john2 (User)

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Precisely. It's a nice change since most - if not all of - ENBSeries mods are full of bloom and blurry post-processing effects #4.1
1209d ago by john2 | View comment
Yeap. Contrary to the ENBSeries mod for GTA: SA, this one looks great! #2.1
1209d ago by john2 | View comment
I seriously can't wait to see what modders will come up with when the Creation Editor comes out #1.1
1210d ago by john2 | View comment
The problem here is that both SkyBoost and TESV Acceleration Layer are not perfect solutions. There are good workarounds, but the game would benefit from some proper optimization from Bethesda #3.1
1210d ago by john2 | View comment
As Motorola said, the SMAA injector works with pretty much every DX9/10/11 games ;) #1.2.2
1210d ago by john2 | View comment
Although it's now playable, some effects are missing. Obviously, this is why it's running better #1.1.1
1210d ago by john2 | View comment
@fossilfern: Doubt it. The rumored uncompressed high-quality texture pack will never see the light of day #2.1.2
1211d ago by john2 | View comment
Still waiting for the PC patch that Carmack promised and would supposedly offer a filtering option for the game's textures #2.1
1211d ago by john2 | View comment
The article contains another proper video - albeit a bit old. This video is to showcase the new nanosuit that will be used #2.1
1212d ago by john2 | View comment
true.dat. Can't wait to see the actual movie (though I hope that it will have English subs :P ) #1.1
1212d ago by john2 | View comment
Provided GTA V is open to the modding community. If it is then... oh boy... #1.1
1212d ago by john2 | View comment
We were about to stop it but then, we took an arrow in the knee :P #17.1
1214d ago by john2 | View comment
Custom ENBSeries settings, that's the big secret with these screenshots. There are also some HD Texture Packs that were used (as well as custom characters) #4.1
1214d ago by john2 | View comment
ATi_Elite, who said that the monitor refresh rate has anything to do with the GPU? Surely not me :P.

Perhaps I should explain it more because you misunderstood what I said. With an 120Hz monitor, Vsync will 'limit' the frames that the GPU sends to the monitor to 120 (meaning that they won't go higher). Let's say now that there is a sudden drop to 50s. Due to the VSync, you will immediately notice a slowdown effect. Both Nvidia and ATI have implemented triple b... #1.1.4
1215d ago by john2 | View comment
Well, it could turn out to be decent. Sonic Generations was great so here is hoping that Episode 2 will be even better #1.3.1
1215d ago by john2 | View comment
VSync does not do this. Let's say that you have VSync enabled with an 120Hz monitor. When there is a sudden drop from 100s to 50s, you will immediately notice it.

My guess is that you're using a 60Hz monitor. With a 60Hz monitor, you won't notice this drop - provided you have a hefty rig - because the framerate won't go above 60s (due to your monitor's frequency) and the difference between 60s and 50s is small.

I agree though, this should... #1.1
1215d ago by john2 | View comment
Physics for one were worse, especially when you compare them to the Sonic 2D Genesis versions #2.1.2
1215d ago by john2 | View comment
to be honest, I prefer the Ferrari shot :D #1.2
1216d ago by john2 | View comment
Yeap, it's a steal for that price #2.1
1216d ago by john2 | View comment
Wait till you see what will happen with Skyrim. Some modders are already re-creating meshes with more polygons #2.1
1216d ago by john2 | View comment
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