Kleptic (User)

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  • Score: 100680
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? did you read the page linked above? they give you the password to enter...then there is a place for the referral code a few pages later...

or are you saying the provided password didn't work? #11.1
8d ago by Kleptic | View comment
^agreed...

I've always found it funny that multiplayer gaming some how attracts the most self-centered of gamers... #2.1.4
8d ago by Kleptic | View comment
^wait, hold on...

where does the Wii U not struggle?...serious question... #1.2.3
40d ago by Kleptic | View comment
kinect only dance game confirmed...

Mortal Kombat X: In Da Klub #1.10.2
40d ago by Kleptic | View comment
Two undead 'ninjas' with respect to opposing elements, fighting in a darkly lit and dramatic winter forest...

scored with generic hip hop?...and people actually find that 'badass' and 'epic'???

It seems that almost daily i'm reminded of how out of touch i've become with this industry...

EDIT: Factual Evidence...no...it would've been better if it had, you know, music that actual fits the game...or even the e... #1.1.22
40d ago by Kleptic | View comment
there is no standard or requirement for BD and DVD as far as framerate...It has nothing to do with that...it has everything to do with how the film was recorded in the first place...

The hobbit was digitally recorded with something like 8k 3D cameras at 48hz...typical chemical film cameras record at 24hz...Most television studios record on film at 30hz...although digital is getting very popular pretty quickly...

that is where DVD and Blu Ray come in with 24hz... #1.3.9
40d ago by Kleptic | View comment
so sorane...if we're comparing apples to apples...please, show us how the ps3 version of the Tomb Raider remake 'blew anything ND ever did out of the water'...the entire gaming industry contradicts that statement, but we're all ears...

even worse...you're under the impression that if ND would develop a PC centered title...with nearly limitless hardware...that it would some how fall under that of the latest TR?

uncharted was originally writ... #1.1.13
42d ago by Kleptic | View comment | Well said
^absolutely...

BF4 remains one of the most 'predicted' games i've played in a very long time...and that is by far its biggest drawback...

everything is layered with so much interpolation/extrapolation... consistency is no where to be found...at times, firing on enemies or taking fire seems perfectly legitimate...yet, on the exact same server, exact same map, against the exact same enemy...its completely out of sync a minute later...
43d ago by Kleptic | View comment
100% guaranteed it won't have a tickrate of '100+' unless its built on a completely new engine...which it won't be; EA has confirmed FB3 will be used for nearly all of their internal studio software until at least the end of 2015 (interestingly right around when DX12 shows up)

translated: 99% chance hardline will use a simulation logic of 30hz, and a server-to-client send rate of 30hz (which is what CTE in BF4 currently runs at, but not retail...which is 10hz... #7.1
44d ago by Kleptic | View comment
^exactly...

but just as been said with mantle between PC and PS4 porting...it doesn't tangibly do anything to the game itself...just makes the port easier, faster, and less expensive for the developer...as major chunks of code are similar enough to not require full re-writes...

The problem is in the marketing presentation behind DX12 and how it will work with the Xbox One...DX12 will have superior threading for multi-core cpu's, something even DX11.1... #4.1.2
52d ago by Kleptic | View comment
I'll simply never understand some people...

the xbox one currently has a low level API...its a 'version' of directX11.1 built by MS with AMD's input...when dealing with closed hardware, such is the case with XB1, low level access is very straight forward...this is NO different than when AMD announced mantle, and everyone starting saying 'its coming to the PS4 and Xbox One too!'...no its not...because it already has something that does the same thing to... #1.1.11
52d ago by Kleptic | View comment
some are PC-centric changes (like the ADS stuff as far as i know)...as well as improvements to 'network smoothing' adjustments, which i don't think the consoles ever had...

but the client send out rate being increased from 10hz to 30hz, is being discussed for PS4 and Xbox One as far as i know (and PC obviously, its running great on there in CTE currently)...

PS3 and Xbox 360 couldn't handle the increase, though...its unanimously agreed that 10... #5.1
57d ago by Kleptic | View comment
its not 'faster' aim...

the CTE PC client gives users the ability to independently adjust free 'look' sensitivity (hip fire) and ADS sensitivity...before, there was a locked ratio between the two that was tied to FOV...

now you get a separate slider for ADS sensitivity...

its not something needed at all on consoles...but with a mouse, having a lot more control to begin with, its a huge improvement...and allows easier transitio... #3.1
57d ago by Kleptic | View comment
^you may be surprised...

BF4, and frostbite 3 specifically...which is most likely what Battlefront 3 will render off of (as EA has stated its their go to foundation for this generation of 'new software')...was fundamentally built to make gorgeous trailers...and literally nothing else...

its performance...on all platforms...is lackluster...its a frankenstein'd engine of 4+ middleware providers (granny animation, havok physics, some 3rd party propri... #1.1.7
66d ago by Kleptic | View comment
^don't worry about the cpu...that is as vague as possible...they make it sound like this is one of the most cpu intensive games ever released, i've never come across a game that 'required' a hyper-threading enabled cpu...

BF4 runs fine on my A10 6800k quad core with a R9 280x...I guarantee this single player shooter won't put more stress on a cpu than Bf4's multiplayer...and my cpu is by no means extreme, its just a decent enough 4 core to get by... #5.1.2
72d ago by Kleptic | View comment
^exactly...

people always whine and moan about the genre being too crowded...yet there is next to nothing available that is anything like what made it popular to begin with...

I'll keep my eye on this game, may end up getting it...and here's too hoping it does well, creating maybe a glimmer of hope that doom 4 ends up being the ultimate throwback to what some of us are getting kind of desperate for...

our childhood haha... #2.1.2
74d ago by Kleptic | View comment
have to agree...I loved RTCW over a decade ago, but then found nothing good about the reboot 5 years ago or whenever that was...

this looks much better than i was expecting...I like that devs seem to 'know the roots', which...sadly...is something even creators even forget when making a new game in a specifically loved franchise (read: Doom 3) #2.1
74d ago by Kleptic | View comment
Dice confirmed on Reddit that PC has no hardware upgrades at all...multiplayer on PC is handled through contract with game service providers...and EA/Dice will not force those 3rd party businesses to upgrade...

so, in short, the PC version literally has 'no hardware' that EA owns to upgrade in the first place...

so it'll continue to be hit and miss...you'll occasionally find a clean server running well...then the next round will go straight to... #6.1
78d ago by Kleptic | View comment
I promise; they got very far from a 'free pass'...

player counts have shrunk over 50% from where we were with BF3 at its 6 month in point...sales have nearly completely stalled (a very likely reason for the recent 50% off on Origin)...

lack of trust and dislike of EA is approaching critical mass as well...its just a simple truth that most of us no longer have time for BS like this...

These 'hardware upgrades' were ONLY for the... #3.1.2
78d ago by Kleptic | View comment
^what?...you think the xbox one is using...1...of its 8 cpu cores right now?...and its all because its not using DX12?

serious question... #7.2.2
80d ago by Kleptic | View comment
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