john2 (User)

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So true. Thankfully, DICE is working on it and banning most of them #1.1
979d ago by john2 | View comment
I cannot imagine what will happen when the Creation Editor comes out #1.1
980d ago by john2 | View comment
Let's be honest, graphics do matter. Everyone prefers gameplay over graphics, but graphics do matter. Otherwise we wouldn't have our Tri-SLI systems and we would all keep playing 8bit games :P #1.3
982d ago by john2 | View comment
Though I agree that not every Skyrim mod should be posted, these past days we got some must-have graphical mods that literally transform Skyrim. It's not happening every day, so those modders really deserve the spotlight for their hard work #2.1
982d ago by john2 | View comment
Yeap. Using FireFox here with pop-up blocker ;) #1.1.2
982d ago by john2 | View comment
Gotta love indie developers #1
982d ago by john2 | View comment
Not experiencing any pop-up when viewing the images #1.1
982d ago by john2 | View comment
Yeap, it will have #5.1
982d ago by john2 | View comment
True.dat. Wished though that it had the same level of - visual - tire deformation with rFactor 2. If Slightly Mad Studios implements such a feature then... oh boy... #4.1
982d ago by john2 | View comment
It's easy really. Just a copy-paste procedure in most cases ;) #2.1.2
982d ago by john2 | View comment
Similar to the vanilla ENBSeries. If there is a bigger hit, edit the .ini file and disable SSAO (in case it's enabled by default) #1.1
983d ago by john2 | View comment
yeah, the spawning needs to be fixed and thankfully it's a top priority for them #9.1
983d ago by john2 | View comment
Precisely. It's a nice change since most - if not all of - ENBSeries mods are full of bloom and blurry post-processing effects #4.1
984d ago by john2 | View comment
Yeap. Contrary to the ENBSeries mod for GTA: SA, this one looks great! #2.1
985d ago by john2 | View comment
I seriously can't wait to see what modders will come up with when the Creation Editor comes out #1.1
985d ago by john2 | View comment
The problem here is that both SkyBoost and TESV Acceleration Layer are not perfect solutions. There are good workarounds, but the game would benefit from some proper optimization from Bethesda #3.1
986d ago by john2 | View comment
As Motorola said, the SMAA injector works with pretty much every DX9/10/11 games ;) #1.2.2
986d ago by john2 | View comment
Although it's now playable, some effects are missing. Obviously, this is why it's running better #1.1.1
986d ago by john2 | View comment
@fossilfern: Doubt it. The rumored uncompressed high-quality texture pack will never see the light of day #2.1.2
986d ago by john2 | View comment
Still waiting for the PC patch that Carmack promised and would supposedly offer a filtering option for the game's textures #2.1
986d ago by john2 | View comment
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