MacDonagh (User)

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"HAHA, Public enemy of butthurt fannies. "

Comments

I'm glad that both you and DK have covered the topic in question. I'm finding that reading the blog posts on N4G are more interesting and well-written than most game sites.

On topic: entitlement is a bit of a strange thing. The Bayonetta 2 controversy for instance screamed "entitlement" due to the outrage from gamers against Nintendo and Platinum Games. On the subject of DLC however; I can understand why gamers would be perturbed by EA's plans. DLC is u... #17
509d ago by MacDonagh | View comment
Man. I can just feel the absolute rage from this.

Good job DK. #8
509d ago by MacDonagh | View comment
I agree to an extent about Rayman being held back for a simultaneous release but it's a problem. The first month of sales is the most important for any game. If the first month is disappointing; the games will be cut in price while stores try to clear inventory and the publishers/developers are screwed. That's a problem for most games.

Releasing in a launch window when GTA V and various other games that are going to be released is suicidal. Rayman Legends looks great... #6.1.2
511d ago by MacDonagh | View comment
The Rayman debacle doesn't make any sense whatsoever. They've got a finished Wii U game in a warehouse somewhere scheduled for release in February, a bare month for gaming in general and they postpone it to run concurrently with the releases on the 360&PS3? IN SEPTEMBER!?

Choosing to go against the plethora of titles that are coming out for the Wii U in the near future is a stupid move. Choosing to go against a behemoth like GTA V is probably the worst mismatch s... #6.1
511d ago by MacDonagh | View comment
I'm sure that Nintendo would love to have a game like Crysis on their console. Perhaps EA didn't like Nintendo's terms or EA just doesn't want to invest in a console like the Wii U? #1.1.2
511d ago by MacDonagh | View comment
"There's no hard evidence to suggest that EA is adopting a "pay-to-win" model."

I have embedded a video that proves that EA are exploring the idea of a "pay-to-win" model. #9
512d ago by MacDonagh | View comment
They haven't had support since the SNES days. And yet here they are. They are still here. If Nintendo ever do decide to cease making consoles; it will be a sad day for gaming. #2.2
512d ago by MacDonagh | View comment
Okay.

This is a portion of a speech EA CEO John Riccitiello gave at a stockholder's meeting, in which he talks about Microtransactions and how effective they are in getting money from gamers. The fella also added in the Emperor's theme for comic effect.

Here's the link.

https://www.youtube.com/wat...

Try also searching for ea john riccitiell... #5.5.1
512d ago by MacDonagh | View comment
Are you not a fan of hack and slash games? #6.1
512d ago by MacDonagh | View comment
Can you believe that Raiden is now cooler than Dante?

Who would've seen that coming!? #3.1
512d ago by MacDonagh | View comment
Never ever trust EA.

Ever.

Check out this video about what they may have planned for BF4 and tell me you're not concerned. #5
512d ago by MacDonagh | View comment
It's not the size of the RAM that counts. It's the games. It's always been the games that count more than anything else.

Ubisoft pulled a really stupid move by pushing back the Rayman Legends release to September to coincide with the PS3/Xbox 360 releases. They had a free window where not many games are out to make an impact on the Wii U and they chose not to do it.

Check out this video of disappointed Wii U gamers; each one a willing customer l... #4.1.3
513d ago by MacDonagh | View comment
This month has been really good for blog posts. Perhaps the PS4 buzz has got people thinking about the future of gaming and what it will entail for the consumer. Putting the console wars aside for a moment; I look back at this entire generation and think of what could've been y'know?

What has really irked me more than anything else has been everything that transpired in this generation. The lazy game design, the lack of ideas, the zombie trend, corridor level design,... #4
513d ago by MacDonagh | View comment
Origin (long dead developer of Ultima and WIng Commander) made a point of including a location in several of the Ultima games where children attack the player, forcing the player to kill these children whether they wanted to or not. And they did this in spite of (perhaps, to cause spite) having received negative criticism for allowing the player to be able to kill children in the first Ultima title where this was included. (Ultima 4, I believe) #7.3
513d ago by MacDonagh | View comment
No. I will not abide by this. #7
513d ago by MacDonagh | View comment
Everyone has their good points. I'm not a very good player either. If someone is shouting me out; I can give out some doozies.

Related video is a close approximation of my reaction to people attempting to trash talk me. #1.1.1
514d ago by MacDonagh | View comment
Steam has a sub-culture of Bronies? I don't really get the appeal of MLP personally. Someone sent me a link to an episode but it's just not my jam. I'm more of a fan of anime more than anything else I guess. It's just rather bizarre to me that males would be interested in such a show.

On offensive types; I have no real issue with them. I'm rather old and crunchy; so I've heard it all before. People like to shock other people with their "edgy"... #1
514d ago by MacDonagh | View comment
Quick! Somebody buy Udraw! #10
514d ago by MacDonagh | View comment
Y'know. If you told me in 2004 that Raiden would be cooler than Dante; I would've said that you were out of your mind.

Just think about that. We live in a world were Raiden is cooler than Dante. It's like a portend to the apocalypse. What a world we live in.

Also, good blog. I'm just glad that Platinum Games were able to salvage the title and make it at least enjoyable. Platinum was never really strong when it comes to the story-telling depar... #1
514d ago by MacDonagh | View comment
Gamecube was a console for the "hardcore" as you can see that the power was comparable to the other systems at the time. It was also the console were they put in the most risks. Super Mario Sunshine was a risk. Metroid Prime was a risk. Windwaker was a risk. I recall back in the good ol' days when people were dead set against a cel-shaded Zelda or a first person Metroid game; only for those games to become classics in their own right. They also didn't follow the online route... #2.2.4
514d ago by MacDonagh | View comment
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