Didn't the multiplayer only come out last night? Yet Polygon have already reviewed that aspect... not sure a couple hours is enough...
Ahhhh. Butting it sounds like fun =]
Typical. Gamers. Judging the game by a score as usual.
Nah. After playing the EGX demo, I can tell you the controlling of the cars is very clunky; you'll feel like you're playing Forza too because the game punishes you for doing pretty much anything. Slightly tap another cap? -100 points for you. Tapped the race course? - 200 points from you Went off road for a second? - 500 points from you This annoyed me, and it will annoy many I feel because you dont have much freedom without losing point...
Actually Disney hasn't made SWTOR officially canon yet, there's merely been talk about it becoming canon, and when SWTOR does, KOTOR does as well.
This game was a bit of a let down for me. I played it at EGX and while the game looks beautiful and has some of the best graphics seen on PS4 so far... the controls lets it down. Trying to move around the place is a bit clunky. The amount of times I tried to enter cover behind a wall and the character failed to do it. Also if you're standing behind the wall and the wall happens to be the slightest bit taller than your waist, the game will aim and then be like: "no. S...
Repeat after me. ONLINE. IS. THE. FUTURE.
Skryim development and marketing budget: $85 Million http://www.statisticbrain.c... You sure bruh?
"I spent $5m from my own bank account. It was a lot of money for me, but we got the money back very quickly." Considering the first one was a sleeper hit, it was fair to say the second was gonna sell a few million copies over time, which it did.
I am so looking forward to EGX :D Going all 4 days. My first stop? Oculus stand for sure.
The Order and Division are clearly next.
MMOs are supposed to last way longer right? It's like SWTOR... it takes about 2 hours to rush through each class' planet story, and theres about 12-14 planets to beat, so you're looking at 24 hours ish to beat your class story fully... AND THATS JUST 1 CLASS. Considering Destiny supposedly cost more to make than SWTOR and the story lasts just 10 hours, then what the hell did they use their money on- oh of course. Most of it probably went to Dinkla...
dont forget the box art. The box art is doubly important for some stupid reason. More important than the actual game itself.
Course it got repetitive. The whole game was told around a time loop.
With big developers like that, 34 million is probably a disappointment for Rockstar... Isn't that right Square Enix? ............ *cough*
Because the world still hope that EA can change so they continue to spend money. Of course, we all know they can't.
Theyre supposed to but there are many times it doesn't.
Did IGN really compare Last of Us' frame rate to call of duty? -_-'
He doesn't always make sucky films... I mean yeah Spider Man 3 but still...
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