CRank: 10Score: 0

Surely you can appreciate the idea that portability is a defining feature for most people? For example, while you seem to care about watching your Blu-ray discs in the best setup possible, you probably don't care enough to do the same with your .flac music files, right? Yet people were having the same arguments about audio features 15 years ago, when the iPod was proving to be "good enough" for mainstream audiences to forget about home receivers, in spite of the terrible quality...

20d ago 1 agree11 disagreeView comment

The mainstream usually doesn't care too much about many of those features once portability becomes "good enough". For example, I bought a nice new A/V Receiver early this year so that I could have the best Breath of the Wild experience. The AVR has a lot of really nice features like an "mp3 restorer" and low-frequency crossovers that optimize the sound quality I can get out of my mediocre standing speakers and subwoofer. But you know what? These kinds of features, as g...

21d ago 7 agree35 disagreeView comment

I have the perfect studio suggestions for you: MonolithSoft, with the expertise they bring from decades of making RPGs (including the Xenoblade games); and an internal team from Nintendo's EPD division. Interestingly, these are the guys that made Breath of the Wild.

26d ago 0 agree0 disagreeView comment

I really think so as well. Unlike the GameCube and the Wii, the Switch is a system that is in the hands of parents, their children, and solvent young adults at the same time. That, along with the recent track record of Nintendo's first-party games, should give Metroid Prime 4 a good chance to be a hit.

People will always bring up that the series has historically not been a mainstream success, but in my opinion we live in a different era today than when the last Prime ga...

26d ago 1 agree0 disagreeView comment

One thing that I never see people mention is the fact, just like SDXC cards drop in price every year, so should Nintendo's game cartridges. This doesn't just mean that developers that don't know how to compress .wav sound files will have more space to use for the same price when they get around to NBA 2k19 or FIFA '19 or whatever; it also means that developers that don't need the extra space will be able to spend less money on the smaller cartridges. I'm not foolish en...

41d ago 1 agree3 disagreeView comment

So did Nintendo, apparently.

681d ago 3 agree0 disagreeView comment

I'd be with you if there wasn't a huge precedent with Wii U Nintendo games. Ever tried voice chat in Mario Kart 8? It's trash, and lobby-only. How about in Smash 4 U? It's even worse, and also lobby-only.

How about in Wii Sports Club? Oh you can't, there isn't any.

So it's reasonable to consider that Nintendo is doing the exact same for Splatoon, especially when they already said they tried to implement a text communication system,...

992d ago 4 agree2 disagreeView comment

"The 2DS is one of the ugliest handheld devices ever made, extremely low quality, barebones tech."

If you want to buy electronic devices for how aesthetically pleasing and technologically advanced they are, then no game system in the market is going to please you. But if you're buying a game system because of the games it allows you to play, then the 2DS is certainly a good value, considering the quality and quantity available.

998d ago 0 agree2 disagreeView comment

Yeah, it released last night at midnight, to be precise.

1075d ago 0 agree0 disagreeView comment

These companies don't lose money to piracy. They lose money to their own inability to change with the times and meet new consumer standards.

If companies want to find out how to prevent piracy they could just take a quick glance at Steam: incredible sales, early-access to new games (with an opportunity to affect their development), a thriving community, an engaging system that helps consumers connect with the brand on multiple levels, and now a customized (and customizabl...

1121d ago 0 agree1 disagreeView comment

Piracy killed the Dreamcast? Are you sure it wasn't SEGA, with their terrible management overseas management that prevented the company from executing any effective strategy to hold their ground against the monsters that were the PS1 and PS2?

1121d ago 0 agree0 disagreeView comment

Older than a good chunk of it, anyway, as it states in the article.

1122d ago 0 agree0 disagreeView comment

Thank you for responding to the article itself and not the title. I'll be honest, maybe the title hurts the content in this case, but I still wished more people took some time to read it to see what it had to say.

Either way, I'm glad my article's points did come across.

1147d ago 1 agree0 disagreeView comment

@SpiralTear: "Horsepower doesn't drive third-party support. It never has. If it did, the PS2 wouldn't have been the dominant console in the sixth gen"

That is true when the consoles in question, such as the PS2, can still handle ports of multiplatform games. In that generation, the power gap between the GameCube, Playstation 2, and Xbox wasn't so massive that it prevented third parties from porting games to any systems they wanted to.


1152d ago 2 agree2 disagreeView comment

I agree that smartphones are a blue ocean right now. Well, as much as now about it anyway, since I don't really know much about smartphones. But one thing I mention in part 2 is how the Wii and DS did influence smartphone design, and smartphone games, which isn't exactly bad for the industry.

1153d ago 0 agree1 disagreeView comment

Hey, that's what I said in my article, that 3rd parties ignore Nintendo's consoles (not portables to the same extent) because they don't sell as much there. We agree on that.

I don't *blame* Nintendo for the 3rd party support. I'm saying it's their "fault", because it's the result of their business choices. They chose the blue ocean starting with the DS, it led to weaker systems compared to the competition, and this led to reduced third p...

1153d ago 2 agree4 disagreeView comment

Much appreciated. Hopefully you like part 2, which should go up tomorrow and personally I liked much more.

1153d ago 2 agree1 disagreeView comment

"Aeron (Pandora's Tower)"


That would not only be a good character in terms of his weaponry and moveset, but it would show Nintendo's commitment to Pandora's Tower as a franchise, which would be absolutely awesome.

1155d ago 0 agree0 disagreeView comment

I'd love for Shulk to be in as well. I don't really know if it's unlikely for him to be in, because it doesn't seem to me that these characters get in through popularity or the quality of their design or anything like that. Sometimes it seems arbitrary.

For example, given the rising popularity of Monster Hunter in the west thanks to Nintendo, and the good relationship that Capcom and Nintendo seem to have going on, I would think that putting in a monster hunte...

1156d ago 1 agree0 disagreeView comment

Something wrong with being nostalgic for something good of the past?

1171d ago 0 agree0 disagreeView comment