelstromb | View comment
You and me both! There have been petitions for a NOLF 3 floating around the web's stratosphere for several years now, but unfortunately none of them have been successful enough to rouse Monolith. It's a shame really b/c when NOLF faded away it left a major hole in the FPS genre. #3.1.2
796d ago by maelstromb | View comment
This horrid mainstay needs to die already. If not in the upcoming console generation, one has to ask, when will PC/console connectivity finally become commonplace?? 2055?? #8
796d ago by maelstromb | View comment
Randy Pitchford just needs to come out with it and say what it is he really means! Enough with the false apologies, the innuendos and lame excuses that just serve to dig the already massive hole, deeper. Pitchford is a fraud that likes to make it seem that what Gearbox does is important, except only when it's going well...and then when it's not, we get this: Half-baked excuses. #15
797d ago by maelstromb | View comment
I love how Sony is just *deciding* who their competition will be, and not accepting the actual reality; another arrogant and presumptuous move on the part of Sony, which unfortunately seems to rear its ugly mug most at the beginning of every new console generation. Perhaps Sony didn't learn from their past mistakes--again? #44
798d ago by maelstromb | View comment
Glad to see someone who acknowledges and appreciates Monolith. They are experts at creating memorable and immersive fps titles, which is why they've had a solid track record. AVP2, No One Lives Forever, Tron 2.0, FEAR, Condemned--all were excellent, and it's a damn shame Gearbox ever dipped their hands in the pot.

On a similar note, let's hope that Creative Assembly's Alien game pans out much better! They've been tight lipped on any details including what... #3.1
799d ago by maelstromb | View comment
You console people really aren't missing much even if they do bring D3 to consoles. The game was a fun distraction for a little while, but it was rife with imbalance issues and boredom/tedium ultimately set in fairly quick. I bought the CE, played through the game once and then about a 1/4 of the way my 2nd playthrough, then shelved it. Haven't looked back since and no part of me wants to revisit it.

Tbh, it was the marketplace that undermined the entire game and dro... #24
801d ago by maelstromb | View comment
Ultimately, the difference between this sick f*** and a normal person with a moral compass, is that a normal person, even if he/she had access to videogames AND guns--like Lanza did--would STILL not spontaneously decide to go out and shoot another human being, let alone a child.

Do we all have the capability to kill? Yes, that's true. But would any stable person go through with such an horrific atrocity if provided the "ingredients," as you say? Absolutely not,... #16
803d ago by maelstromb | View comment
@aliengmr -- I agree with mostly everything you said, except for the very last part where you said, "gamers need EA's balls." I have to respectfully disagree with you on that one b/c sure EA has taken some chances concerning new IPs that have become very popular (IE. Dead Space, Mass Effect, Dragon Age, etc.), but to claim that they played no part over the years in fanning the flames of tired, overdone franchises, is disingenuous at best. #1.2.3
808d ago by maelstromb | View comment
I don't think that's true at all. Casual gamers are just that, casual, and they will always be just that, IE. They will go wherever they can to grab quick thrills on the cheap with very little care for brand loyalty. It's the hardcore PC gamers that have kept PC gaming afloat and viable, despite years of critics decrying it as a waning medium. And fortunately, it will be those same enthusiasts, like me, that carry it forward proudly into the future.

But to get ba... #5.1
808d ago by maelstromb | View comment
Microsoft has always been notorious for their lackadaisical, borderline apathetic approach toward anything PC game related over the last ten years. They've come out publicly to state several times their enthusiasm and support for PC gaming, and its importance as a viable medium, via Games For Windows press releases and press one-offs, but whenever push comes to shove, we get nothing but excuses and/or half-assed offerings.

My thought is that Microsoft has struggled a lot... #6
808d ago by maelstromb | View comment
Probably going to get flamed for this comment, but I gave up on Gearbox a long time ago when I began to realize that all they produce are sub-par IPs and, in this case and Duke Nukem's case, terribly designed revives of franchises. And yet somehow, despite hyping their games to no end, when a product of theirs fails to meet expectations, Gearbox denies and/or fails to address its degree of involvement. The same situation happened with Duke Nukem'.

It's unfortunate... #20
808d ago by maelstromb | View comment
While Kickstarter's reasoning for taking this game down is still not entirely clear, I for one do not feel that any sort of gambling "game," and I use that term loosely, is deserving of crowd funding.

Think about it. As a consumer, you're not getting a "finished" product that is then yours to keep and do with whatever you choose like you would with a videogame or a book or a movie. It is a product that requires you to continually throw your hard-e... #4
808d ago by maelstromb | View comment
Fact #1: You just can't please everyone. Fact #2: Some people just enjoy hating.

The # at the end of the title and idea that there are "action sequences" only lend them the platform with which to moan about an excellent game. #13
810d ago by maelstromb | View comment
After reading the statement, "Dead Space 3 is no doubt the finest chapter in the series.", I half expect to see a review score that reflects such a declaration--not the 3.5/5 which is listed. #2
810d ago by maelstromb | View comment
Now this is a game developer that sounds like its worth its weight in gold! Not only did they set up their own crowdfunding source/option, they then pledged to back the project for at least 10+ years while providing a consistent flow of new content! Will certainly be interesting to see how PoE turns out over time! #2
811d ago by maelstromb | View comment
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