At this point, it's a software/hardware combo solution for NVIDIA's cards (unlike pure hardware solution for AMD's GCN cards)
Hopefully we'll get more
Pretty curious now about Pascal and whether NVIDIA has fixed all these DX12 issues
Things are really getting interesting, no doubt about that
Still, the game feels unoptimized when it comes to its VRA requirements (especially when other games have higher quality textures that require less VRAM)
Bummer. Also, I still find it funny that MS decided to release it in Russia only
Now that would be really cool
A PC system capable of taking advantage of DX12 (excluding its OS of course, talking about its hardware parts). There are specific NVIDIA and AMD GPUs that offer DX12 support, not all of them.
Doubt it. Only 17% are using Win10 so I don't think we'll see a lot of developers creating DX12-only games (unless they have a deal with MS)
Hopefully this will make Square Enix develop a PC version of FFXV
That would be cool indeed
Yeap. Hopefully the final build will look even better.
Yeap, it certainly does. CRYENGINE has a lot of potential. If only more studios took advantage of it
It will also be interesting to see what NVIDIA will now do (especially for games with high draw calls)
yeap, there is a demo for this mod on its official website ( http://www.re4hd.com ), but the full release will come when it's done
If only there was another Radeon9700Pro. Now that was a mind-blowing GPU from AMD
It seems like every game nowadays gets a new game+ mode. Also here is hoping that there will be a way to disable the yellow filter of the game via the game's UI
Now let's hope that Syndicate won't be a performance mess
Ubisoft most probably did some changes to it. Here is what it was like a couple of hours ago.
Nope, the current-gen console version is also locked at 30fps